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Transcription of a D&D session - The Cult of Tentacles (updated 11/7)
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<blockquote data-quote="xnosipjpqmhd" data-source="post: 2680481"><p><span style="color: Blue"><em>THE STORY SO FAR: While searching the rented rooms of the healer Kelakor, the heroes slew their undead grandmother.</em></span></p><p><span style="color: Blue"><em></em></span></p><p><span style="color: Blue"><em>SESSION 5 : PART 6</em></span></p><p><span style="color: Blue"><em>Summary of this part: The heroes get sidetracked by the fact that the map of the building’s upstairs is smaller than that shown for the downstairs. Meanwhile, the realization that they’ve killed their grandmother slowly sinks in.</em></span></p><p></p><p>Nepzillian: Can we go-- there’s something over here, I think, is there not?</p><p>Roland: Yeah, the outside.</p><p>Ulfgard: Outside.</p><p>Roland: That’s the front door.</p><p>Nepzillian: Upstairs?</p><p>Ulfgard: We’ve already been upstairs.</p><p>Longbeard: No, up--</p><p>Roland: Not necessarily.</p><p>Nepzillian: We know the dimensions of the house. Is there something upstairs we’re not seeing?</p><p>Roland: Yeah.</p><p>Nepzillian: Let’s go upstairs.</p><p>Ulfgard: Gotcha.</p><p>Roland: Ok, good man. Good man.</p><p>Ulfgard: Yeah, good man.</p><p>Roland: Let’s check the--</p><p>Ulfgard: I see what you’re saying.</p><p>Roland: Yeah.</p><p>Nepzillian: I’m going to tap on the wall here.</p><p>Ulfgard: Wait. Tell you what.</p><p>Nepzillian: I was just going to drill a hole through the wall.</p><p>Ulfgard: Do you want me to, uh…</p><p>Nepzillian: Or you want somebody to look for something, correct?</p><p>Roland: Why don’t you let me look?</p><p>Ulfgard: Or why don’t I cast, like, Detect Magic Aura or something like that, to see if there’s like an illusion that’s covering up…</p><p>Roland: Well, why don’t we just assume it’s a regular secret door first before you go spending fatigue points… [indistinct]</p><p>Ulfgard: Ok. Alright. Alright.</p><p>Roland: What do I need to roll, Search?</p><p>DM: Searching, yeah.</p><p>Roland: +3. [rolls die] Ok, now you can use your stuff.</p><p>Ulfgard: Let me try. [rolls die]</p><p>DM: What room are you searching, the hallway?</p><p>Roland: No, the drawway, er… the drawing room.</p><p>Ulfgard: The drawing room, upstairs.</p><p>DM: Ok.</p><p>Nepzillian: Of course it could be the hallway, too, though.</p><p>Ulfgard: [rolls die] 7.</p><p>Nepzillian: Try the hallway real quick.</p><p>Roland: I’ll try the hallway.</p><p>DM: It seems like a pretty sound wall.</p><p>Roland: I’ll try the hallway.</p><p>Ulfgard: Yeah.</p><p>Roland: [rolls die] 6.</p><p>Ulfgard: I’ll try the hallway, or like this section of the hallway. [rolls die]</p><p>Nepzillian: You got any extras on that or…?</p><p>Ulfgard: 12.</p><p>DM: Seems like a pretty sound wall.</p><p>Ulfgard: This one.</p><p>DM: They all seem like pretty sound walls.</p><p>Roland: Now’s a good time to use your…</p><p>Ulfgard: Alright.</p><p>Nepzillian: The dwarf’s a strong… [indistinct]. He’d probably drill a hole quicker than I could.</p><p>Ulfgard: And these are brick walls, right?</p><p>Longbeard: The dwarf’s hurting right now though.</p><p>Nepzillian: Well, it wouldn’t hurt me none. Go ahead.</p><p>Ulfgard: Let me see what kind of radius I get with this.</p><p>Nepzillian: What if I just drill a hole in the--</p><p>Longbeard: Is the wall wood?</p><p>DM: Brick.</p><p>Longbeard: Brick. </p><p>Nepzillian: Ok. That figures.</p><p>Ulfgard: Ok. Up to 60 feet away, so pretty much anything within 60 feet of what I’m casting--</p><p>Roland: Right. Will glow.</p><p>Ulfgard: …will glow. So what I’m going to do is, I’m also going to look in the study room, too, see if there’s anything else in there, too.</p><p>Roland: This is magical?</p><p>Ulfgard: Yeah, Detect Magical… so I need to touch the first and third fingers, index, ring. This is plus…</p><p>Roland: Read it. That way…</p><p>Ulfgard: And I’ll also read it. [rolls die] Didn’t do it.</p><p>Roland: Can I check again?</p><p>DM: You get 1 fatigue for that.