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TRM's Second Darkness, a Pathfinder RPG game (closed)
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<blockquote data-quote="Ambrus" data-source="post: 4618911" data-attributes="member: 17691"><p>Sorry for failing to post a character thus far; been busy. I'm currently looking at kobolds and was wondering what changes if any you'd see fit to make for Pathfinder. Here are their PC stats from Races of the Dragon:</p><p></p><p>+2 Dex, -4 Str, -2 Con</p><p>Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Stealth checks.</p><p>Humanoid (dragonblood, reptilian)</p><p>Base land speed is 30 feet.</p><p>+1 natural armor.</p><p>Darkvision out to 60 feet.</p><p>+2 racial bonus on Craft (trapmaking), Profession (miner) and Perception checks.</p><p>Light Sesitivity: Kobolds are dazzled in bright sunlight or within the radius of a daylight spell.</p><p>Automatic Languages: Draconic. Bonus Languages: Common and Undercommon. </p><p>Favored Class: Sorcerer.</p><p></p><p>In an attempt to give them a little more oomph as PCs, since they're so weak, WotC put out this web enhancement to further empower the little guys: <a href="http://www.wizards.com/default.asp?x=dnd/we/20060420a" target="_blank">Web Enhancement: Races of the Dragon -- Kobolds: Playing to Their Strengths</a></p><p></p><p>Let me know what you think and whether its too late to post a character. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 4618911, member: 17691"] Sorry for failing to post a character thus far; been busy. I'm currently looking at kobolds and was wondering what changes if any you'd see fit to make for Pathfinder. Here are their PC stats from Races of the Dragon: +2 Dex, -4 Str, -2 Con Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Stealth checks. Humanoid (dragonblood, reptilian) Base land speed is 30 feet. +1 natural armor. Darkvision out to 60 feet. +2 racial bonus on Craft (trapmaking), Profession (miner) and Perception checks. Light Sesitivity: Kobolds are dazzled in bright sunlight or within the radius of a daylight spell. Automatic Languages: Draconic. Bonus Languages: Common and Undercommon. Favored Class: Sorcerer. In an attempt to give them a little more oomph as PCs, since they're so weak, WotC put out this web enhancement to further empower the little guys: [url=http://www.wizards.com/default.asp?x=dnd/we/20060420a]Web Enhancement: Races of the Dragon -- Kobolds: Playing to Their Strengths[/url] Let me know what you think and whether its too late to post a character. :) [/QUOTE]
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