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Torchbearer 2e - actual play of this AWESOME system! (+)
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<blockquote data-quote="pemerton" data-source="post: 8815417" data-attributes="member: 42582"><p>A couple of further thoughts:</p><p></p><p>* This was a big session for Golin from the point of view of PC build. His Will improved to 4, and he opened three new skills - Lore Master, Manipulator and Persuader. This all resulted from the social-intensive action of the past few sessions. He also improved his Cook to 3.</p><p></p><p>* [USER=6696971]@Manbearcat[/USER] and I have talked in the past about the adventure-building rules. As I posted in the OP of this thread, I find them very good for their focus on fictional situation and mechanical obstacles. But compared to (say) 4e D&D, I find them a bit trial-and-error in terms of getting a sense for how easy or punishing an adventure will be.</p><p></p><p>But what has become clear is that adventuring in town, with no need to journey to or from the adventure site, is <em>much</em> more forgiving than having to travel. Which the rulebook says; but I think it might have been helpful to have another few sentences or a paragraph explaining this a bit more - I think one reason for this is the splitting of the rules across the Scholar's Guide and the Lore Master's Manual, so the former doesn't explicitly include Journeys in its discussion of adventure difficulty, while the latter's Journey rules don't link back to that discussion either.</p><p></p><p>As I said I think our next session will involve delving beneath Megloss's house. I would then expect the next town phase to be a Respite. And then I think it must be time for another journey, eg back to the Tower of Stars which remains unexplored by the PCs to a significant extent. There are also the NPC bandits they're interested in, and Korvin has an enemy (Nob H the Bandit Lord) and Golin has two of them (Ebenezer the Erudite, and his rival in the Forgotten Temple Complex also called Golin) who haven't figured yet. Plus there is the rumour form last session about how Vaccin may have known Golin's parents (I imagine Golin's father must have been named Gilim).</p><p></p><p>If the players remain interested, I think there's enough stuff there to support several more sessions at least.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8815417, member: 42582"] A couple of further thoughts: * This was a big session for Golin from the point of view of PC build. His Will improved to 4, and he opened three new skills - Lore Master, Manipulator and Persuader. This all resulted from the social-intensive action of the past few sessions. He also improved his Cook to 3. * [USER=6696971]@Manbearcat[/USER] and I have talked in the past about the adventure-building rules. As I posted in the OP of this thread, I find them very good for their focus on fictional situation and mechanical obstacles. But compared to (say) 4e D&D, I find them a bit trial-and-error in terms of getting a sense for how easy or punishing an adventure will be. But what has become clear is that adventuring in town, with no need to journey to or from the adventure site, is [i]much[/i] more forgiving than having to travel. Which the rulebook says; but I think it might have been helpful to have another few sentences or a paragraph explaining this a bit more - I think one reason for this is the splitting of the rules across the Scholar's Guide and the Lore Master's Manual, so the former doesn't explicitly include Journeys in its discussion of adventure difficulty, while the latter's Journey rules don't link back to that discussion either. As I said I think our next session will involve delving beneath Megloss's house. I would then expect the next town phase to be a Respite. And then I think it must be time for another journey, eg back to the Tower of Stars which remains unexplored by the PCs to a significant extent. There are also the NPC bandits they're interested in, and Korvin has an enemy (Nob H the Bandit Lord) and Golin has two of them (Ebenezer the Erudite, and his rival in the Forgotten Temple Complex also called Golin) who haven't figured yet. Plus there is the rumour form last session about how Vaccin may have known Golin's parents (I imagine Golin's father must have been named Gilim). If the players remain interested, I think there's enough stuff there to support several more sessions at least. [/QUOTE]
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