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Trapped in Hell's Basement (DM: Mal Malenkirk Judge:Covaithe)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5167489" data-attributes="member: 834"><p>[sblock=OOC]For the first time since the current playoff format has been instated in the NHL, the 8th seeded team has come back from a 3-1 deficit in a best of 7 serie to win it all. The team who accomplished this feat is the Montréal Canadiens.</p><p></p><p>And so...</p><p></p><p><span style="font-size: 15px"><span style="color: Blue">GO</span> HABS <span style="color: Red">GO</span>!</span></p><p></p><p><img src="http://asb-nms.wikispaces.com/file/view/montreal_800600.gif/32416655/montreal_800600.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Now, back to our regular program.</p><p>[/sblock]</p><p></p><p>Patrin takes the opportunity to charge the archer.</p><p></p><p>Lana shouts in pain and fury as she takes the onslaught and sees her partner fall.</p><p></p><p>-''So I see who are the heavy hitters. Let's see if you like a taste of your own medecine.''</p><p></p><p>Her eyes flash red and saps the strenght from Sheng's leg, rooting him into place. Then her aura flares red and black as bolts fly from her and strike Sheng and Haruka with tremendous strenght. Evaluating the situation and seeing that Sheng is slightly worst off from the assault, she turns on the spined devil.</p><p></p><p>-''Finish him off.''</p><p></p><p>The fiend cackles with glee and swoop on the sorcerers. Blood splatters on the wall but when it is done, Sheng still stands through sheer luck and willpower.</p><p></p><p>The archer tries disengaging from Patrin but pays the price and then miss on the counter attack.</p><p></p><p>[sblock=Actions]</p><p>*I hope I didn't mess that up because I had to retrieve each roll instead of pasting them as I make them...*</p><p></p><p>Patrin:</p><p>Charge Archer</p><p><a href="http://invisiblecastle.com/roller/view/2498104/" target="_blank">Charge the archer (1d20+12+1=26, 1d10+6=12)</a> hit, mark</p><p></p><p>Lana</p><p>Move: TPL</p><p>Minor: vs Sheng</p><p><a href="http://invisiblecastle.com/roller/view/2498121/" target="_blank">vs Sheng Will (1d20+10=24)</a></p><p>Standard + Action Point</p><p><a href="http://invisiblecastle.com/roller/view/2498107/" target="_blank">1 & 2: vs Sheng 3 & 4: vs Haruka (1d20+10=21, 1d20+10=21, 1d20+10=17, 1d20+10=30)</a></p><p></p><p>All hits, 1 crit vs Haruka</p><p></p><p>Each get hit by one ray of fire and one ray of exhaustion</p><p>Which was a crit (vs Haruka)?</p><p><a href="http://invisiblecastle.com/roller/view/2498148/" target="_blank">1:crit was on fire ray 2:it was on exhausting ray (1d2=2)</a> </p><p>The exhaustion one (1d8+4=12)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2498110/" target="_blank">Fire & Necrotic (2d6+4+1d8+4=20)</a> vs Sheng</p><p><a href="http://invisiblecastle.com/roller/view/2498149/" target="_blank">2d6+16=23</a> vs Haruka</p><p></p><p>Spined Devil vs Sheng</p><p><a href="http://invisiblecastle.com/roller/view/2498133/" target="_blank">Spined devil rake (1d20+11=27, 2d6+4=14)</a> hit</p><p></p><p>Archer</p><p>Move: Shift</p><p><a href="http://invisiblecastle.com/roller/view/2498144/" target="_blank">Challenge (1d20+12=29, 1d10+6=7)</a> hit</p><p>Standard vs Patrin </p><p><a href="http://invisiblecastle.com/roller/view/2498146/" target="_blank">1d20+9=18, 1d10+4=7</a> miss</p><p></p><p>Imp 1: </p><p>Standard: Vanish</p><p>Move: Shift</p><p>Imp 2:</p><p>Standard:Vanish</p><p>Move:</p><p><a href="http://invisiblecastle.com/roller/view/2498660/" target="_blank">stealth (1d20+9=15)</a></p><p>[/sblock]</p><p></p><p>[sblock=Stats&Status]</p><p>Gelname: Dead(!!!)