</p><p>Nepzillian: Do you have any cards, anybody, to help with something of this nature? I know I don’t have any.</p><p>Ulfgard: [rolls die]</p><p>Nepzillian: Alright, I guess there ain’t no reason why I can’t go ahead and-- can I roll a 20-sided to try to search?</p><p>DM: What’s your Searching skill?</p><p>Nepzillian: Probably don’t have nothing.</p><p>DM: It’s under Perception.</p><p>Nepzillian: Oh, I don’t have nothing, just Perception +1.</p><p>DM: Well, that’s a d20 + 1.</p><p>Nepzillian: Ok. [rolls die]</p><p>Roland/Nepzillian: 3.</p><p>DM: It seems like a pretty stout wall.</p><p>Ulfgard: Anybody give me any kind of… support or anything like that?</p><p>Longbeard: No, I can’t.</p><p>Ulfgard: I’m going to try one more time.</p><p>Roland: Tell you what.</p><p>DM: Ok.</p><p>Ulfgard: [rolls die] There we go! 19.</p><p>DM: What are you saying? What are you doing?</p><p>Ulfgard: Uh, it’s Detect Magical Aura. </p><p>DM: Ok.</p><p>Ulfgard: Kinma!</p><p>Roland: When he does this, I’m going to look in my bag.</p><p>DM: And you rolled a 19?</p><p>Ulfgard: Yes.</p><p>DM: Ok.</p><p>Roland: I will look in the bag.</p><p>DM: You gain 6 fatigue points.</p><p>Roland: Ok, it’s time to go away.</p><p>DM: And what are you looking at?</p><p>Ulfgard: I’m looking at the walls.</p><p>DM: They look normal.</p><p>Roland: Look in the bag. Look in the bag.</p><p>Ulfgard: I’ll look in the bag…</p><p>Roland: Look in the bag.</p><p>Ulfgard: Any of the books…</p><p>DM: Normal.</p><p>Ulfgard: I’ll go in the study. Anything in there?</p><p>DM: Pretty much everything you see looks normal.</p><p>Ulfgard: Um… just look around-- I’m just going to do a whole scan--</p><p>Roland: Let’s go downstairs.</p><p>Ulfgard: …scan of the whole, of all the stuff in here.</p><p>Roland: Run downstairs.</p><p>DM: Ok.</p><p>Ulfgard: Anything? And I’m even going to go downstairs. I would have time to do that.</p><p>Nepzillian: There’s no cellar, I take it, downstairs?</p><p>Roland: I doubt it.</p><p>DM: Make a, make a Searching roll.</p><p>Ulfgard: Searching roll?</p><p>DM: Yeah.</p><p>Ulfgard: This is +3. [rolls die] 16.</p><p>DM: Ok. You’re pretty sure that there’s nothing of a magical nature that you can see within range.</p><p>Roland: Here’s what we do. Let’s get out of here. Let’s come back later-- tomorrow or something. We’ve got plenty of leads. Let’s just get our goat out of here.</p><p>Nepzillian: I want to know what’s over here.</p><p>Ulfgard: I do, too.</p><p>Roland: Well, short of busting down the wall…</p><p>Nepzillian: Well, bust down the wall.</p><p>Roland: Or! Or we can go downstairs and look in the ceiling.</p><p>Ulfgard: But there wouldn’t be anything…</p><p>Roland: If we look in the ceiling, like a trap door or something.</p><p>Ulfgard: Try it.</p><p>Roland: Go downstairs to the foyer. I’ll look at the ceiling.</p><p>DM: Searching.</p><p>Roland: 15.</p><p>DM: Nothing.</p><p>Roland: Nothing here. Check in the front room.</p><p>DM: That was the front room?</p><p>Roland: Er, this room.</p><p>DM: Kitchen?</p><p>Roland: Kitchen. 5.</p><p>DM: Seemless. Nothing.</p><p>Ulfgard: Alright, let’s go.</p><p>Roland: Out the back door.</p><p>Ulfgard: I know.</p><p>Roland: We’ll come back later. We’ll come back later.</p><p>Nepzillian: I want to--</p><p>Ulfgard: How about this? We’ll walk around the front and look in the…</p><p>Nepzillian: Yeah, but, if there’s something over there. If this guy’s actually not here, he comes back, if there’s anything important, it’ll probably be gone.</p><p>Roland: Do we take the body?</p><p>Ulfgard: No. I don’t think so.</p><p>Roland: We’re just going to leave this--</p><p>Ulfgard: Tell you what. Let’s do this. Let’s climb out, let’s go out and go around the side and the front and just walk around and just see if there’s anything like windows. Are there windows?</p><p>Roland: No.</p><p>DM: Yeah, there’s windows.</p><p>Ulfgard: To this part, this slanted part…</p><p>DM: Upstairs in front, yeah.</p><p>Roland: Ok, we come back at night. Listen. Somebody’s body is up there, and I have a real problem with leaving it lay. So he can do it again. I have a real problem with that.</p><p>Ulfgard: Yeah, but what’s it gonna-- if we take the body, what’s that going to do?