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TRM's Second Darkness, a Pathfinder RPG game (closed)
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<blockquote data-quote="The Rolling Man" data-source="post: 4613635" data-attributes="member: 24451"><p>The game has now started and is full.</p><p><a href="http://www.enworld.org/forum/playing-game/248833-shadow-sky-chapt-1-trms-second-darkness-ic.html" target="_blank">IC Thread</a></p><p><a href="http://www.enworld.org/forum/plots-places/248327-rg-trms-second-darkness-adventure-path.html" target="_blank">RG Thread</a></p><p></p><p>Party :</p><ul> <li data-xf-list-type="ul"><strong>Tolneus "Tolly" Garnus</strong>, human rogue and dabbler in arcane matters. (played by Dr. Simon)</li> <li data-xf-list-type="ul"><strong>Tosh</strong>, black dragonwrought kobold rogue, boneyard sneak. (played by Ambrus)</li> <li data-xf-list-type="ul"><strong>Chan Ti</strong>, half elf monk from far away Tian Xia. (played by ghostcat)</li> <li data-xf-list-type="ul"><strong>Kronk Madaxe</strong>, deranged dwarf fighter, enemy of squirrels. (played by Mark Chance)</li> <li data-xf-list-type="ul"><strong>Rorgar</strong>, half-orc druid and feral shapeshifter. (played by Walking Dad)</li> <li data-xf-list-type="ul"><strong>Voadam</strong>, human ranger, madman or traveller from some other world ? (played by Voadam)</li> </ul><p></p><p><img src="http://img515.imageshack.us/img515/8167/riddleportsblotxp2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p style="text-align: center"><span style="font-size: 18px"><strong>Second Darkness</strong></span></p> <p style="text-align: center"><span style="font-size: 12px"><em>A Pathfinder RPG Beta playtest</em></span></p><p></p><p><em>A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible new era, a second Age of Darkness?</em></p><p></p><p>After reading the pathfinder campaign setting over the holidays, the itch to DM a game here has become too strong. I haven't DM in a while however and, with my limited time, I've decided to run published adventures. Second Darkness just fits the bill perfectly.</p><p></p><p> I'm looking for 4-6 players that can post at least 3 to 5 times a week for this game. If there's more then 6 applications, I'll probably have to pick the ones I prefer. The other could aways be keep as alternates. The character creation rules will be posted below. I'll also post some information on the city of Riddleport on the Varisian coast to help you come up with fitting characters. Most of this will be taken strait out of the Second Darkness player guide which, this time around, isn't free, so don't be afraid to ask me more details if you don't have access to it.</p><p></p><p>As for the game itself, I'd first like you to pick up a distinctive sign (it can be colored text, bold, italics ...) to show what is said out loud by your character. It will make the reading of the thread easier and make it easy to see who's saying what. For dice rolls, I can make all the rolls for you but if you feel like using invisible castle for your own roll, please feel free to do so. Just keep the 'name' you use for those rolls constant (using your character's name is probably the most obvious). I'll still roll a few check myself however, like some perception, search and stealth checks, to keep them secret. I'll probably also roll most of the 'reactive' rolls (like saving throws and initiative) to keep the game moving at a decent pace. On that note, it would help me a lot if you posted the basic tactics of your characters so that I can NPC you character if needed (I'll try not to do this often). If you don't want to go into too much details, at least tell me whatever your character is cautious or reckless, or if he usually targets one type of foe during combat.</p></blockquote><p></p>
[QUOTE="The Rolling Man, post: 4613635, member: 24451"] The game has now started and is full. [URL="http://www.enworld.org/forum/playing-game/248833-shadow-sky-chapt-1-trms-second-darkness-ic.html"]IC Thread[/URL] [URL="http://www.enworld.org/forum/plots-places/248327-rg-trms-second-darkness-adventure-path.html"]RG Thread[/URL] Party : [list][*][B]Tolneus "Tolly" Garnus[/B], human rogue and dabbler in arcane matters. (played by Dr. Simon) [*][B]Tosh[/B], black dragonwrought kobold rogue, boneyard sneak. (played by Ambrus) [*][B]Chan Ti[/B], half elf monk from far away Tian Xia. (played by ghostcat) [*][B]Kronk Madaxe[/B], deranged dwarf fighter, enemy of squirrels. (played by Mark Chance) [*][B]Rorgar[/B], half-orc druid and feral shapeshifter. (played by Walking Dad) [*][B]Voadam[/B], human ranger, madman or traveller from some other world ? (played by Voadam)[/list] [IMG]http://img515.imageshack.us/img515/8167/riddleportsblotxp2.jpg[/IMG] [CENTER][size=5][b]Second Darkness[/b][/size] [size=3][i]A Pathfinder RPG Beta playtest[/i][/size][/CENTER] [i]A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible new era, a second Age of Darkness?[/i] After reading the pathfinder campaign setting over the holidays, the itch to DM a game here has become too strong. I haven't DM in a while however and, with my limited time, I've decided to run published adventures. Second Darkness just fits the bill perfectly. I'm looking for 4-6 players that can post at least 3 to 5 times a week for this game. If there's more then 6 applications, I'll probably have to pick the ones I prefer. The other could aways be keep as alternates. The character creation rules will be posted below. I'll also post some information on the city of Riddleport on the Varisian coast to help you come up with fitting characters. Most of this will be taken strait out of the Second Darkness player guide which, this time around, isn't free, so don't be afraid to ask me more details if you don't have access to it. As for the game itself, I'd first like you to pick up a distinctive sign (it can be colored text, bold, italics ...) to show what is said out loud by your character. It will make the reading of the thread easier and make it easy to see who's saying what. For dice rolls, I can make all the rolls for you but if you feel like using invisible castle for your own roll, please feel free to do so. Just keep the 'name' you use for those rolls constant (using your character's name is probably the most obvious). I'll still roll a few check myself however, like some perception, search and stealth checks, to keep them secret. I'll probably also roll most of the 'reactive' rolls (like saving throws and initiative) to keep the game moving at a decent pace. On that note, it would help me a lot if you posted the basic tactics of your characters so that I can NPC you character if needed (I'll try not to do this often). If you don't want to go into too much details, at least tell me whatever your character is cautious or reckless, or if he usually targets one type of foe during combat. [/QUOTE]
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