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Traveller Is 45 Years Old Today!
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8721424" data-attributes="member: 82106"><p>I'm not sure they are too powerful. I mean, sure we cannot make a laser anything like as powerful as the ones that are depicted, today, but we cannot make even a non-starship anything like what is in Traveller either, so I wasn't really bothered by that. Things like 'meson guns' and such are rather fanciful, but I guess if you can do anti-grav then its hardly a leap to stuff like that! </p><p></p><p>I just think that ACTUAL space warfare will be MUCH more of a cat-and-mouse type of game, ala The Expanse (though the particulars don't have to match that especially). Turning on a radar will be a real serious decision, and most of them will probably be remote platforms. Maybe 'quantum radar' will turn them more from bright spotlights into extremely faint ones and it be a bit like old school sub battles where everyone sits and quietly waits, and maybe sends out a ping now and then to get a firing solution. I'd think missiles would be unlikely to be simply launched either. You'd chuck them out a hatch, carefully move away, and then fire them up, or they might simply be used like mines, lurking and waiting to activate. I just think it would be a slow, slinky, sneaky kind of thing. Actually getting HIT would be stupid bad, usually lethal. Even bigger ships would have trouble taking hits, as equipment is delicate and even a small bit of damage could easily cripple critical subsystems. Even if your 'ablative armor' largely stopped that damned laser, the thing still fried 3 antennas and melted a reactor exhaust port.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8721424, member: 82106"] I'm not sure they are too powerful. I mean, sure we cannot make a laser anything like as powerful as the ones that are depicted, today, but we cannot make even a non-starship anything like what is in Traveller either, so I wasn't really bothered by that. Things like 'meson guns' and such are rather fanciful, but I guess if you can do anti-grav then its hardly a leap to stuff like that! I just think that ACTUAL space warfare will be MUCH more of a cat-and-mouse type of game, ala The Expanse (though the particulars don't have to match that especially). Turning on a radar will be a real serious decision, and most of them will probably be remote platforms. Maybe 'quantum radar' will turn them more from bright spotlights into extremely faint ones and it be a bit like old school sub battles where everyone sits and quietly waits, and maybe sends out a ping now and then to get a firing solution. I'd think missiles would be unlikely to be simply launched either. You'd chuck them out a hatch, carefully move away, and then fire them up, or they might simply be used like mines, lurking and waiting to activate. I just think it would be a slow, slinky, sneaky kind of thing. Actually getting HIT would be stupid bad, usually lethal. Even bigger ships would have trouble taking hits, as equipment is delicate and even a small bit of damage could easily cripple critical subsystems. Even if your 'ablative armor' largely stopped that damned laser, the thing still fried 3 antennas and melted a reactor exhaust port. [/QUOTE]
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Traveller Is 45 Years Old Today!
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