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Troubleshooter, Are You Ready For Your New Paranoia Mission?
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<blockquote data-quote="MNblockhead" data-source="post: 7719450" data-attributes="member: 6796661"><p>Same here. I find paranoia much more fun as a one-off or mini-campaign. But that is fine. I don't have that much time to support multiple campaigns and I actually need more TTRPGs that support fun one-off games. This new version of Paranoia is one that after you read through the rules and play through the provided adventures, you could easily create an adventure in an hour for a 4-5 hour game. Actually, it would be great if Mongoose Publishing would develop adventure-building decks, like Monte Cook did with No Thank You, Evil! This is a game where a GM comfortable with improve could build a randomized adventure with cards and with 10 minutes of prep, have a several hour game. </p><p></p><p>I love role-playing, it is hands down my favorite gaming, but I only have time once a month for a true rules-heavy, long-campaign game (currently and for the foreseeable future this will be DnD 5e). I really appreciate being able to pull out a TTRPG now and then, instead of a board game to when an opportunity for a quick pickup game presents itself. </p><p></p><p>Paranoia is not exactly that (compared to, say, Inspectres), but it is close.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7719450, member: 6796661"] Same here. I find paranoia much more fun as a one-off or mini-campaign. But that is fine. I don't have that much time to support multiple campaigns and I actually need more TTRPGs that support fun one-off games. This new version of Paranoia is one that after you read through the rules and play through the provided adventures, you could easily create an adventure in an hour for a 4-5 hour game. Actually, it would be great if Mongoose Publishing would develop adventure-building decks, like Monte Cook did with No Thank You, Evil! This is a game where a GM comfortable with improve could build a randomized adventure with cards and with 10 minutes of prep, have a several hour game. I love role-playing, it is hands down my favorite gaming, but I only have time once a month for a true rules-heavy, long-campaign game (currently and for the foreseeable future this will be DnD 5e). I really appreciate being able to pull out a TTRPG now and then, instead of a board game to when an opportunity for a quick pickup game presents itself. Paranoia is not exactly that (compared to, say, Inspectres), but it is close. [/QUOTE]
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