</p><p>Roland: We bury it! We give it a proper burial.</p><p>Ulfgard: Ok. Let’s do this. Let’s take the body. That way at least it will look like maybe she wandered off.</p><p>Roland: Not only that, it doesn’t matter. He’s going to know somebody was here.</p><p>DM: Notice the blood stain.</p><p>Longbeard: The blood, yeah.</p><p>Ulfgard: I don’t know.</p><p>DM: The knife imbedded in the wall.</p><p>Roland: He’s going to know somebody was in here anyway.</p><p>Ulfgard: Right.</p><p>Roland: We take the body and we bury it. That way at least this person gets a decent, a little bit of rest.</p><p>Ulfgard: Alright. Wrap it up.</p><p>Nepzillian: We’re--</p><p>Roland: Somebody carry it out.</p><p>Longbeard: Get the body. Get the head.</p><p>Ulfgard: Yeah. Keep ‘em separate.</p><p>Roland: I’ll watch, ‘cause I ain’t touching no dead bodies.</p><p>Nepzillian: I think we should drill a hole through the wall. That’s what I think.</p><p>Roland: We need to get--</p><p>Nepzillian: I still think shouldn’t leave until… [indistinct]</p><p>Roland: We come back--</p><p>Ulfgard: Tell you what. You guys wrap up the body. Let Nep and I look at the walls and all that… Is there any part of the wall that looks like it’s been walled up? You know what I’m saying? Fresh mortar, fresh brick.</p><p>DM: You already did a search of the walls. And nothing looked suspicious.</p><p>Ulfgard: Ok. Right.</p><p>Roland: While they’re doing this, I’m going to search that fireplace.</p><p>DM: Ok.</p><p>Roland: [rolls die] 18.</p><p>DM: It’s been well combed through.</p><p>Roland: Damn.</p><p>Ulfgard: There’s nothing here to find.</p><p>Roland: We come back later. We find a way in.</p><p>Ulfgard: I know but we’re not finding-- whatever it is, we’re not finding the way in.</p><p>Roland: I promise you we’ll come back at night.</p><p>Nepzillian: Make a way in.</p><p>Ulfgard: Why don’t we do this? [points to Roland] He’s a thief who has certain skills--</p><p>Roland: I’m not a thief!</p><p>Ulfgard: You know what I’m saying. Why don’t we have him at night climb up, if anything, we’ll have him climb up the front of the building to the windows.</p><p>Roland: I can do that later, at night.</p><p>Ulfgard: Let’s do that later. Under the cover of night we’ll have him climb up and look in the windows, ‘cause there’s--</p><p>Nepzillian: How about--</p><p>Ulfgard: There’s windows that look into this.</p><p>Nepzillian: Well, how about if I go, I’ve been meaning to go over to the church for a while. I’ll just go over to the church and stay there.</p><p>Ulfgard: Ok.</p><p>Longbeard: Is there any sort of--</p><p>Nepzillian: …kind of help keep an eye on the place.</p><p>Roland: We’ll meet at his dad’s.</p><p>Ulfgard: Right, we’ll meet at the smithy.</p><p>Longbeard: Is the outside wall of this house…</p><p>Roland: Where’s your sister at?</p><p>Ulfgard: The smithy.</p><p>Longbeard: It’s pretty well smooth, isn’t it?</p><p>DM: Well, it’s a stone wall covered with plaster.</p><p>Roland: We’ve got to figure out something to do. If nothing else, we burn the body, throw it into the sea, or something.</p><p>Ulfgard: I say we burn the body. Burn the body. Let’s go. We’re going to go.</p><p>Roland: Does this woman have any family?</p><p>Ulfgard: Him. [points to Nepzillian]</p><p>Roland: What?!?</p><p>Nepzillian: Apparently he said it’s my grandmother.</p><p>Longbeard: Yeah.</p><p>Ulfgard: It’s his grandmother.</p><p>DM: It’s the second wife--</p><p>Roland: It’s his grandmother?</p><p>Nepzillian: I kicked her butt. I kicked my grandma’s butt.</p><p>Ulfgard: Knocked her head off.</p><p>Nepzillian: Yeah.</p><p>DM: Great grandmother.</p><p>Ulfgard: Great grandmother.</p><p>Roland: Great… This is your great grandmother and you were going to leave her upstairs?!?</p><p>Nepzillian: It’s not my grandma any more, technically.</p><p>Ulfgard: Ok, let’s go. Come on.</p><p>Roland: Awww, I hate this town.</p><p>Ulfgard: We’re out.</p><p>DM: Ok, you’re not taking the body?</p><p>Roland: Yeah, we are taking the body! I insist on taking the body.</p><p>Ulfgard: [indistinct] …wrap her up in sheets and take the body.</p><p>DM: Ok.