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"Try Castles & Crusades", they say. But no one's playing it!
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<blockquote data-quote="wingsandsword" data-source="post: 3057596" data-attributes="member: 14159"><p>I always hear a lot of Castles & Crusades promoting on this message board, but I don't hear much about it at my FLGS or among the dozens of members of my University gaming club, but then again I don't hear much about Spycraft or M&M which have big followings here, but I hear a lot about d20 Modern, Star Wars, and WoD, which don't have as big of followings here.</p><p></p><p>One big problem you'll have with getting people to play C&C is that it is a niche. Not everybody wants pseudo-1st edition/retro D&D. On a lark once, I pointed out the C&C book on our FLGS shelf to some other gamers I knew the looked at it, flipped through it, and wondered what the big deal was. I feel confident in saying that most players in the D&D/d20 community are pretty content with 3.x for their fantasy needs. If you don't want it too complicated, stick to the core, which is simple enough for many players. Selling C&C to the typical D&D gamer is going to be a hard sell, because they are happy with what they have and don't see a need for, and no need to give up options they like and features they are happy with.</p><p></p><p>The "retro" appeal of C&C is lost on people who never played the game you're trying to evoke nostalgia for. Remember that 3e came out 6 years ago now, that means a lot of younger gamers have only ever played 3rd edition. Some might have started on 2nd Edition, but from what I've seen, they never turned back.</p><p></p><p>Many gamers are only going to have time in their week for one or two games, and playing a non-D&D fantasy d20 game instead of D&D is going to be a tough sell. In my experience, most gamers want their first game to be something reliable, something they know they'll enjoy, and if they have time for a second game they might get a little experimental.</p><p></p><p>If you want to have fun with C&C, go right ahead and I hope you get a group and have a lot of fun, but realize that simplified retro pseudo-D&D is a niche market and you will have trouble recruiting gamers for that.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3057596, member: 14159"] I always hear a lot of Castles & Crusades promoting on this message board, but I don't hear much about it at my FLGS or among the dozens of members of my University gaming club, but then again I don't hear much about Spycraft or M&M which have big followings here, but I hear a lot about d20 Modern, Star Wars, and WoD, which don't have as big of followings here. One big problem you'll have with getting people to play C&C is that it is a niche. Not everybody wants pseudo-1st edition/retro D&D. On a lark once, I pointed out the C&C book on our FLGS shelf to some other gamers I knew the looked at it, flipped through it, and wondered what the big deal was. I feel confident in saying that most players in the D&D/d20 community are pretty content with 3.x for their fantasy needs. If you don't want it too complicated, stick to the core, which is simple enough for many players. Selling C&C to the typical D&D gamer is going to be a hard sell, because they are happy with what they have and don't see a need for, and no need to give up options they like and features they are happy with. The "retro" appeal of C&C is lost on people who never played the game you're trying to evoke nostalgia for. Remember that 3e came out 6 years ago now, that means a lot of younger gamers have only ever played 3rd edition. Some might have started on 2nd Edition, but from what I've seen, they never turned back. Many gamers are only going to have time in their week for one or two games, and playing a non-D&D fantasy d20 game instead of D&D is going to be a tough sell. In my experience, most gamers want their first game to be something reliable, something they know they'll enjoy, and if they have time for a second game they might get a little experimental. If you want to have fun with C&C, go right ahead and I hope you get a group and have a lot of fun, but realize that simplified retro pseudo-D&D is a niche market and you will have trouble recruiting gamers for that. [/QUOTE]
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"Try Castles & Crusades", they say. But no one's playing it!
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