/106 Dazed</p><p>Lana: 46/102 </p><p>Spined Devil: 63/70</p><p>Archer: 19/38</p><p>Imp 1: 34/40</p><p>Imp 2: 40/40 location unknown, which is why I put him in the wall (for my convenience)</p><p></p><p>Haruka: 15 /46 [7/10] Weakened TENT</p><p>Max: 24/32 [0/7] </p><p>Raiko: 39 (34)/41 [2/12] AP used, poisoned and slowed (save ends)</p><p>Patrin: 41/52 [5/11] </p><p>Sheng 1/42 [2/8] Ap used, Weakned and Immobilized TENT</p><p>Ashir: 22/26 [1/7] Ap used</p><p></p><p>Lana</p><p>Perception 20 </p><p>HP 102; Bloodied 51</p><p>AC 19; Fortitude 17, Reflex 19, Will 20</p><p>OA (standard, at-will) </p><p>+12 vs AC; 1d4+2 damage.</p><p></p><p>Gelname</p><p>Perception 17</p><p>HP 106; Bloodied 53 ; see also true fanatic</p><p>AC 22; Fortitude 18, Reflex 17, Will 18</p><p>OA Halberd (standard, at-will) Weapon</p><p>+11 vs AC; 1d10 + 5 damage, and the target is marked until the end of Gelname’s next turn.</p><p>True Fanatic (when captain warrik drops to 0 hit points; requires a halberd, ) </p><p>Targets enemies; Close blast 2; +9 vs AC; 2d10 + 5 damage, and the target is pushed 1 square.</p><p></p><p>Spined Devil (Spinagon)</p><p>Perception 20; darkvision</p><p>HP 70; Bloodied 35</p><p>AC 20; Fortitude 18, Reflex 16, Will 16</p><p>Resist 20 fire</p><p>OA Claws (standard, at-will) </p><p>+11 vs AC; 2d6+4 damage.</p><p></p><p>Human Cultist Archer</p><p>Perception 18</p><p>HP 38; Bloodied 19</p><p>AC 17; Fortitude 13, Reflex 15, Will 13</p><p>Speed 6</p><p>OA Longsword (If drawn, standard, at-will) Weapon</p><p>+6 vs AC; 1d8+2 damage.</p><p></p><p>IMP</p><p>HP 40; Bloodied 20</p><p>AC 17; Fortitude 15, Refl ex 15, Will 15</p><p>Resist 15 fire</p><p>Speed 4, fly 6 (hover)</p><p>OA Bite (standard; at-will)</p><p>+7 vs. AC; 1d6 + 1 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5167489, member: 834"] [sblock=OOC]For the first time since the current playoff format has been instated in the NHL, the 8th seeded team has come back from a 3-1 deficit in a best of 7 serie to win it all. The team who accomplished this feat is the Montréal Canadiens. And so... [SIZE="4"][COLOR="Blue"]GO[/COLOR] HABS [COLOR="Red"]GO[/COLOR]![/SIZE] [IMG]http://asb-nms.wikispaces.com/file/view/montreal_800600.gif/32416655/montreal_800600.gif[/IMG] Now, back to our regular program. [/sblock] Patrin takes the opportunity to charge the archer. Lana shouts in pain and fury as she takes the onslaught and sees her partner fall. -''So I see who are the heavy hitters. Let's see if you like a taste of your own medecine.'' Her eyes flash red and saps the strenght from Sheng's leg, rooting him into place. Then her aura flares red and black as bolts fly from her and strike Sheng and Haruka with tremendous strenght. Evaluating the situation and seeing that Sheng is slightly worst off from the assault, she turns on the spined devil. -''Finish him off.'' The fiend cackles with glee and swoop on the sorcerers. Blood splatters on the wall but when it is done, Sheng still stands through sheer luck and willpower. The archer tries disengaging from Patrin but pays the price and then miss on the counter attack. [sblock=Actions] *I hope I didn't mess that up because I had to retrieve each roll instead of pasting them as I make them...