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<blockquote data-quote="MacConnell" data-source="post: 7360136" data-attributes="member: 6855223"><p><strong>Day: 227, Shiftings 17, Flying Lizards</strong></p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #008000"><strong>Sheldon </strong></span>and <span style="color: #8b4513"><strong>Indigo </strong></span>also help prepare the lizards after reclaiming their horses, Zephyr and Savanna. Sheldon will also aid Merin in attempting to collect the venom glands, making sure to pull the talons as well.</p><p>[sblock=Butcher]</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Identify Animal (Collegiate Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial + Mercantile</li> </ul><p>This active task is applied to cleaning and dissecting animals to preserve their useful parts. Generally the collection of meat is a given. This task is more specifically used when collecting hides, glands, and particular organs. (Effectiveness + d100 - difficulty = % collected).</p><p><span style="color: #008080"><strong>Saemund</strong></span>: 30(Id) + 28(eff) + 82(d100) = 140</p><p><span style="color: #4b0082"><strong>Tor</strong></span>: 26(Id) + 30(eff) + 71(d100) = 127</p><p><span style="color: #0000ff"><strong>Merin</strong></span>: 28(Id) + 31(eff) + 93(d100) + 56(luck) = 208</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 28(Id) + 33(eff) + 64(d100) = 125</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 28(Id) + 34(eff) + 64(d100) = 126</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: 29(Id) + 31(eff) + 75(d100) = 135</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 35(Id) + 35(eff) + 83(d100) = 153</p><p><span style="color: #8b4513"><strong>Indigo</strong></span>: 32(Id) + 35(eff) + 83(d100) = 150</p><p><strong>Average</strong>: 146</p><p><strong>Skins</strong>: 146 - 40(simple) = 106</p><p><strong>Glands</strong>: 146 - 100 = 46[/sblock]</p><p>[gm]During the discussion whole cleaning the fallen lizards, it is decided that the beasts must be Volantins. Since they only have two legs and not four, it is decided that they are not dragons.</p><p></p><p>The crew has no difficulty skinning the animals and prepping any desired meat. As Bolo takes choise pieces of heart and liver to feed Turtle and Saemund to feed Feroz, Indigo takes one of the hearts and turns before suddenly realizing what she is doing and that Myth is now gone. She frown remembering the loss of the fine lynx, Merin had bequeathed her.</p><p></p><p>Merin and Sheldon are not so proficient in removing the venom glands. After rupturing 4 of the 6 and having to resist the effects, the last 2 were collected safely.</p><p></p><p>Taking some parchment from Merin, Sannit makes diagrams of the wing structure. Trying to preserve the wings, however, only offers a great disappointment. The membranous covering of the wings cannot be preserved. It tears and flakes as it dries, being much to thin to preserve, until nothing identifiable remains.[/gm]</p><p>[ooc]<strong>New Collections</strong>:</p><p>Volantin Skins: 6 (60% cover)</p><p>Volantin Venom Glands: 2</p><p>Volantin Talons: 120[/ooc]</p><p><strong>Affinity of Talismans</strong>:</p><table style='width: 100%'><tr><td></td><td><strong>Aberrative</strong></td><td><strong>Academic</strong></td><td><strong>Divination</strong></td><td><strong>Theologic</strong></td></tr><tr><td>Claws/Horns</td><td>X</td><td>X</td><td>X</td><td>X</td></tr><tr><td>Feathers/Hair</td><td>X</td><td>X</td><td>X</td><td></td></tr><tr><td>Stone</td><td></td><td>X</td><td>X</td><td>X</td></tr><tr><td>Bone</td><td>X</td><td></td><td>X</td><td></td></tr><tr><td>Metal</td><td></td><td></td><td>X</td><td>X</td></tr></table><p>[ooc]At the basic level of the Collegiate skill, alone, all items are useful to everyone, but any bonus will be limited to +1. The table above indicates greater usefulness specific to novices and above.