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Tur An Tiel--Bones of the Dragon.
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<blockquote data-quote="Rhialto" data-source="post: 95385" data-attributes="member: 630"><p><strong>The Races of Men</strong></p><p></p><p>Aguiran--Short and slight of build, the Aguirans dwell in the river valley area called by most the Aguire. (The name means "Unfarmable Region" in Elven--a fairly accurate description, when all is said and done...) The Aguirans are pale-skinned, often freckled, and generally red and brown haired, though centuries of cross-breeding have produced Aguirans of all possible descriptions. Aguirans are a worldly, sensible people, known for their rather materialistic outlooks, though groups within the Aguiran culture (the Ilyan Church of Phoebe for example) are capable of a religiousity that would make an Archean quale. The Aguirans are a widespread race, their constant trading taking them everywhere. The average Aguiran is neutral, as it helps to not have any particular moral stance about your trading partners.</p><p></p><p>Archean--Tall, thin, and stately, the Archeans are a pius, stringent people who dwell in the Valley of Loren. Ruddy-skinned, and light-haired, Aguirans are a hard-faced people, and the requirements of their harsh religion tend to make them even moreso. The vast majority of Archeans follow the church of Arch, the Lord of Law. They are conservative and religious in outlook, and tend to dislike dealing with others who do not share their viewpoint. The average Archean is lawful neutral in outlook, as submission to Arch is all.</p><p></p><p>Asklai--The mysterious dwellers in the north (also called the Ashveni), the Asklai are a short dark-haired pale people, reputed to be amazing magicians who build gigantic castles of ice. They are isolated and rarely deal with others. The Asklai typically wear large heavy robes which cover their bodies, and obscure their faces. It is unknown what the average Asklai's outlook is, though it is assumed to be rather unpleasant.</p><p></p><p>Khuldeshians--The wild horsemen of the steppes and desert, the Khuldeshians are dark-haired and swarthy-skinned. Brave (some would even say insane) the Khuldeshians live in tribes that make their living through hunting, mercenery work, and raiding. The Khuldeshians are fantastic warriors, who hold no fear of death. The average Khuldeshian is chaotic neutral in outlook, for they are a wild, and passionate people.</p><p></p><p>Iskerian--A short, slight, dark-haired people, of swarthy skin, the Iskerians dwell in the Iskere islands, dominated by the feuding nations of Fisire and Mathire. The Iskerians are generally traders, though many are pirates and smugglers. They are, like the Aguirans, very adaptable, though somewhat more dandified... The average Iskerian is neutral, though who is in power can affect this... </p><p></p><p>Kledites--The Kledites are not actually one group--rather they are many small groups that live in the Jungles of Kled. Some are short; some are tall; some are light-skinned, others swarthy. Some are peaceful, and sociable--others are dangerous and violant. The average alignment of a Kledite depends on his tribe...</p><p></p><p>Nordveni--A rough and ready race of barbarians that live in the far north, the Nordveni are tall, pale-skinned, with hair color ranging from blonde, to brown, to black. Their culture is a wild one, supportive of drinking, raiding, singing, and killing. Many Nordveni worship the mysterious god Vod One-Eye. The average alignment of the Nordveni is chaotic neutral, as they give little thought to conventional social order.</p><p></p><p>Nemedian--An ancient race, allied to the elves, the Nemedians dwell throughout the west of Eldheim, most notably in the nation of Nemed. Pale-skinned, with hair color going red to brown, the Nemedians are closely related to the Aguirans, though centuries of Elven blood have made thinner, taller, and paler than their cousins. The Nemedians possess a great respect for life and nature, like their Eldari mentors. The average alignment is neutral good, as a result of this.</p><p></p><p>Rus--Dark-haired and pale skinned, the Rus are an old race, now greatly in decline. Many live lives of quiet desperation in the Aguire region, where they once ruled as kings--others scrounge for a living in Rus of the Marshes. Rus are of average height, but are usually quite thin--their eyes are usually dark-colored, and very deepset. Alignment varies, though quite a few are neutral evil, as thwarted ambition and desperation pull them towards acts of villainy.</p><p></p><p>Sleurithian--The oldest race of man, by virtually all known accounts, the Sleurithians are deathly pale, with silver hair and golden eyes, making them one of the most distinctive looking peoples of Tur An Tiel. An old, decadent people, the Sleurithians engage in dubious magic, and trade, as they huddle around their ancient Emperor, each scheming to increase their own power. The average alignment of the Sleurithians is lawful evil, the result of their darkly ambitious natures, and stratified society.</p><p></p><p>Syran--The great conquerors, the Syrans are famous for their sense of law and justice, and their indomitable wills. Famed for their dusky skin and dark hair, as well as their height, the Syrans ruled an Empire that stretched over half of Eldheim. It has shrunk now, but they are still a force to be reckoned with. The Syrans are divided evenly between all Lawful alignments, with perhaps a tendency towards Good and Neutrality...</p><p></p><p>Thale--Dusky thin and dark haired, the Thale dwell on the isle named after them, and rarely deal with the outside world. Disciplined, and mysterious, their average alignment is Lawful Neutral...</p><p></p><p>Torian--Tall, pale, and red haired, the Torians are people without a nation, now, unless it be the abomination known as Urek Mersa. Many dwell in Ilya, and Cassira, but remnants are scattered throughout Archea and the Aguire. Outside of Urek Mersa, they are usually Lawful Good, though in Urek Mersa itself, Chaotic Evil is the rule...</p></blockquote><p></p>
