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TUW: Out of the Maelstrom
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<blockquote data-quote="MacConnell" data-source="post: 7825913" data-attributes="member: 6855223"><p><strong>Y 2: Days 169 - 179: Bergbaulager</strong></p><p></p><p>[ooc]All characters and companions receive 5 DP.[/ooc]</p><p></p><p>The Maldrog are near infants to watercraft compared to some of the other tribes which surround the lake, though some of them are very proficient divers. The Maldrog travel the lake by paddled barges. The Hebrians, in particular, have twin hulled sailing vessels that seem to skim across the lake as fast as birds fly.</p><p></p><p></p><p>Indigo smiles and touches Sheldon on the shoulder, giving him a nod. "<span style="color: rgb(97, 189, 109)">It is interesting you should mention that. Indigo and I have been considering the same thing. The antagonism of Asylim has been the only impediment</span>."</p><p></p><p></p><p>After listening, the smith advises against so many spikes. "<span style="color: rgb(147, 101, 184)">A single spike would suit you better. If you put too many, you may hang your opponent, losing precious seconds trying to loose it, all the while having your shield out of position, but I can make, or actually show YOU how to add what you desire</span>."</p><p></p><p></p><p>[gm]It is not necessary or relevant to manufacture anything from the jawbone. As it is used to enhance the manipulation of Way Lines, it will disintegrate to dust. It can also be used by Merin even if it is several strides away from him, like on his horse.[/gm]</p><p>The Hebrian people are highly fascinated with the sizable piece of red coral and trade for several bolts of cloth. Specific sails would have been impractical as knowledge of their intended vessels would be required. It should be a simple matter for the people of Safe Harbor to make their own sails from the cloth.</p><p></p><p>Not only were the ten days in Bergbaulager peaceful, but the Seekers learned more of the lake's peoples and more of the specific skills. The four day return trip to Southroad Fair is uneventful.</p><p>[spoiler=Character Statistics]</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: full health</p><p>Tunic: 59</p><p><span style="color: #4b0082"><strong>Torvald</strong></span>: full health</p><p>Surcoat: 69</p><p><span style="color: #0000ff"><strong>Merindell</strong></span>: full health</p><p>Surcoat: 79</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: full health</p><p>Vest: 29</p><p><span style="color: #800000"><strong>Sannit</strong></span>: full health</p><p>Stone Bolts: 10</p><p>Tunic: 59</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: full health</p><p><strong>Turtle</strong>: full health</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: full health</p><p>bracer: 20 - 4 = 16</p><p>tunic: 59</p><p>[/spoiler]</p><p>[spoiler=Purchasing Power][ooc]</p><p>Store Credit in Southroad Fair: 23 clams</p><p>10 Gold Ingots (200 clams)</p><p>40 Dublins: (gold coin, 800 clams)</p><p>42 Rupees: (silver coin, 420 clams)</p><p>76 Ocrin: (tin coin, 76 clams)</p><p>20% Southroad Fair Olive Trade Proceeds</p><p>[/ooc][/spoiler]</p><p>[spoiler=Current Party Holdings][ooc]</p><p>2 Windrunner Stallions</p><p>8 Windrunner Mares</p><p>2 decorative saddles (San-Bolo)</p><p>5 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin)</p><p>4 Windrunner Colts (with pack rigs)</p><p>2 Harnin Mining Mauls</p><p>2 Harnin Mining Spikes</p><p>2 Harnin Pick Axes</p><p>10 Iron Bricks</p><p>drawing of Assassins' Guild