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TRM's Second Darkness, a Pathfinder RPG game (closed)
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<blockquote data-quote="The Rolling Man" data-source="post: 4627052" data-attributes="member: 24451"><p><strong>@ Voadam</strong></p><p></p><p>Thanks for posting a good draft of your character. It sure isn't your 'cookie cutter' character <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />. Most of it looks fine but, at first glance, I see a few errors. First, you get +7 to your initial hp (half the constitution score). Second, the will save should be -2 not -3. Third, I'm a bit confused about your skills but I guess it depends on what you get as traits so I'll hold up on checking them in details until the character is finalized. Finally, you get either +1 hp or +1 skill points if you select Ranger as your favored class (as a human you can pick any. From your background and future concept, wizard might fit too).</p><p></p><p>The bonus of your first trait poses no problem to me. If the mage Voadam is looking for can't be Tolly, he could have heard that some cyphermage or another arcanist will be at the tournement. Mages aren't really sparse in Riddleport. The bonus for Knowledgeable Wayfarer is way too great for a trait however. I'd allow something like +1 to all knowledge skills (no scaling) or the ability to use knowledge skills untrained but not both. The other possibility would be to modify the ranger class to get some bard abilities.</p></blockquote><p></p>
[QUOTE="The Rolling Man, post: 4627052, member: 24451"] [b]@ Voadam[/b] Thanks for posting a good draft of your character. It sure isn't your 'cookie cutter' character :D. Most of it looks fine but, at first glance, I see a few errors. First, you get +7 to your initial hp (half the constitution score). Second, the will save should be -2 not -3. Third, I'm a bit confused about your skills but I guess it depends on what you get as traits so I'll hold up on checking them in details until the character is finalized. Finally, you get either +1 hp or +1 skill points if you select Ranger as your favored class (as a human you can pick any. From your background and future concept, wizard might fit too). The bonus of your first trait poses no problem to me. If the mage Voadam is looking for can't be Tolly, he could have heard that some cyphermage or another arcanist will be at the tournement. Mages aren't really sparse in Riddleport. The bonus for Knowledgeable Wayfarer is way too great for a trait however. I'd allow something like +1 to all knowledge skills (no scaling) or the ability to use knowledge skills untrained but not both. The other possibility would be to modify the ranger class to get some bard abilities. [/QUOTE]
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