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Toril as a Counter-Earth
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<blockquote data-quote="Tristissima" data-source="post: 7513913" data-attributes="member: 6162"><p>Within that 800,000 mile radius, magic works ~ which implies by lack of mention that cross-planar travel, messaging/divination, and magicks would still work within that radius. Does that then indicate that powerful epic magicks, such as those cast by Mystra and her Chosen (I never read 4e or 5e stuff ~ I think she's dead or something? So her replacement), could contact us? Hell, does it mean standard, if powerful, magics that could normally cross planar boundaries would be able to reach us here on Earth? Because that would likely change things . . . .</p><p></p><p>Also, iirc, Ed's original idea for the setting, and the reason for its name, is that Toril or parts of it used to be <strong>part of</strong> Earth. Realms which have now been forgotten. Besides the divinities with names ripped right out of Norse and Finnish stories, the most notable example is the Mulhorandi and Untherese who were quite literally Egyptian and Sumerian (with some Akkadian) people, respectively, brought to Toril by the Imaskari as slaves.</p><p></p><p>What would the Red Wizards (descendants of Mulan separatists) think of modern, Muslim, Egypt? Or the Aglarondi half-elves of the once-Utherese southern coast when they learn about the Ba'ath party and both Iraq Wars?</p></blockquote><p></p>
[QUOTE="Tristissima, post: 7513913, member: 6162"] Within that 800,000 mile radius, magic works ~ which implies by lack of mention that cross-planar travel, messaging/divination, and magicks would still work within that radius. Does that then indicate that powerful epic magicks, such as those cast by Mystra and her Chosen (I never read 4e or 5e stuff ~ I think she's dead or something? So her replacement), could contact us? Hell, does it mean standard, if powerful, magics that could normally cross planar boundaries would be able to reach us here on Earth? Because that would likely change things . . . . Also, iirc, Ed's original idea for the setting, and the reason for its name, is that Toril or parts of it used to be [B]part of[/B] Earth. Realms which have now been forgotten. Besides the divinities with names ripped right out of Norse and Finnish stories, the most notable example is the Mulhorandi and Untherese who were quite literally Egyptian and Sumerian (with some Akkadian) people, respectively, brought to Toril by the Imaskari as slaves. What would the Red Wizards (descendants of Mulan separatists) think of modern, Muslim, Egypt? Or the Aglarondi half-elves of the once-Utherese southern coast when they learn about the Ba'ath party and both Iraq Wars? [/QUOTE]
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