symbol</p><p>parchment containing known message[/ooc][/spoiler]</p><p>[spoiler=Current Inventory][ooc]<strong>Animal</strong>:</p><ul> <li data-xf-list-type="ul">Giant Eagle Hide: 100% cover (soak: 10, deflect: 10)</li> <li data-xf-list-type="ul">Giant Eagle Skull:</li> <li data-xf-list-type="ul">Giant Eagle Talons: 10</li> <li data-xf-list-type="ul">Spider Fangs: 5 pair: (+ Cohesion){-Mind / -Will x2}</li> <li data-xf-list-type="ul">wolverine hides: 240% cover</li> </ul><p><strong>Metal</strong>:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 14 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Tin Ingots: 10 (+ Persona) {Muddle x2, - Persona x2}</li> <li data-xf-list-type="ul">Lead: 2 {Rend x2, -Health x2}</li> <li data-xf-list-type="ul">Iron Ingots: 3 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Aluminum Ingots: 7 (+ Motility) {Thump x2}</li> <li data-xf-list-type="ul">Chromium Ingots: 1 (+ Strength) {Rejuvenate x2}</li> <li data-xf-list-type="ul">Magnesium: 5 (+ Will) {Soothe x2, Mend x2, +Health x2}</li> <li data-xf-list-type="ul">Copper: 1 (+ Persona) {-Persona x2, Shock x2}</li> <li data-xf-list-type="ul">Molybdenum: 9 (+ Motility)</li> <li data-xf-list-type="ul">Palladium: 2 {sound x3}</li> <li data-xf-list-type="ul">Silver: 1 (+Will) {-Will x3}</li> </ul><p><strong>Plant</strong>:</p><ul> <li data-xf-list-type="ul">nothing here at this time</li> </ul><p><strong>Stone</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 5 (Thump x2)</li> <li data-xf-list-type="ul">Bloodstone: 4 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Sunstone: 1 (+ Persona) {Charm x2}</li> <li data-xf-list-type="ul">Heartstone: 3 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Carbone Bricks: 1 (Heat x2)</li> <li data-xf-list-type="ul">Lodestone: 1: {Thump x2}</li> <li data-xf-list-type="ul">Slickstone: 1: {Cool x2}</li> <li data-xf-list-type="ul">Livestone: 3 (+ Strength) {Restoration x2}</li> <li data-xf-list-type="ul">Milkstone: 1 (+ Will) {Harmony x2}</li> <li data-xf-list-type="ul">Emberstone: 1 (+ Cohesion) {Charm x2}</li> <li data-xf-list-type="ul">Waterstone: 1 (+Motility)</li> <li data-xf-list-type="ul">Nightstone: 1 (+Adhesion) {darken x3}</li> <li data-xf-list-type="ul">Ruddystone: 1 (+Health)</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Unknown Items][ooc]Bird Skull (Heron):</p><p>Red Coral: 10 ingot piece[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries][ooc]</p><p>Hidden Valley in the Western Jungle</p><p>Secluded Lake in Western Jungle with Mysterious Island[/ooc][/spoiler]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7825913, member: 6855223"] [B]Y 2: Days 169 - 179: Bergbaulager[/B] [ooc]All characters and companions receive 5 DP.[/ooc] The Maldrog are near infants to watercraft compared to some of the other tribes which surround the lake, though some of them are very proficient divers. The Maldrog travel the lake by paddled barges. The Hebrians, in particular, have twin hulled sailing vessels that seem to skim across the lake as fast as birds fly. Indigo smiles and touches Sheldon on the shoulder, giving him a nod. "[COLOR=rgb(97, 189, 109)]It is interesting you should mention that. Indigo and I have been considering the same thing. The antagonism of Asylim has been the only impediment[/COLOR]." After listening, the smith advises against so many spikes. "[COLOR=rgb(147, 101, 184)]A single spike would suit you better. If you put too many, you may hang your opponent, losing precious seconds trying to loose it, all the while having your shield out of position, but I can make, or actually show YOU how to add what you desire[/COLOR]." [gm]It is not necessary or relevant to manufacture anything from the jawbone. As it is used to enhance the manipulation of Way Lines, it will disintegrate to dust. It can also be used by Merin even if it is several strides away from him, like on his horse.