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<blockquote data-quote="miscreationist" data-source="post: 5053615" data-attributes="member: 61518"><p>Yes, I should have elaborated on that. It is totally a flavor issue for me. The wizard thing has been to maintain a spellbook and collect or research spells as part of either downtime or adventures. It's one of those divine vs. arcane issues as I see it. As you said, the funds quickly make it a non-issue assuming that the players can obtain spells they want, and I agree that adding splats increases versatility vs. spellbook based characters in RAW. When I said it was a big boost to versatility, I totally forgot there was the readied spells and spell slots, so it is really just a flavor issue. Thanks for the perspective!</p></blockquote><p></p>
[QUOTE="miscreationist, post: 5053615, member: 61518"] Yes, I should have elaborated on that. It is totally a flavor issue for me. The wizard thing has been to maintain a spellbook and collect or research spells as part of either downtime or adventures. It's one of those divine vs. arcane issues as I see it. As you said, the funds quickly make it a non-issue assuming that the players can obtain spells they want, and I agree that adding splats increases versatility vs. spellbook based characters in RAW. When I said it was a big boost to versatility, I totally forgot there was the readied spells and spell slots, so it is really just a flavor issue. Thanks for the perspective! [/QUOTE]
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