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TRAILBLAZER - PDF Release - Discussion/Questions/Errata
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 4894581" data-attributes="member: 43283"><p>This is what I've got so far. I'm trying to actually read the document so I'm a bit slow. I've just been making notes into a notepad file as I go along and thought I'd post what I've got so far. Apologies if it seems brisk, pedantic, or whatever. I figure I can point 'em out and if they're not a problem, they can be ignored. Rather that than not point it out and have a forehead smacking moment after the file is off and being printed. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>======================================================================</p><p></p><p>pg 13: "defection" should be "deflection"?</p><p></p><p>pg 13: 4 off center in column</p><p></p><p>pg 13 "how much coinage you'll have left over.," Period and a comma together</p><p></p><p>pg 23: Constitution. On page 24, Intelligence explicitly mentions not gaining retroactive skill points, but Constitution doesn't explicitly address retroactive Hit Points, merely saying that they "also increase or decrease accordingly."</p><p></p><p>pg 27 Spellcasting: "his spell slots per rest, and the number of spells he may ready each day." I'm confused. Is this an accidental redundancy or is there a daily thing I've missed somewhere with the casters?</p><p></p><p>pg 29: Barbarians "A barbarian can fly into a rage a certain number of times per day." Page 18 references things as being "per rest". Looks like the Rage description didn't get modified appropriately.</p><p></p><p>"While raging, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills" looks kinda funny and seems to suggest they can't use skills that are a negative to to Cha and Dex.</p><p></p><p>It also says "Entering a rage takes no time itself, but a barbarian can do it </p><p>only during his action, not in response to someone else’s action.". Druid wildshape (page 35) notes that assuming a Hybrid form is a Free action. Should the Rage actually have an Action type to be consistent?</p><p></p><p>pg 36: Combat maneuvers: DO you have to pick _one_ maneuver, or are you allowed to use ony of them when you take "Combat maneuvers"?</p><p></p><p>Pg 37: It appears as though Monks get up to 4 attacks/round starting at 11. Iterative Attacks (page 19) talks about betting a 2nd Attack at 6th level, and that's it. Does that mean that Monks are the only ones to be able to exceed 2 attacks/round? The final paragraph of the Monk explanation would seem to suggest this, but it might be an idea to call it out explicitly under Iterative Attacks if possible.</p><p></p><p>Also, the Balance box notes that the centered bonus doesn't grant monks the complete benefits of a full Bab including "the dodge and block bonuses thereof, iterative attack rate, etc." That seems to suggest that the Iterative Attacks should be BaB based, not Level based.</p><p></p><p>pg 38, Trapfinding: "the monk gains the trapfinding ability. She may use his Disable Device". Should either be "this" or you've got a gender pronoun mismatch. Barb, Bard, are male, Druid, Paladin classes appear to be using female gender pronouns.</p><p></p><p>pg 40 Paladin: Laying on of hands. "Each day she can heal a total number of hit points of damage" Should this be "each rest"?</p><p></p><p>pg 45 Familiars: "A sorcerer can manifest his familiar any number of times per day but </p><p>only up to 1 minute per caster level per rest." The idea of per day and per rest is confusing here.</p><p></p><p>pg 46 Spellbooks: "The wizard’s spellbook is “arcane focus” of sorts. He must study </p><p>his spellbook each day to ready his spells". Again, the per rest thing... when is it that a Wizard really has to study his spellbook? It's a stupid and fiddly question that ought to be able to be resolved with a simple and normal discussion, but...</p><p></p><p>pg 73 Extra Music: It's talking about Bardic Music in per day terms, not per rest but page 31 Bard Music talks about it per rest.</p><p></p><p>pg 74 Extra Turning. Per day again.</p><p></p><p>pg 77 Plant control, Plant Defiance. Per day again.</p><p></p><p>pg 79 Stunning Fist. Per day again.</p><p></p><p>pg 103 Turning. Per day again.</p><p></p><p>pg 109 Ability Damaged. This talks about it returning at the rate of 1 per day. I'm not sure if this is supposed to switch to the per rest mechanic, since spells drop off per rest, or if it's supposed to stay 1 per day. If so, it makes Ability damage _much_ nastier in comparison to a lot of other damage. It also seems to be a bit out of step with page 108 Healing Ability Damage.</p><p></p><p>pg 110 "Instead, each day he must make a stabilization check to start recovering hit points naturally". Each day?</p><p></p><p>pg 118 "Multiclass spellcasters use their highest applicable ability score to determine bonus spell slots per day and the DC of their spells," Per day again.</p><p></p><p>pg 128 Chart, Features column refers to smite evil 1/day, and others down the entire column. Not sure if this is supposed to be that way or shifted to per "rest" or "encounter" given the nature of the Summon Monster features and the duration of the spell.</p><p></p><p>pg 133 Ability Damage: again, per day healing. Probably want it in line with Page 108 and 109 Ability Damaged.</p><p></p><p>pg 136 Breath Weapons. Again, per day.</p><p></p><p>pg 138 Disease. "Once per day afterward, he must make a successful Fortitude saving throw to avoid repeated damage." Again, per day. Also shows up in the Damage entry for disease. If it really should be per day, then an explicit note like "Damage: The ability damage the character takes after incubation and each day (not Rest) afterward."</p><p></p><p>pg 139 Healing a Diseas: "Characters recover points lost to ability score damage at a rate of 1 per day per ability damaged," Again per day.