[/gm] The Hebrian people are highly fascinated with the sizable piece of red coral and trade for several bolts of cloth. Specific sails would have been impractical as knowledge of their intended vessels would be required. It should be a simple matter for the people of Safe Harbor to make their own sails from the cloth. Not only were the ten days in Bergbaulager peaceful, but the Seekers learned more of the lake's peoples and more of the specific skills. The four day return trip to Southroad Fair is uneventful. [spoiler=Character Statistics] [COLOR=#008000][B]Sheldon[/B][/COLOR]: full health Tunic: 59 [COLOR=#4b0082][B]Torvald[/B][/COLOR]: full health Surcoat: 69 [COLOR=#0000ff][B]Merindell[/B][/COLOR]: full health Surcoat: 79 [COLOR=#daa520][B]Indigo[/B][/COLOR]: full health Vest: 29 [COLOR=#800000][B]Sannit[/B][/COLOR]: full health Stone Bolts: 10 Tunic: 59 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: full health [B]Turtle[/B]: full health [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: full health bracer: 20 - 4 = 16 tunic: 59 [/spoiler] [spoiler=Purchasing Power][ooc] Store Credit in Southroad Fair: 23 clams 10 Gold Ingots (200 clams) 40 Dublins: (gold coin, 800 clams) 42 Rupees: (silver coin, 420 clams) 76 Ocrin: (tin coin, 76 clams) 20% Southroad Fair Olive Trade Proceeds [/ooc][/spoiler] [spoiler=Current Party Holdings][ooc] 2 Windrunner Stallions 8 Windrunner Mares 2 decorative saddles (San-Bolo) 5 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin) 4 Windrunner Colts (with pack rigs) 2 Harnin Mining Mauls 2 Harnin Mining Spikes 2 Harnin Pick Axes 10 Iron Bricks drawing of Assassins' Guild symbol parchment containing known message[/ooc][/spoiler] [spoiler=Current Inventory][ooc][B]Animal[/B]: [LIST] [*]Giant Eagle Hide: 100% cover (soak: 10, deflect: 10) [*]Giant Eagle Skull: [*]Giant Eagle Talons: 10 [*]Spider Fangs: 5 pair: (+ Cohesion){-Mind / -Will x2} [*]wolverine hides: 240% cover [/LIST] [B]Metal[/B]: [LIST] [*]Zinc Ingots: 14 (+ Health) {Mend x2} [*]Tin Ingots: 10 (+ Persona) {Muddle x2, - Persona x2} [*]Lead: 2 {Rend x2, -Health x2} [*]Iron Ingots: 3 (+ Confluence) {Mend x2} [*]Aluminum Ingots: 7 (+ Motility) {Thump x2} [*]Chromium Ingots: 1 (+ Strength) {Rejuvenate x2} [*]Magnesium: 5 (+ Will) {Soothe x2, Mend x2, +Health x2} [*]Copper: 1 (+ Persona) {-Persona x2, Shock x2} [*]Molybdenum: 9 (+ Motility) [*]Palladium: 2 {sound x3} [*]Silver: 1 (+Will) {-Will x3} [/LIST] [B]Plant[/B]: [LIST] [*]nothing here at this time [/LIST] [B]Stone[/B]: [LIST] [*]Slate: 5 (Thump x2) [*]Bloodstone: 4 (+ Health) {Mend x2} [*]Sunstone: 1 (+ Persona) {Charm x2} [*]Heartstone: 3 (+ Confluence) {Mend x2} [*]Carbone Bricks: 1 (Heat x2) [*]Lodestone: 1: {Thump x2} [*]Slickstone: 1: {Cool x2} [*]Livestone: 3 (+ Strength) {Restoration x2} [*]Milkstone: 1 (+ Will) {Harmony x2} [*]Emberstone: 1 (+ Cohesion) {Charm x2} [*]Waterstone: 1 (+Motility) [*]Nightstone: 1 (+Adhesion) {darken x3} [*]Ruddystone: 1 (+Health) [/LIST] .[/ooc][/spoiler] [spoiler=Unknown Items][ooc]Bird Skull (Heron): Red Coral: 10 ingot piece[/ooc][/spoiler] [spoiler=Party Discoveries][ooc] Hidden Valley in the Western Jungle Secluded Lake in Western Jungle with Mysterious Island[/ooc][/spoiler] [/QUOTE]
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