</p><p>Nepzillian: I don’t know. I’m questioning whether I should just take it over to the temple and talk to them. What do you think about that?</p><p>DM: Hold on, let me…</p><p>Nepzillian: How do you feel about that? Say, here’s somebody who should’ve been dead eons ago…</p><p>Ulfgard: I don’t know. It’s to the point where it’s like, you know.</p><p>Roland: They may question the fact-- they may question your sanity.</p><p>Ulfgard: They also may question, you know, yeah. Plus I don’t think outwardly there’s anything showing that she was undead.</p><p>Roland: Where-- how did she die?</p><p>Ulfgard: Who knows? </p><p>Nepzillian: A mace.</p><p>Roland: First off, how did she die?</p><p>Ulfgard: We thought she was still alive.</p><p>Longbeard: The story was that she died of old age.</p><p>Ulfgard: Yeah.</p><p>Roland: [indistinct] It was one of-- Was she alive or did she die of old age?</p><p>Longbeard: The story was that she died of old age, right?</p><p>Nepzillian: As far as I remember, she died of old age.</p><p>DM: And her head just fell off.</p><p>Roland: When did she die?</p><p>Nepzillian: Did you hear what I said to him?</p><p>DM: What?</p><p>Nepzillian: He said, “how’d she die?” I said, “a mace.”</p><p>Roland: How long ago did this woman supposedly die?</p><p>Nepzillian: Well, here, hold on. Let me look at the …</p><p>Ulfgard: Was she buried?</p><p>DM: Her name was Marel.</p><p>Longbeard: Supposedly.</p><p>Nepzillian: …great grandmother, five-- wait. Oh, her name was Marel? It didn’t say nothing then.</p><p>Ulfgard: Well, let me ask you this. </p><p>Nepzillian: 503, she was born.</p><p>Ulfgard: Did I think that she was alive all this time, living here?</p><p>DM: Yeah. It’s the Old Man’s second wife.</p><p>Roland: Ok, we need to go to the Duck and discuss this.</p><p>Ulfgard: Ok.</p><p>Roland: Seriously--</p><p>Longbeard: But everything had that dead smell. Food hadn’t been eaten.</p><p>Roland: My question, I guess my question I was going to was, how long has he had her in his thrall?</p><p>Ulfgard: Who knows? You know as much as we do.</p><p>Roland: That’s not true. I didn’t know that she was you guy’s aunt or whatever.</p><p>Nepzillian: Here you go, Roland. [hands over an outline of his character’s lineage]</p><p>Ulfgard: Then he just--, I mean. He told us, he told us… and you were sitting right here.</p><p>Nepzillian: That’s Marel. [points to lineage]</p><p>Roland: I know, but I mean my character does not.</p><p>Ulfgard: Oh, well, but I mean--</p><p>Roland: No! All he said was, “you notice that’s your great grandmother.”</p><p>Ulfgard: Ok.</p><p>Roland: He didn’t say, “you guys--”</p><p>Nepzillian: Step great grandmother. [points to lineage] There’s me, down there, 558. 503.</p><p>Roland: See, that’s what I’m saying. I mean, my character doesn’t know anything about your people. Doesn’t really want to know, but he’s just there.</p><p>Nepzillian: As far as what we knew--</p><p>Roland: As far as I know, everybody here is…</p><p>Nepzillian: …we just thought she just disappeared then, or what the hell then?</p><p>Ulfgard: See, the thing is--</p><p>DM: Marel. She was born in 503 and she’s been living ever since.</p><p>Nepzillian: As far as I know, I never knew anything about her, though. </p><p>Roland: Everybody in this town--</p><p>Nepzillian: Did she supposedly disappear?</p><p>DM: She moved to town with the Old Man when he did. He opened the smithy. They lived in this place. [points to the town map] </p><p>Ulfgard: Well…</p><p>DM: When he died…</p><p>Roland: He opened the smithy?</p><p>DM: Rhohof took over. She moved up over to this house. [points to the town map]</p><p>Roland: [looks at Ulfgard] So what is she to you?</p><p>Ulfgard: Absolutely nothing. I mean she’s--</p><p>Roland: Everybody in this town is related somehow.</p><p>Ulfgard: Pretty much.</p><p>DM: She’s your grandmother.</p><p>Ulfgard: What?</p><p>Roland: She’s your grandmother?</p><p>Ulfgard: She was my grand-- yeah. She was my grandmother.</p><p>Nepzillian: I kicked your grandmother’s butt.</p><p>DM: And his step great grandmother.</p><p>Ulfgard: So let me ask you this. When was the last time that I-- that somebody from our family visited her?</p><p>DM: You visited her a while back.