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Toril as a Counter-Earth
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<blockquote data-quote="Thomas Kalbfus" data-source="post: 7514213" data-attributes="member: 6972267"><p>One also has to take into account what sort of reception these visitors will receive, from and adventure design perspective, what would you want to happen right after the spaceship lands outside the walls of a city? The crew will be Space Force officers, and will probably include a detachment of Marines, just in case the first encounter doesn't go well, but they can't really conquer they place with just 100 people equipped with modern weapons, and travel across Interplanetary space is still expensive, so no invading armies will be coming for the foreseeable future. (Next decade or so)</p><p></p><p>The crew wants to trade knowledge and technology to get some local help, so they can return to to Earth. The purpose of this expedition is to establish trade, diplomatic relations, and perhaps to to gather intelligence on the local political situation, as satellites won't determine that, and also there is going to be competition with the Chinese, who are also sending an expedition of their own!</p><p></p><p>The American expedition will want to affect the political situation to favor themselves and their allies, the Chinese will do likewise for themselves. Aside from the spaceships, the technology they have is not so different from what we have today, this is only seven years in the future after all. You think the Chinese will try to land an expedition in Kara Tur?</p><p></p><p>Calimport might have oil, that might be a help in developing industry. There are other factors as well. The first expeditions will be ones of exploration, to find out what's here. Whoever the spaceship crews deal with, those people will have rivals and enemies, and also magic is not figured into that calculation. The Earthers will just assume they are dealing with a bunch of primitives that they can impress with their advanced technology.</p></blockquote><p></p>
[QUOTE="Thomas Kalbfus, post: 7514213, member: 6972267"] One also has to take into account what sort of reception these visitors will receive, from and adventure design perspective, what would you want to happen right after the spaceship lands outside the walls of a city? The crew will be Space Force officers, and will probably include a detachment of Marines, just in case the first encounter doesn't go well, but they can't really conquer they place with just 100 people equipped with modern weapons, and travel across Interplanetary space is still expensive, so no invading armies will be coming for the foreseeable future. (Next decade or so) The crew wants to trade knowledge and technology to get some local help, so they can return to to Earth. The purpose of this expedition is to establish trade, diplomatic relations, and perhaps to to gather intelligence on the local political situation, as satellites won't determine that, and also there is going to be competition with the Chinese, who are also sending an expedition of their own! The American expedition will want to affect the political situation to favor themselves and their allies, the Chinese will do likewise for themselves. Aside from the spaceships, the technology they have is not so different from what we have today, this is only seven years in the future after all. You think the Chinese will try to land an expedition in Kara Tur? Calimport might have oil, that might be a help in developing industry. There are other factors as well. The first expeditions will be ones of exploration, to find out what's here. Whoever the spaceship crews deal with, those people will have rivals and enemies, and also magic is not figured into that calculation. The Earthers will just assume they are dealing with a bunch of primitives that they can impress with their advanced technology. [/QUOTE]
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