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<blockquote data-quote="GlassJaw" data-source="post: 6081790" data-attributes="member: 22103"><p>I'm taking a quick look at OA right now. Converting the classes should be fairly easy methinks:</p><p></p><p><strong>Samurai</strong>: You could easily just use the existing TB Fighter as-is and call it a day. The only difference is the Ancestral Daisho, which works very similarly to the Bond Weapon AP Enhancement. </p><p></p><p>I would use the rules in OA as an "expansion" of the Bond Weapon enhancement but I still require the Samurai to spend an AP to "activate" this ability. AD allows the Samurai much more flexibility than the Bond Weapon enhancement. I would drop the sacrifice gp requirement too since it's clunky (and you should be giving less treasure in TB anyway!).</p><p></p><p>If you keep the daisho ability, use the Samurai bonus feats progression instead of the Fighter's. The bonus feats based on clan add some flavor too so I would keep that.</p><p></p><p><strong>Shaman</strong>: I would use the cleric spellcasting progression (along with the Shaman unique spell list of course), otherwise the class is pretty much good to go as-is. I would probably leave it at a d6 HD to differentiate with the cleric though.</p><p></p><p><strong>Shugenja</strong>: The Shugenja feels like a sorcerer with a unique spell list and I would treat it as such.</p><p></p><p><strong>Sohei</strong>: Give it 1/2 BMB (like the paladin). Done.</p><p></p><p><strong>Wu Jen</strong>: HD to d6. Wizard spell progression. Done.</p><p></p><p>Hope that helps!</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 6081790, member: 22103"] I'm taking a quick look at OA right now. Converting the classes should be fairly easy methinks: [B]Samurai[/B]: You could easily just use the existing TB Fighter as-is and call it a day. The only difference is the Ancestral Daisho, which works very similarly to the Bond Weapon AP Enhancement. I would use the rules in OA as an "expansion" of the Bond Weapon enhancement but I still require the Samurai to spend an AP to "activate" this ability. AD allows the Samurai much more flexibility than the Bond Weapon enhancement. I would drop the sacrifice gp requirement too since it's clunky (and you should be giving less treasure in TB anyway!). If you keep the daisho ability, use the Samurai bonus feats progression instead of the Fighter's. The bonus feats based on clan add some flavor too so I would keep that. [B]Shaman[/B]: I would use the cleric spellcasting progression (along with the Shaman unique spell list of course), otherwise the class is pretty much good to go as-is. I would probably leave it at a d6 HD to differentiate with the cleric though. [B]Shugenja[/B]: The Shugenja feels like a sorcerer with a unique spell list and I would treat it as such. [B]Sohei[/B]: Give it 1/2 BMB (like the paladin). Done. [B]Wu Jen[/B]: HD to d6. Wizard spell progression. Done. Hope that helps! [/QUOTE]
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