</p><p>Ulfgard: What’s that mean? A couple weeks?</p><p>DM: Uh, we roleplayed it. You barged in, and…</p><p>Roland: Oh, crap. That’s right.</p><p>DM: She was taken aback. And you left real quick.</p><p>Roland: That’s right.</p><p>Ulfgard: So she’s-- so this hasn’t been very long.</p><p>Nepzillian: The point is, was she actually--</p><p>DM: A week maybe? I don’t know.</p><p>Nepzillian: Was she acting normal? She didn’t stink then, I mean, I gather, or what?</p><p>Roland: That’s right.</p><p>Ulfgard: Yeah, was she-- did she--</p><p>DM: Make a Memory roll.</p><p>Ulfgard: [rolls die] 2.</p><p>DM: Who knows?</p><p>Ulfgard: I mean, she acted normal then, I guess. Maybe. Well, who knows?</p><p>Nepzillian: I’m sure we’d remember the same stench, if that was the case, I mean.</p><p>Roland: How many times have you ever seen an undead thing taken aback?</p><p>Ulfgard: Yeah, exactly, so…</p><p>Nepzillian: Yeah.</p><p>Roland: Frankenstein’s monster was when he got the torch in his face, but other than that…</p><p></p><p><span style="color: Blue"><em>TO BE CONTINUED</em></span></p></blockquote><p></p>
[QUOTE="xnosipjpqmhd, post: 2680481"] [COLOR=Blue][I]THE STORY SO FAR: While searching the rented rooms of the healer Kelakor, the heroes slew their undead grandmother. SESSION 5 : PART 6 Summary of this part: The heroes get sidetracked by the fact that the map of the building’s upstairs is smaller than that shown for the downstairs. Meanwhile, the realization that they’ve killed their grandmother slowly sinks in.[/I][/COLOR] Nepzillian: Can we go-- there’s something over here, I think, is there not? Roland: Yeah, the outside. Ulfgard: Outside. Roland: That’s the front door. Nepzillian: Upstairs? Ulfgard: We’ve already been upstairs. Longbeard: No, up-- Roland: Not necessarily. Nepzillian: We know the dimensions of the house. Is there something upstairs we’re not seeing? Roland: Yeah. Nepzillian: Let’s go upstairs. Ulfgard: Gotcha. Roland: Ok, good man. Good man. Ulfgard: Yeah, good man. Roland: Let’s check the-- Ulfgard: I see what you’re saying. Roland: Yeah. Nepzillian: I’m going to tap on the wall here. Ulfgard: Wait. Tell you what. Nepzillian: I was just going to drill a hole through the wall. Ulfgard: Do you want me to, uh… Nepzillian: Or you want somebody to look for something, correct? Roland: Why don’t you let me look? Ulfgard: Or why don’t I cast, like, Detect Magic Aura or something like that, to see if there’s like an illusion that’s covering up… Roland: Well, why don’t we just assume it’s a regular secret door first before you go spending fatigue points… [indistinct] Ulfgard: Ok. Alright. Alright. Roland: What do I need to roll, Search? DM: Searching, yeah. Roland: +3. [rolls die] Ok, now you can use your stuff. Ulfgard: Let me try. [rolls die] DM: What room are you searching, the hallway? Roland: No, the drawway, er… the drawing room. Ulfgard: The drawing room, upstairs. DM: Ok. Nepzillian: Of course it could be the hallway, too, though. Ulfgard: [rolls die] 7. Nepzillian: Try the hallway real quick. Roland: I’ll try the hallway. DM: It seems like a pretty sound wall. Roland: I’ll try the hallway. Ulfgard: Yeah. Roland: [rolls die] 6. Ulfgard: I’ll try the hallway, or like this section of the hallway. [rolls die] Nepzillian: You got any extras on that or…? Ulfgard: 12. DM: Seems like a pretty sound wall. Ulfgard: This one. DM: They all seem like pretty sound walls. Roland: Now’s a good time to use your… Ulfgard: Alright. Nepzillian: The dwarf’s a strong… [indistinct]. He’d probably drill a hole quicker than I could. Ulfgard: And these are brick walls, right? Longbeard: The dwarf’s hurting right now though. Nepzillian: Well, it wouldn’t hurt me none. Go ahead. Ulfgard: Let me see what kind of radius I get with this. Nepzillian: What if I just drill a hole in the-- Longbeard: Is the wall wood? DM: Brick. Longbeard: Brick. Nepzillian: Ok. That figures. Ulfgard: Ok. Up to 60 feet away, so pretty much anything within 60 feet of what I’m casting-- Roland: Right. Will glow. Ulfgard: …will glow. So what I’m going to do is, I’m also going to look in the study room, too, see if there’s anything else in there, too. Roland: This