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True20 Bestiary: lets add some fluff to the stat blocks
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<blockquote data-quote="Turanil" data-source="post: 3046417" data-attributes="member: 9646"><p>Well, I am disappointed to not get others' ideas on how they treat the various creatures in the bestiary. (Or maybe DMs are only interested in stat-blocks to throw at their players?)</p><p></p><p>Anyway, I got a few other ideas for my campaign:</p><p></p><p>------------------------------------------------------------------------------------</p><p></p><p><strong>The Green Knight</strong> is a <strong>Centaur</strong>.</p><p></p><p>(Inspired from the pic in the book.) The Green Knight of Arthurian legends is in fact a centaur (with levels of warrior), clad in heavy armor and barding. </p><p></p><p></p><p><strong>Dopplegangers</strong> are not a race of their own.</p><p></p><p>Dopplegangers are not a race with males and females who mate to procreate children. Dopplegangers are humanoids, usually criminals, who sold their soul to Hell to become such foul creatures without identity anymore, so they could escape the law and continue their crimes unknown. Upon pledging / selling their soul to Hell, they go through a dark ritual that definitely change them into dopplegangers. However, into becoming such creature they loose their identity and thus become irreversibly mad psychopaths. Dopplegangers are unreliable, and with their shapechanging abilities can easily deceive others; as such dopplegangers usually don't remain under the command of those who changed them, for long, and escape to lead a life of their own. But dopplegangers have gone demented and now crave for what they have lost, their identity, reason for which they trick humans, killing them to steal theirs. However this quest is now impossible, and thus dopplegangers are condemned to forever do it again and again until they die.</p><p></p><p>------------------------------------------------------------------------------------</p></blockquote><p></p>
[QUOTE="Turanil, post: 3046417, member: 9646"] Well, I am disappointed to not get others' ideas on how they treat the various creatures in the bestiary. (Or maybe DMs are only interested in stat-blocks to throw at their players?) Anyway, I got a few other ideas for my campaign: ------------------------------------------------------------------------------------ [b]The Green Knight[/b] is a [b]Centaur[/b]. (Inspired from the pic in the book.) The Green Knight of Arthurian legends is in fact a centaur (with levels of warrior), clad in heavy armor and barding. [b]Dopplegangers[/b] are not a race of their own. Dopplegangers are not a race with males and females who mate to procreate children. Dopplegangers are humanoids, usually criminals, who sold their soul to Hell to become such foul creatures without identity anymore, so they could escape the law and continue their crimes unknown. Upon pledging / selling their soul to Hell, they go through a dark ritual that definitely change them into dopplegangers. However, into becoming such creature they loose their identity and thus become irreversibly mad psychopaths. Dopplegangers are unreliable, and with their shapechanging abilities can easily deceive others; as such dopplegangers usually don't remain under the command of those who changed them, for long, and escape to lead a life of their own. But dopplegangers have gone demented and now crave for what they have lost, their identity, reason for which they trick humans, killing them to steal theirs. However this quest is now impossible, and thus dopplegangers are condemned to forever do it again and again until they die. ------------------------------------------------------------------------------------ [/QUOTE]
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