Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Trying to make 5e more oldish and want some people's opinions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fatdoomguy" data-source="post: 7534069" data-attributes="member: 6979231"><p>Hey so recently my players wanted to shift from 2e to 5e and I don't like how different they are especially with being able to use all weapons and armour at 1st level choosing the right class or being completely healed from one nights rest. I know it's trying to make things a lot easier to use but I feel it takes away from the experience of the game such as finding a powerful magic weapon that your not proficient with and spending the time and effort to get proficient with it but that's just me. </p><p>I was thinking of adding/changing the following rules and want to know what everyone thinks and what other ideas could be used.</p><p>1. Short rest 8 hours of rest – Long rest 1 week of normal rest or 3 days with healer</p><p>- Must have someone with healing proficiency or healing pollutes or similar </p><p>2. Being proficient with martial weapons lets you choose 5 weapons from the martial weapon list to be proficient with and have +1 to attacks in all other weapons</p><p>-being proficient with simple weapons lets you choose 8 weapons from the simple weapon list to be proficient in and +1 to all others</p><p>3. At short rests you can use the abilities from rest of the weary </p><p>4. Critical hits and failures in combat cause a roll on a table for extra effects, a critical can instra kill anyone if the roll is right</p><p>5. Weapon speeds will effect initiative, I’ll be making a table</p><p>6. You don’t have to speak your races language if it doesn’t suit your backstory. It can be changed for any other language that makes sense for your backstory </p><p>7. Reading and writing will be an intelligence skill and can be chosen by any class or race instead of one being given </p><p>I will also be changing the magic system to be more like 2e with the spheres as to me it doesn't make sense that a cleric of life would be able to raise any undead. </p><p>I will probably also do something to wizards as being able to pick any spell and just know it without any training or even know of the spells existence seems OP and doesn't make sense to me.</p><p>Please tell me what you think of the rules above and if you can think of any more. Thnaks</p></blockquote><p></p>
[QUOTE="fatdoomguy, post: 7534069, member: 6979231"] Hey so recently my players wanted to shift from 2e to 5e and I don't like how different they are especially with being able to use all weapons and armour at 1st level choosing the right class or being completely healed from one nights rest. I know it's trying to make things a lot easier to use but I feel it takes away from the experience of the game such as finding a powerful magic weapon that your not proficient with and spending the time and effort to get proficient with it but that's just me. I was thinking of adding/changing the following rules and want to know what everyone thinks and what other ideas could be used. 1. Short rest 8 hours of rest – Long rest 1 week of normal rest or 3 days with healer - Must have someone with healing proficiency or healing pollutes or similar 2. Being proficient with martial weapons lets you choose 5 weapons from the martial weapon list to be proficient with and have +1 to attacks in all other weapons -being proficient with simple weapons lets you choose 8 weapons from the simple weapon list to be proficient in and +1 to all others 3. At short rests you can use the abilities from rest of the weary 4. Critical hits and failures in combat cause a roll on a table for extra effects, a critical can instra kill anyone if the roll is right 5. Weapon speeds will effect initiative, I’ll be making a table 6. You don’t have to speak your races language if it doesn’t suit your backstory. It can be changed for any other language that makes sense for your backstory 7. Reading and writing will be an intelligence skill and can be chosen by any class or race instead of one being given I will also be changing the magic system to be more like 2e with the spheres as to me it doesn't make sense that a cleric of life would be able to raise any undead. I will probably also do something to wizards as being able to pick any spell and just know it without any training or even know of the spells existence seems OP and doesn't make sense to me. Please tell me what you think of the rules above and if you can think of any more. Thnaks [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Trying to make 5e more oldish and want some people's opinions
Top