is magical? Ulfgard: Yeah, Detect Magical… so I need to touch the first and third fingers, index, ring. This is plus… Roland: Read it. That way… Ulfgard: And I’ll also read it. [rolls die] Didn’t do it. Roland: Can I check again? DM: You get 1 fatigue for that. Nepzillian: Do you have any cards, anybody, to help with something of this nature? I know I don’t have any. Ulfgard: [rolls die] Nepzillian: Alright, I guess there ain’t no reason why I can’t go ahead and-- can I roll a 20-sided to try to search? DM: What’s your Searching skill? Nepzillian: Probably don’t have nothing. DM: It’s under Perception. Nepzillian: Oh, I don’t have nothing, just Perception +1. DM: Well, that’s a d20 + 1. Nepzillian: Ok. [rolls die] Roland/Nepzillian: 3. DM: It seems like a pretty stout wall. Ulfgard: Anybody give me any kind of… support or anything like that? Longbeard: No, I can’t. Ulfgard: I’m going to try one more time. Roland: Tell you what. DM: Ok. Ulfgard: [rolls die] There we go! 19. DM: What are you saying? What are you doing? Ulfgard: Uh, it’s Detect Magical Aura. DM: Ok. Ulfgard: Kinma! Roland: When he does this, I’m going to look in my bag. DM: And you rolled a 19? Ulfgard: Yes. DM: Ok. Roland: I will look in the bag. DM: You gain 6 fatigue points. Roland: Ok, it’s time to go away. DM: And what are you looking at? Ulfgard: I’m looking at the walls. DM: They look normal. Roland: Look in the bag. Look in the bag. Ulfgard: I’ll look in the bag… Roland: Look in the bag. Ulfgard: Any of the books… DM: Normal. Ulfgard: I’ll go in the study. Anything in there? DM: Pretty much everything you see looks normal. Ulfgard: Um… just look around-- I’m just going to do a whole scan-- Roland: Let’s go downstairs. Ulfgard: …scan of the whole, of all the stuff in here. Roland: Run downstairs. DM: Ok. Ulfgard: Anything? And I’m even going to go downstairs. I would have time to do that. Nepzillian: There’s no cellar, I take it, downstairs? Roland: I doubt it. DM: Make a, make a Searching roll. Ulfgard: Searching roll? DM: Yeah. Ulfgard: This is +3. [rolls die] 16. DM: Ok. You’re pretty sure that there’s nothing of a magical nature that you can see within range. Roland: Here’s what we do. Let’s get out of here. Let’s come back later-- tomorrow or something. We’ve got plenty of leads. Let’s just get our goat out of here. Nepzillian: I want to know what’s over here. Ulfgard: I do, too. Roland: Well, short of busting down the wall… Nepzillian: Well, bust down the wall. Roland: Or! Or we can go downstairs and look in the ceiling. Ulfgard: But there wouldn’t be anything… Roland: If we look in the ceiling, like a trap door or something. Ulfgard: Try it. Roland: Go downstairs to the foyer. I’ll look at the ceiling. DM: Searching. Roland: 15. DM: Nothing. Roland: Nothing here. Check in the front room. DM: That was the front room? Roland: Er, this room. DM: Kitchen? Roland: Kitchen. 5. DM: Seemless. Nothing. Ulfgard: Alright, let’s go. Roland: Out the back door. Ulfgard: I know. Roland: We’ll come back later. We’ll come back later. Nepzillian: I want to-- Ulfgard: How about this? We’ll walk around the front and look in the… Nepzillian: Yeah, but, if there’s something over there. If this guy’s actually not here, he comes back, if there’s anything important, it’ll probably be gone. Roland: Do we take the body? Ulfgard: No. I don’t think so. Roland: We’re just going to leave this-- Ulfgard: Tell you what. Let’s do this. Let’s climb out, let’s go out and go around the side and the front and just walk around and just see if there’s anything like windows. Are there windows? Roland: No. DM: Yeah, there’s windows. Ulfgard: To this part, this slanted part… DM: Upstairs in front, yeah. Roland: Ok, we come back at night. Listen. Somebody’s body is up there, and I have a real problem with leaving it lay. So he can do it again. I have a real problem with that. Ulfgard: Yeah, but what’s it gonna-- if we take the body, what’s that going to do? Roland: We bury it! We give it a proper burial. Ulfgard: Ok. Let’s do this. Let’s take the body. That way at least it will look like maybe she wandered off. Roland: Not only that, it doesn’t matter. He’s going to know