Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
TUW: Out of the Maelstrom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tellerian Hawke" data-source="post: 7822392" data-attributes="member: 6790669"><p><strong>Tor says,</strong><span style="color: purple"> "Wow, these things were tough. I wonder if it wouldn't be a good idea to add small spikes to my shield? It might prove more effective that a sword blow, since the weight behind the shield helps build momentum... At any rate, let's skin these things, and see if there's any meat to be had. Tough hide sometimes means that the meat will taste gamey, but not always. And I am sure the hides will be worth something as well."</span></p><p></p><p><strong>Merin adds,</strong><span style="color: blue"> "Yes, we can pause to skin them and cut them up, but after that, we need to make up for lost time. The sails are very important, we need to get to Bergbaulager as soon as we possibly can. We'll examine the teeth and claws as we travel, to check for proclivities."</span></p><p></p><p>Merin also intends to keep mapping during the journey, adding landmarks and what-not that were not recorded on previous journeys. The goal is to create as detailed a map as possible, thus even previously traveled routes are being scrutinized and tweaked when necessary.</p><p></p><p>Merin and Tor will both also help Vadin to accelerate the healing of his wounds.</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7822392, member: 6790669"] [b]Tor says,[/b][color=purple] "Wow, these things were tough. I wonder if it wouldn't be a good idea to add small spikes to my shield? It might prove more effective that a sword blow, since the weight behind the shield helps build momentum... At any rate, let's skin these things, and see if there's any meat to be had. Tough hide sometimes means that the meat will taste gamey, but not always. And I am sure the hides will be worth something as well."[/color] [b]Merin adds,[/b][color=blue] "Yes, we can pause to skin them and cut them up, but after that, we need to make up for lost time. The sails are very important, we need to get to Bergbaulager as soon as we possibly can. We'll examine the teeth and claws as we travel, to check for proclivities."[/color] Merin also intends to keep mapping during the journey, adding landmarks and what-not that were not recorded on previous journeys. The goal is to create as detailed a map as possible, thus even previously traveled routes are being scrutinized and tweaked when necessary. Merin and Tor will both also help Vadin to accelerate the healing of his wounds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: Out of the Maelstrom
Top