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Top Games Played On FG In 2018: D&D, Pathfinder, Savage Worlds
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<blockquote data-quote="Jacob Lewis" data-source="post: 7769280" data-attributes="member: 6667921"><p>That makes sense to me, though not in the way you might expect. I chose to stay with D&D 4th Edition because a) I already spent a lot of money on that edition, b) it felt very different from the all the other editions, which c) they all have very similar mechanics in every edition. Similarly, someone invested in Pathfinder might say the same about any other edition or version of the game. 5e is not the solution for D&D to everybody.</p><p></p><p></p><p>I strongly disagree. Paizo would only devalue their own brand by providing conversions of their IP. Plus, they're busy working on their own systems to worry about what 5e is or isn't doing. Besides, 5e is so simplistic by comparison, it shouldn't be that difficult for anyone to convert adventure material from other versions on their own, especially one that shares a lot of common mechanics. Converting 5e to PF, on the other hand, might take more effort. Yet I wonder why nobody ever clamors about WotC not converting their adventure modules (they're Not "ADVENTURE PATHS") to Pathfinder?</p><p></p><p>It's all a matter of perspective. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 7769280, member: 6667921"] That makes sense to me, though not in the way you might expect. I chose to stay with D&D 4th Edition because a) I already spent a lot of money on that edition, b) it felt very different from the all the other editions, which c) they all have very similar mechanics in every edition. Similarly, someone invested in Pathfinder might say the same about any other edition or version of the game. 5e is not the solution for D&D to everybody. I strongly disagree. Paizo would only devalue their own brand by providing conversions of their IP. Plus, they're busy working on their own systems to worry about what 5e is or isn't doing. Besides, 5e is so simplistic by comparison, it shouldn't be that difficult for anyone to convert adventure material from other versions on their own, especially one that shares a lot of common mechanics. Converting 5e to PF, on the other hand, might take more effort. Yet I wonder why nobody ever clamors about WotC not converting their adventure modules (they're Not "ADVENTURE PATHS") to Pathfinder? It's all a matter of perspective. ;) [/QUOTE]
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