* Patrin: Charge Archer [url=http://invisiblecastle.com/roller/view/2498104/]Charge the archer (1d20+12+1=26, 1d10+6=12)[/url] hit, mark Lana Move: TPL Minor: vs Sheng [url=http://invisiblecastle.com/roller/view/2498121/]vs Sheng Will (1d20+10=24)[/url] Standard + Action Point [url=http://invisiblecastle.com/roller/view/2498107/]1 & 2: vs Sheng 3 & 4: vs Haruka (1d20+10=21, 1d20+10=21, 1d20+10=17, 1d20+10=30)[/url] All hits, 1 crit vs Haruka Each get hit by one ray of fire and one ray of exhaustion Which was a crit (vs Haruka)? [url=http://invisiblecastle.com/roller/view/2498148/]1:crit was on fire ray 2:it was on exhausting ray (1d2=2)[/url] The exhaustion one (1d8+4=12) [url=http://invisiblecastle.com/roller/view/2498110/]Fire & Necrotic (2d6+4+1d8+4=20)[/url] vs Sheng [url=http://invisiblecastle.com/roller/view/2498149/]2d6+16=23[/url] vs Haruka Spined Devil vs Sheng [url=http://invisiblecastle.com/roller/view/2498133/]Spined devil rake (1d20+11=27, 2d6+4=14)[/url] hit Archer Move: Shift [url=http://invisiblecastle.com/roller/view/2498144/]Challenge (1d20+12=29, 1d10+6=7)[/url] hit Standard vs Patrin [url=http://invisiblecastle.com/roller/view/2498146/]1d20+9=18, 1d10+4=7[/url] miss Imp 1: Standard: Vanish Move: Shift Imp 2: Standard:Vanish Move: [url=http://invisiblecastle.com/roller/view/2498660/]stealth (1d20+9=15)[/url] [/sblock] [sblock=Stats&Status] Gelname: Dead(!!!)/106 Dazed Lana: 46/102 Spined Devil: 63/70 Archer: 19/38 Imp 1: 34/40 Imp 2: 40/40 location unknown, which is why I put him in the wall (for my convenience) Haruka: 15 /46 [7/10] Weakened TENT Max: 24/32 [0/7] Raiko: 39 (34)/41 [2/12] AP used, poisoned and slowed (save ends) Patrin: 41/52 [5/11] Sheng 1/42 [2/8] Ap used, Weakned and Immobilized TENT Ashir: 22/26 [1/7] Ap used Lana Perception 20 HP 102; Bloodied 51 AC 19; Fortitude 17, Reflex 19, Will 20 OA (standard, at-will) +12 vs AC; 1d4+2 damage. Gelname Perception 17 HP 106; Bloodied 53 ; see also true fanatic AC 22; Fortitude 18, Reflex 17, Will 18 OA Halberd (standard, at-will) Weapon +11 vs AC; 1d10 + 5 damage, and the target is marked until the end of Gelname’s next turn. True Fanatic (when captain warrik drops to 0 hit points; requires a halberd, ) Targets enemies; Close blast 2; +9 vs AC; 2d10 + 5 damage, and the target is pushed 1 square. Spined Devil (Spinagon) Perception 20; darkvision HP 70; Bloodied 35 AC 20; Fortitude 18, Reflex 16, Will 16 Resist 20 fire OA Claws (standard, at-will) +11 vs AC; 2d6+4 damage. Human Cultist Archer Perception 18 HP 38; Bloodied 19 AC 17; Fortitude 13, Reflex 15, Will 13 Speed 6 OA Longsword (If drawn, standard, at-will) Weapon +6 vs AC; 1d8+2 damage. IMP HP 40; Bloodied 20 AC 17; Fortitude 15, Refl ex 15, Will 15 Resist 15 fire Speed 4, fly 6 (hover) OA Bite (standard; at-will) +7 vs. AC; 1d6 + 1 damage. [/sblock] [/QUOTE]
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