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7360136, member: 6855223"] [b]Day: 227, Shiftings 17, Flying Lizards[/b] [COLOR=#008000][B]Sheldon [/B][/COLOR]and [COLOR=#8b4513][B]Indigo [/B][/COLOR]also help prepare the lizards after reclaiming their horses, Zephyr and Savanna. Sheldon will also aid Merin in attempting to collect the venom glands, making sure to pull the talons as well. [sblock=Butcher] Effectiveness: [LIST] [*]Identify Animal (Collegiate Task) + [*]Mind + Knowledge + [*]Commercial + Mercantile [/LIST] This active task is applied to cleaning and dissecting animals to preserve their useful parts. Generally the collection of meat is a given. This task is more specifically used when collecting hides, glands, and particular organs. (Effectiveness + d100 - difficulty = % collected). [COLOR=#008080][B]Saemund[/B][/COLOR]: 30(Id) + 28(eff) + 82(d100) = 140 [COLOR=#4b0082][B]Tor[/B][/COLOR]: 26(Id) + 30(eff) + 71(d100) = 127 [COLOR=#0000ff][B]Merin[/B][/COLOR]: 28(Id) + 31(eff) + 93(d100) + 56(luck) = 208 [COLOR=#800000][B]Sannit[/B][/COLOR]: 28(Id) + 33(eff) + 64(d100) = 125 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 28(Id) + 34(eff) + 64(d100) = 126 [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 29(Id) + 31(eff) + 75(d100) = 135 [COLOR=#008000][B]Sheldon[/B][/COLOR]: 35(Id) + 35(eff) + 83(d100) = 153 [COLOR=#8b4513][B]Indigo[/B][/COLOR]: 32(Id) + 35(eff) + 83(d100) = 150 [B]Average[/B]: 146 [B]Skins[/B]: 146 - 40(simple) = 106 [B]Glands[/B]: 146 - 100 = 46[/sblock] [gm]During the discussion whole cleaning the fallen lizards, it is decided that the beasts must be Volantins. Since they only have two legs and not four, it is decided that they are not dragons. The crew has no difficulty skinning the animals and prepping any desired meat. As Bolo takes choise pieces of heart and liver to feed Turtle and Saemund to feed Feroz, Indigo takes one of the hearts and turns before suddenly realizing what she is doing and that Myth is now gone. She frown remembering the loss of the fine lynx, Merin had bequeathed her. Merin and Sheldon are not so proficient in removing the venom glands. After rupturing 4 of the 6 and having to resist the effects, the last 2 were collected safely. Taking some parchment from Merin, Sannit makes diagrams of the wing structure. Trying to preserve the wings, however, only offers a great disappointment. The membranous covering of the wings cannot be preserved. It tears and flakes as it dries, being much to thin to preserve, until nothing identifiable remains.[/gm] [ooc][B]New Collections[/B]: Volantin Skins: 6 (60% cover) Volantin Venom Glands: 2 Volantin Talons: 120[/ooc] [B]Affinity of Talismans[/B]: [TABLE="class: grid, width: 600"] [TR] [TD="align: center"][/TD] [TD="align: center"][B]Aberrative[/B][/TD] [TD="align: center"][B]Academic[/B][/TD] [TD="align: center"][B]Divination[/B][/TD] [TD="align: center"][B]Theologic[/B][/TD] [/TR] [TR] [TD="align: center"]Claws/Horns[/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [/TR] [TR] [TD="align: center"]Feathers/Hair[/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [TD="align: center"][/TD] [/TR] [TR] [TD="align: center"]Stone[/TD] [TD="align: center"][/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [/TR] [TR] [TD="align: center"]Bone[/TD] [TD="align: center"]X[/TD] [TD="align: center"][/TD] [TD="align: center"]X[/TD] [TD="align: center"][/TD] [/TR] [TR] [TD="align: center"]Metal[/TD] [TD="align: center"][/TD] [TD="align: center"][/TD] [TD="align: center"]X[/TD] [TD="align: center"]X[/TD] [/TR] [/TABLE] [ooc]At the basic level of the Collegiate skill, alone, all items are useful to everyone, but any bonus will be limited to +1. The table above indicates greater usefulness specific to novices and above.[/ooc] [/QUOTE]
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