somebody was here. DM: Notice the blood stain. Longbeard: The blood, yeah. Ulfgard: I don’t know. DM: The knife imbedded in the wall. Roland: He’s going to know somebody was in here anyway. Ulfgard: Right. Roland: We take the body and we bury it. That way at least this person gets a decent, a little bit of rest. Ulfgard: Alright. Wrap it up. Nepzillian: We’re-- Roland: Somebody carry it out. Longbeard: Get the body. Get the head. Ulfgard: Yeah. Keep ‘em separate. Roland: I’ll watch, ‘cause I ain’t touching no dead bodies. Nepzillian: I think we should drill a hole through the wall. That’s what I think. Roland: We need to get-- Nepzillian: I still think shouldn’t leave until… [indistinct] Roland: We come back-- Ulfgard: Tell you what. You guys wrap up the body. Let Nep and I look at the walls and all that… Is there any part of the wall that looks like it’s been walled up? You know what I’m saying? Fresh mortar, fresh brick. DM: You already did a search of the walls. And nothing looked suspicious. Ulfgard: Ok. Right. Roland: While they’re doing this, I’m going to search that fireplace. DM: Ok. Roland: [rolls die] 18. DM: It’s been well combed through. Roland: Damn. Ulfgard: There’s nothing here to find. Roland: We come back later. We find a way in. Ulfgard: I know but we’re not finding-- whatever it is, we’re not finding the way in. Roland: I promise you we’ll come back at night. Nepzillian: Make a way in. Ulfgard: Why don’t we do this? [points to Roland] He’s a thief who has certain skills-- Roland: I’m not a thief! Ulfgard: You know what I’m saying. Why don’t we have him at night climb up, if anything, we’ll have him climb up the front of the building to the windows. Roland: I can do that later, at night. Ulfgard: Let’s do that later. Under the cover of night we’ll have him climb up and look in the windows, ‘cause there’s-- Nepzillian: How about-- Ulfgard: There’s windows that look into this. Nepzillian: Well, how about if I go, I’ve been meaning to go over to the church for a while. I’ll just go over to the church and stay there. Ulfgard: Ok. Longbeard: Is there any sort of-- Nepzillian: …kind of help keep an eye on the place. Roland: We’ll meet at his dad’s. Ulfgard: Right, we’ll meet at the smithy. Longbeard: Is the outside wall of this house… Roland: Where’s your sister at? Ulfgard: The smithy. Longbeard: It’s pretty well smooth, isn’t it? DM: Well, it’s a stone wall covered with plaster. Roland: We’ve got to figure out something to do. If nothing else, we burn the body, throw it into the sea, or something. Ulfgard: I say we burn the body. Burn the body. Let’s go. We’re going to go. Roland: Does this woman have any family? Ulfgard: Him. [points to Nepzillian] Roland: What?!? Nepzillian: Apparently he said it’s my grandmother. Longbeard: Yeah. Ulfgard: It’s his grandmother. DM: It’s the second wife-- Roland: It’s his grandmother? Nepzillian: I kicked her butt. I kicked my grandma’s butt. Ulfgard: Knocked her head off. Nepzillian: Yeah. DM: Great grandmother. Ulfgard: Great grandmother. Roland: Great… This is your great grandmother and you were going to leave her upstairs?!? Nepzillian: It’s not my grandma any more, technically. Ulfgard: Ok, let’s go. Come on. Roland: Awww, I hate this town. Ulfgard: We’re out. DM: Ok, you’re not taking the body? Roland: Yeah, we are taking the body! I insist on taking the body. Ulfgard: [indistinct] …wrap her up in sheets and take the body. DM: Ok. Nepzillian: I don’t know. I’m questioning whether I should just take it over to the temple and talk to them. What do you think about that? DM: Hold on, let me… Nepzillian: How do you feel about that? Say, here’s somebody who should’ve been dead eons ago… Ulfgard: I don’t know. It’s to the point where it’s like, you know. Roland: They may question the fact-- they may question your sanity. Ulfgard: They also may question, you know, yeah. Plus I don’t think outwardly there’s anything showing that she was undead. Roland: Where-- how did she die? Ulfgard: Who knows? Nepzillian: A mace. Roland: First off, how did she die? Ulfgard: We thought she was still alive. Longbeard: The story was that she died of old age. Ulfgard: Yeah. Roland: [indistinct] It was one of-- Was she alive or did she die of old age? Longbeard: The story was that she died of old age, right? Nepzillian: As far as I remember, she died of old age. DM: And her head just fell off. Roland: When did she die? Nepzillian: Did you hear what I said to him? DM: What? Nepzillian: He said, “how’d she die?” I said, “a mace.” Roland: How long ago did this woman supposedly die? Nepzillian: Well, here, hold on. Let me look at the … Ulfgard: Was she buried? DM: Her name was Marel. Longbeard: Supposedly. Nepzillian: …great grandmother, five-- wait. Oh, her name was Marel? It didn’t say nothing then. Ulfgard: Well, let me ask you this. Nepzillian: 503, she was born. Ulfgard: Did I think that she was alive all this time, living here? DM: Yeah. It’s the Old Man’s second wife. Roland: Ok, we need to go to the Duck and discuss this. Ulfgard: Ok. Roland: Seriously-- Longbeard: But everything had that dead smell. Food hadn’t been eaten. Roland: My question, I guess my question I was going to was, how long has he had her in his thrall? Ulfgard: Who knows? You know as much as we do. Roland: That’s not true. I didn’t know that she was you guy’s aunt or whatever. Nepzillian: Here you go, Roland. [hands over an outline of his character’s lineage] Ulfgard: Then he just--, I mean. He told us, he told us… and you were sitting right here. Nepzillian: That’s Marel. [points to lineage] Roland: I know, but I mean my character does not. Ulfgard: Oh, well, but I mean-- Roland: No! All he said was, “you notice that’s your great grandmother.” Ulfgard: Ok. Roland: He didn’t say, “you guys--” Nepzillian: Step great grandmother. [points to lineage] There’s me, down there, 558. 503. Roland: See, that’s what I’m saying. I mean, my character doesn’t know anything about your people. Doesn’t really want to know, but he’s just there. Nepzillian: As far as what we knew-- Roland: As far as I know, everybody here is… Nepzillian: …we just thought she just disappeared then, or what the hell then? Ulfgard: See, the thing is-- DM: Marel. She was born in 503 and she’s been living ever since. Nepzillian: As far as I know, I never knew anything about her, though. Roland: Everybody in this town-- Nepzillian: Did she supposedly disappear? DM: She moved to town with the Old Man when he did. He opened the smithy. They lived in this place. [points to the town map] Ulfgard: Well… DM: When he died… Roland: He opened the smithy? DM: Rhohof took over. She moved up over to this house. [points to the town map] Roland: [looks at Ulfgard] So what is she to you? Ulfgard: Absolutely nothing. I mean she’s-- Roland: Everybody in this town is related somehow. Ulfgard: Pretty much. DM: She’s your grandmother. Ulfgard: What? Roland: She’s your grandmother? Ulfgard: She was my grand-- yeah. She was my grandmother. Nepzillian: I kicked your grandmother’s butt. DM: And his step great grandmother. Ulfgard: So let me ask you this. When was the last time that I-- that somebody from our family visited her? DM: You visited her a while back. Ulfgard: What’s that mean? A couple weeks? DM: Uh, we roleplayed it. You barged in, and… Roland: Oh, crap. That’s right. DM: She was taken aback. And you left real quick. Roland: That’s right. Ulfgard: So she’s-- so this hasn’t been very long. Nepzillian: The point is, was she actually-- DM: A week maybe? I don’t know. Nepzillian: Was she acting normal? She didn’t stink then, I mean, I gather, or what? Roland: That’s right. Ulfgard: Yeah, was she-- did she-- DM: Make a Memory roll. Ulfgard: [rolls die] 2. DM: Who knows? Ulfgard: I mean, she acted normal then, I guess. Maybe. Well, who knows? Nepzillian: I’m sure we’d remember the same stench, if that was the case, I mean. Roland: How many times have you ever seen an undead thing taken aback? Ulfgard: Yeah, exactly, so… Nepzillian: Yeah. Roland: Frankenstein’s monster was when he got the torch in his face, but other than that… [COLOR=Blue][I]TO BE CONTINUED[/I][/COLOR][I][/I] [/QUOTE]
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Transcription of a D&D session - The Cult of Tentacles (updated 11/7)
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