</p><p></p><p>pg 155 Empower Spell-like Ability "The creature can use that ability as an empowered spell-</p><p>like ability three times per day (or less, if the ability is normally usable only </p><p>once or twice per day)." Again per day. Also shows up in Quicken Spell-like Ability.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4894581, member: 43283"] This is what I've got so far. I'm trying to actually read the document so I'm a bit slow. I've just been making notes into a notepad file as I go along and thought I'd post what I've got so far. Apologies if it seems brisk, pedantic, or whatever. I figure I can point 'em out and if they're not a problem, they can be ignored. Rather that than not point it out and have a forehead smacking moment after the file is off and being printed. :) ====================================================================== pg 13: "defection" should be "deflection"? pg 13: 4 off center in column pg 13 "how much coinage you'll have left over.," Period and a comma together pg 23: Constitution. On page 24, Intelligence explicitly mentions not gaining retroactive skill points, but Constitution doesn't explicitly address retroactive Hit Points, merely saying that they "also increase or decrease accordingly." pg 27 Spellcasting: "his spell slots per rest, and the number of spells he may ready each day." I'm confused. Is this an accidental redundancy or is there a daily thing I've missed somewhere with the casters? pg 29: Barbarians "A barbarian can fly into a rage a certain number of times per day." Page 18 references things as being "per rest". Looks like the Rage description didn't get modified appropriately. "While raging, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills" looks kinda funny and seems to suggest they can't use skills that are a negative to to Cha and Dex. It also says "Entering a rage takes no time itself, but a barbarian can do it only during his action, not in response to someone else’s action.". Druid wildshape (page 35) notes that assuming a Hybrid form is a Free action. Should the Rage actually have an Action type to be consistent? pg 36: Combat maneuvers: DO you have to pick _one_ maneuver, or are you allowed to use ony of them when you take "Combat maneuvers"? Pg 37: It appears as though Monks get up to 4 attacks/round starting at 11. Iterative Attacks (page 19) talks about betting a 2nd Attack at 6th level, and that's it. Does that mean that Monks are the only ones to be able to exceed 2 attacks/round? The final paragraph of the Monk explanation would seem to suggest this, but it might be an idea to call it out explicitly under Iterative Attacks if possible. Also, the Balance box notes that the centered bonus doesn't grant monks the complete benefits of a full Bab including "the dodge and block bonuses thereof, iterative attack rate, etc." That seems to suggest that the Iterative Attacks should be BaB based, not Level based. pg 38, Trapfinding: "the monk gains the trapfinding ability. She may use his Disable Device". Should either be "this" or you've got a gender pronoun mismatch. Barb, Bard, are male, Druid, Paladin classes appear to be using female gender pronouns. pg 40 Paladin: Laying on of hands. "Each day she can heal a total number of hit points of damage" Should this be "each rest"? pg 45 Familiars: "A sorcerer can manifest his familiar any number of times per day but only up to 1 minute per caster level per rest." The idea of per day and per rest is confusing here. pg 46 Spellbooks: "The wizard’s spellbook is “arcane focus” of sorts. He must study his spellbook each day to ready his spells". Again, the per rest thing... when is it that a Wizard really has to study his spellbook? It's a stupid and fiddly question that ought to be able to be resolved with a simple and normal discussion, but... pg 73 Extra Music: It's talking about Bardic Music in per day terms, not per rest but page 31 Bard Music talks about it per rest. pg 74 Extra Turning. Per day again. pg 77 Plant control, Plant Defiance. Per day again. pg 79 Stunning Fist. Per day again. pg 103 Turning. Per day again. pg 109 Ability Damaged. This talks about it returning at the rate of 1 per day. I'm not sure if this is supposed to switch to the per rest mechanic, since spells drop off per rest, or if it's supposed to stay 1 per day. If so, it makes Ability damage _much_ nastier in comparison to a lot of other damage. It also seems to be a bit out of step with page 108 Healing Ability Damage. pg 110 "Instead, each day he must make a stabilization check to start recovering hit points naturally". Each day? pg 118 "Multiclass spellcasters use their highest applicable ability score to determine bonus spell slots per day and the DC of their spells," Per day again. pg 128 Chart, Features column refers to smite evil 1/day, and others down the entire column. Not sure if this is supposed to be that way or shifted to per "rest" or "encounter" given the nature of the Summon Monster features and the duration of the spell. pg 133 Ability Damage: again, per day healing. Probably want it in line with Page 108 and 109 Ability Damaged. pg 136 Breath Weapons. Again, per day. pg 138 Disease. "Once per day afterward, he must make a successful Fortitude saving throw to avoid repeated damage." Again, per day. Also shows up in the Damage entry for disease. If it really should be per day, then an explicit note like "Damage: The ability damage the character takes after incubation and each day (not Rest) afterward." pg 139 Healing a Diseas: "Characters recover points lost to ability score damage at a rate of 1 per day per ability damaged," Again per day. pg 155 Empower Spell-like Ability "The creature can use that ability as an empowered spell- like ability three times per day (or less, if the ability is normally usable only once or twice per day)." Again per day. Also shows up in Quicken Spell-like Ability. [/QUOTE]
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