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Treantmonk's Guide to Everything Xanathar
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<blockquote data-quote="Ancalagon" data-source="post: 7371939" data-attributes="member: 23"><p>Thank you for the reply. A few comments:</p><p></p><p>Short/Long rest: The advantage of a college of sword + hexblade dip is that either rest gives you a lot - a short rest gives you your warlock slots *and* your BI dice back, while the long rest gives you everything. </p><p></p><p>Blasting spells (like cone of cold): Awesome... but while you blast, you can't fight. If blasting is the goal, get a sorcerer or invocation wizard.</p><p></p><p>Tomb of Levistus: This is such a <strong>cool </strong>invocation but... the action economy *SUCKS*. You use it, great... and you lose a full turn. Given how many fights only last 2-4 rounds... terrible.</p><p></p><p>Shadow of Moil: Yeah that's pretty awesome</p><p></p><p>Improved pact weapon: This is only worth if you can't manage to get a magical weapon</p><p></p><p>Eldritch Smite. Intriguing. You burn precious, precious slots to do more sword damage. It's pretty cool (and kind of anti-paladinish) but is it really the best use of the slot?</p><p></p><p>Lifedrinker is awesome, but it's quite high level... </p><p></p><p>You also have to spend one of your precious invocations to get your second attack. College of bard gets that for free. </p><p></p><p>And lastly, there are some good spells a bard could get - stinking cloud, fear to name two. Where they are lacking are cheap, low level defensive magic, and a hexblade dip can give you that... combined with a defensive use of BI dice (which also boost damage) and you're doing pretty good.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7371939, member: 23"] Thank you for the reply. A few comments: Short/Long rest: The advantage of a college of sword + hexblade dip is that either rest gives you a lot - a short rest gives you your warlock slots *and* your BI dice back, while the long rest gives you everything. Blasting spells (like cone of cold): Awesome... but while you blast, you can't fight. If blasting is the goal, get a sorcerer or invocation wizard. Tomb of Levistus: This is such a [B]cool [/B]invocation but... the action economy *SUCKS*. You use it, great... and you lose a full turn. Given how many fights only last 2-4 rounds... terrible. Shadow of Moil: Yeah that's pretty awesome Improved pact weapon: This is only worth if you can't manage to get a magical weapon Eldritch Smite. Intriguing. You burn precious, precious slots to do more sword damage. It's pretty cool (and kind of anti-paladinish) but is it really the best use of the slot? Lifedrinker is awesome, but it's quite high level... You also have to spend one of your precious invocations to get your second attack. College of bard gets that for free. And lastly, there are some good spells a bard could get - stinking cloud, fear to name two. Where they are lacking are cheap, low level defensive magic, and a hexblade dip can give you that... combined with a defensive use of BI dice (which also boost damage) and you're doing pretty good. [/QUOTE]
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