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Trapped in Hell's Basement (DM: Mal Malenkirk Judge:Covaithe)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5118899" data-attributes="member: 834"><p>[sblock=OOC] I still hadn't applied Voda's attack that he did in prevision of being away for the weekend because I am wondering about the numbers (there are unnacounted for bonus to hit and damage from my perspective) but he still hits. And even though I am not sure where the the +11 of damage comes, he forgot to add the critical damage bonus.</p><p></p><p>Since both attack hit anyway, I applied it:</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2440212/" target="_blank">crit (1d8=5)</a></p><p></p><p>18+5=23 </p><p></p><p>Of course, he would have targeted the wounded Dretch1 and splashed damage on Dretch 0</p><p></p><p>Dretch 1: 11/44</p><p>Dretch 0: 35/44</p><p></p><p>Then Max came in and slayed Dretch 1 with hammer and anvil, with Raiko's help, and Max took 2 points of damage because of dual miasma aura.</p><p></p><p>Raiko then attacked Dretch 0 instead and took 1 point of damage.</p><p></p><p>Presumably, Max didn't use an AP since one dretch was down and he was unlikly to kill the other.</p><p></p><p>That mess is partly my fault for not factoring the attack immediately, but for future reference, whenever your attacks are higher than your baseline in your wiki or CB sheet, I want to know why. Mention it in the action post. Next time I will immediately apply the reduced values instead of waiting for an explanation. </p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p>Elite Trooper 0 : 1/47, press the advantage recharging</p><p>Dretch 1: DEAD/44</p><p>Dretch 0: 22/44</p><p></p><p>Haruka: 39/40 +3 [10/10]</p><p>Max: 20/22 [7/7]</p><p>Raiko: 13/25 [10/10] </p><p>Patrin: 31/52 dazed (save ends)</p><p>Sheng 31/36</p><p>[/sblock]</p><p></p><p>[sblock=25% of the way...]Oh, and by the way, with the death of the next dretch and elite trooper, the level 1s will be 25% of the way to level 2!</p><p></p><p>I keep a counter of total monster XP on excel and the value multiplied by 2 and divided by 6 is alreay passed the 250 xp mark.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5118899, member: 834"] [sblock=OOC] I still hadn't applied Voda's attack that he did in prevision of being away for the weekend because I am wondering about the numbers (there are unnacounted for bonus to hit and damage from my perspective) but he still hits. And even though I am not sure where the the +11 of damage comes, he forgot to add the critical damage bonus. Since both attack hit anyway, I applied it: [url=http://invisiblecastle.com/roller/view/2440212/]crit (1d8=5)[/url] 18+5=23 Of course, he would have targeted the wounded Dretch1 and splashed damage on Dretch 0 Dretch 1: 11/44 Dretch 0: 35/44 Then Max came in and slayed Dretch 1 with hammer and anvil, with Raiko's help, and Max took 2 points of damage because of dual miasma aura. Raiko then attacked Dretch 0 instead and took 1 point of damage. Presumably, Max didn't use an AP since one dretch was down and he was unlikly to kill the other. That mess is partly my fault for not factoring the attack immediately, but for future reference, whenever your attacks are higher than your baseline in your wiki or CB sheet, I want to know why. Mention it in the action post. Next time I will immediately apply the reduced values instead of waiting for an explanation. [/sblock] [sblock=Status] Elite Trooper 0 : 1/47, press the advantage recharging Dretch 1: DEAD/44 Dretch 0: 22/44 Haruka: 39/40 +3 [10/10] Max: 20/22 [7/7] Raiko: 13/25 [10/10] Patrin: 31/52 dazed (save ends) Sheng 31/36 [/sblock] [sblock=25% of the way...]Oh, and by the way, with the death of the next dretch and elite trooper, the level 1s will be 25% of the way to level 2! I keep a counter of total monster XP on excel and the value multiplied by 2 and divided by 6 is alreay passed the 250 xp mark. [/sblock] [/QUOTE]
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