[QUOTE="Rhialto, post: 95385, member: 630"] [b]The Races of Men[/b] Aguiran--Short and slight of build, the Aguirans dwell in the river valley area called by most the Aguire. (The name means "Unfarmable Region" in Elven--a fairly accurate description, when all is said and done...) The Aguirans are pale-skinned, often freckled, and generally red and brown haired, though centuries of cross-breeding have produced Aguirans of all possible descriptions. Aguirans are a worldly, sensible people, known for their rather materialistic outlooks, though groups within the Aguiran culture (the Ilyan Church of Phoebe for example) are capable of a religiousity that would make an Archean quale. The Aguirans are a widespread race, their constant trading taking them everywhere. The average Aguiran is neutral, as it helps to not have any particular moral stance about your trading partners. Archean--Tall, thin, and stately, the Archeans are a pius, stringent people who dwell in the Valley of Loren. Ruddy-skinned, and light-haired, Aguirans are a hard-faced people, and the requirements of their harsh religion tend to make them even moreso. The vast majority of Archeans follow the church of Arch, the Lord of Law. They are conservative and religious in outlook, and tend to dislike dealing with others who do not share their viewpoint. The average Archean is lawful neutral in outlook, as submission to Arch is all. Asklai--The mysterious dwellers in the north (also called the Ashveni), the Asklai are a short dark-haired pale people, reputed to be amazing magicians who build gigantic castles of ice. They are isolated and rarely deal with others. The Asklai typically wear large heavy robes which cover their bodies, and obscure their faces. It is unknown what the average Asklai's outlook is, though it is assumed to be rather unpleasant. Khuldeshians--The wild horsemen of the steppes and desert, the Khuldeshians are dark-haired and swarthy-skinned. Brave (some would even say insane) the Khuldeshians live in tribes that make their living through hunting, mercenery work, and raiding. The Khuldeshians are fantastic warriors, who hold no fear of death. The average Khuldeshian is chaotic neutral in outlook, for they are a wild, and passionate people. Iskerian--A short, slight, dark-haired people, of swarthy skin, the Iskerians dwell in the Iskere islands, dominated by the feuding nations of Fisire and Mathire. The Iskerians are generally traders, though many are pirates and smugglers. They are, like the Aguirans, very adaptable, though somewhat more dandified... The average Iskerian is neutral, though who is in power can affect this... Kledites--The Kledites are not actually one group--rather they are many small groups that live in the Jungles of Kled. Some are short; some are tall; some are light-skinned, others swarthy. Some are peaceful, and sociable--others are dangerous and violant. The average alignment of a Kledite depends on his tribe... Nordveni--A rough and ready race of barbarians that live in the far north, the Nordveni are tall, pale-skinned, with hair color ranging from blonde, to brown, to black. Their culture is a wild one, supportive of drinking, raiding, singing, and killing. Many Nordveni worship the mysterious god Vod One-Eye. The average alignment of the Nordveni is chaotic neutral, as they give little thought to conventional social order. Nemedian--An ancient race, allied to the elves, the Nemedians dwell throughout the west of Eldheim, most notably in the nation of Nemed. Pale-skinned, with hair color going red to brown, the Nemedians are closely related to the Aguirans, though centuries of Elven blood have made thinner, taller, and paler than their cousins. The Nemedians possess a great respect for life and nature, like their Eldari mentors. The average alignment is neutral good, as a result of this. Rus--Dark-haired and pale skinned, the Rus are an old race, now greatly in decline. Many live lives of quiet desperation in the Aguire region, where they once ruled as kings--others scrounge for a living in Rus of the Marshes. Rus are of average height, but are usually quite thin--their eyes are usually dark-colored, and very deepset. Alignment varies, though quite a few are neutral evil, as thwarted ambition and desperation pull them towards acts of villainy. Sleurithian--The oldest race of man, by virtually all known accounts, the Sleurithians are deathly pale, with silver hair and golden eyes, making them one of the most distinctive looking peoples of Tur An Tiel. An old, decadent people, the Sleurithians engage in dubious magic, and trade, as they huddle around their ancient Emperor, each scheming to increase their own power. The average alignment of the Sleurithians is lawful evil, the result of their darkly ambitious natures, and stratified society. Syran--The great conquerors, the Syrans are famous for their sense of law and justice, and their indomitable wills. Famed for their dusky skin and dark hair, as well as their height, the Syrans ruled an Empire that stretched over half of Eldheim. It has shrunk now, but they are still a force to be reckoned with. The Syrans are divided evenly between all Lawful alignments, with perhaps a tendency towards Good and Neutrality... Thale--Dusky thin and dark haired, the Thale dwell on the isle named after them, and rarely deal with the outside world. Disciplined, and mysterious, their average alignment is Lawful Neutral... Torian--Tall, pale, and red haired, the Torians are people without a nation, now, unless it be the abomination known as Urek Mersa. Many dwell in Ilya, and Cassira, but remnants are scattered throughout Archea and the Aguire. Outside of Urek Mersa, they are usually Lawful Good, though in Urek Mersa itself, Chaotic Evil is the rule... [/QUOTE]
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