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TUW: Out of the Maelstrom
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<blockquote data-quote="MacConnell" data-source="post: 7535177" data-attributes="member: 6855223"><p><strong>Day 305: On the Move</strong></p><p></p><p></p><p><strong><span style="color: #008000">Sheldon</span></strong> asks Bolo to give him a count of three then watches for her signal as well. As soon as she gives it, he compels his unseen target to fall asleep.</p><p>[sblock=Compel]Range: Essence + Cohesion ++</p><p>Damage: 30</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Cohesion ++</li> <li data-xf-list-type="ul">Mind + Knowledge ++ Persona ++</li> <li data-xf-list-type="ul">Collegiate + Theologic + Ideology + d100</li> </ul><p>This active task employs the cumulative Cohesion, Knowledge, and Persona of the Theologian, as well as the specific skills, to cause the loss of Will in the intended target. If a target's Will is reduced below 1, further loss is deducted from Mind. If the target's Mind is reduced below 1, it may be commanded to perform any possible non-combat task, though commands may be severely limited in the case of a language barrier or if the target is an animal. There is considerable possibility with the application of the results of this task as pertaining to role play, such as willing the target to fall asleep, etc.</p><p><strong>Resist Charm</strong>:</p><ul> <li data-xf-list-type="ul">Clarity(Collegiate Task) +</li> <li data-xf-list-type="ul">Enlightenment (post-Collegiate) + d100</li> </ul><p>[/sblock]</p><p>[gm]Bolo gives the signal. Sannit who is crouched under the grate stands quickly throwing the grate aside and then proceeds to exit the hold. Indigo, at the wait, leaps from the hold ahead of Sannit and immediately rolls to her feet to head for the nearest soldier she sees.</p><p></p><p>At the exact instant that Sannit removes the grate, a distinct thud is heard, like that which would be made from a person falling to the deck. The felled body also has the benefit of causing a distraction and draws focus away from the hold.[/gm]</p><p>[sblock=Purchasing Power][ooc]</p><p>Store Credit in Southroad Fair: 1123 clams</p><p>60 Plates: (platinum coin, 3000 clams)</p><p>10 Gold Ingots (200 clams)</p><p>50 Dublins: (gold coin, 1000 clams)</p><p>50 Rupees: (silver coin, 500 clams)</p><p>76 Ocrin: (tin coin, 76 clams)</p><p>20% Southroad Fair Olive Trade Proceeds</p><p>[/ooc][/sblock]</p><p>[sblock=Current Party Holdings][ooc]</p><p>2 Windrunner Stallions</p><p>8 Windrunner Mares</p><p>2 decorative saddles (San-Bolo)</p><p>4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin)</p><p>4 Windrunner Colts (with pack rigs)</p><p>2 Harnin Mining Mauls</p><p>2 Harnin Mining Spikes</p><p>2 Harnin Pick Axes</p><p>drawing of Assassins' Guild symbol</p><p>parchment containing known message[/ooc][/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7535177, member: 6855223"] [b]Day 305: On the Move[/b] [B][COLOR=#008000]Sheldon[/COLOR][/B] asks Bolo to give him a count of three then watches for her signal as well. As soon as she gives it, he compels his unseen target to fall asleep. [sblock=Compel]Range: Essence + Cohesion ++ Damage: 30 Effectiveness: [LIST] [*]Essence + Cohesion ++ [*]Mind + Knowledge ++ Persona ++ [*]Collegiate + Theologic + Ideology + d100 [/LIST] This active task employs the cumulative Cohesion, Knowledge, and Persona of the Theologian, as well as the specific skills, to cause the loss of Will in the intended target. If a target's Will is reduced below 1, further loss is deducted from Mind. If the target's Mind is reduced below 1, it may be commanded to perform any possible non-combat task, though commands may be severely limited in the case of a language barrier or if the target is an animal. There is considerable possibility with the application of the results of this task as pertaining to role play, such as willing the target to fall asleep, etc. [B]Resist Charm[/B]: [LIST] [*]Clarity(Collegiate Task) + [*]Enlightenment (post-Collegiate) + d100 [/LIST] [/sblock] [gm]Bolo gives the signal. Sannit who is crouched under the grate stands quickly throwing the grate aside and then proceeds to exit the hold. Indigo, at the wait, leaps from the hold ahead of Sannit and immediately rolls to her feet to head for the nearest soldier she sees. At the exact instant that Sannit removes the grate, a distinct thud is heard, like that which would be made from a person falling to the deck. The felled body also has the benefit of causing a distraction and draws focus away from the hold.[/gm] [sblock=Purchasing Power][ooc] Store Credit in Southroad Fair: 1123 clams 60 Plates: (platinum coin, 3000 clams) 10 Gold Ingots (200 clams) 50 Dublins: (gold coin, 1000 clams) 50 Rupees: (silver coin, 500 clams) 76 Ocrin: (tin coin, 76 clams) 20% Southroad Fair Olive Trade Proceeds [/ooc][/sblock] [sblock=Current Party Holdings][ooc] 2 Windrunner Stallions 8 Windrunner Mares 2 decorative saddles (San-Bolo) 4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin) 4 Windrunner Colts (with pack rigs) 2 Harnin Mining Mauls 2 Harnin Mining Spikes 2 Harnin Pick Axes drawing of Assassins' Guild symbol parchment containing known message[/ooc][/sblock] [/QUOTE]
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