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TORMENT - Tides of Numenera
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<blockquote data-quote="Dannager" data-source="post: 6099101" data-attributes="member: 73683"><p>You continue to insist that there is some "right" to the idea of Torment that inXile <strong><em>doesn't</em></strong> have, and that WotC/Hasbro <em><strong>has</strong></em>. But you haven't provided any evidence that such a right exists - even a moral one.</p><p></p><p>Here's the counter-argument: inXile has <em><strong>every</strong></em> right to trade on the idea of being the spiritual successor to Torment. Much of the team is identical, the guys in charge of the story are working on it, and they want to make a game that plays like Torment.</p><p></p><p>So you tell us: Why <strong><em>shouldn't</em></strong> inXile be portraying their project as a spiritual successor to Planescape: Torment?</p><p></p><p>I don't have a lot of tolerance for this kind of pointless, manufactured outrage.</p></blockquote><p></p>
[QUOTE="Dannager, post: 6099101, member: 73683"] You continue to insist that there is some "right" to the idea of Torment that inXile [B][I]doesn't[/I][/B] have, and that WotC/Hasbro [I][B]has[/B][/I]. But you haven't provided any evidence that such a right exists - even a moral one. Here's the counter-argument: inXile has [I][B]every[/B][/I] right to trade on the idea of being the spiritual successor to Torment. Much of the team is identical, the guys in charge of the story are working on it, and they want to make a game that plays like Torment. So you tell us: Why [B][I]shouldn't[/I][/B] inXile be portraying their project as a spiritual successor to Planescape: Torment? I don't have a lot of tolerance for this kind of pointless, manufactured outrage. [/QUOTE]
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TORMENT - Tides of Numenera
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