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<blockquote data-quote="MacConnell" data-source="post: 7404665" data-attributes="member: 6855223"><p><strong>Day 215: Dealing with Spiders</strong></p><p></p><p>[ooc]GM NOTE:</p><p>When I am actively adding posts to this game, I have 2 additional open tabs to assist me:</p><p>The <a href="http://www.enworld.org/forum/group.php?discussionid=2196&do=discuss" target="_blank">Basic Tasks</a> from the Community Page. This is the most helpful for task statistics.</p><p>and the <a href="http://www.enworld.org/forum/showthread.php?513364-OOC-The-Untamed-Wilds-Editable-Character-Records" target="_blank">Character Records</a> so that I can refer to each character's individual data.[/ooc]</p><p></p><p></p><p style="text-align: center">[ATTACH]96811[/ATTACH]</p><p>[sblock=Speed of Attack][ooc]To determine this outcome for each individual, the Collegiate task of Fury, which is most dependent upon Confluence, is added to the Commercial task of Impetus, which is most dependent upon Knowledge, and added to the Combat task of Readiness, which is most dependent upon Motility, and finally added to a d100 random element.</p><p>From this total, the hindrance for the weight and inflexibility of armor is subtracted, and then the time for utilizing a weapon or manipulating Way or any time for change of location, whichever is longer. The hindrance for manipulating Way is always 100 tics or 1 second.</p><p></p><p>Speed of Attack = Fury + Impetus + Readiness + d100 - armor - weapon / Way / movement</p><p><strong><span style="color: #FF8C00">Raven Elk</span></strong>: ? unknown action</p><p><strong><span style="color: #0000FF">Maka</span></strong>: ? unknown action</p><p><strong><span style="color: #008000">Vittero</span></strong>: 16 + 16 + 15 + 75 = 122 - 32(armor) - 100(way) = -10</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 16 + 14 + 14 + 90 = 134 - 36(armor) - 100(way) = -2</p><p><strong><span style="color: #008080">Adisakti</span></strong>: 11 + 22 + 9 + 54 = 96 - 36(armor) - 250(movement) = -190</p><p><strong>SpiderT</strong>: 0 + 36 + 30 + 22 = 88</p><p><strong>SpiderR</strong>: 0 + 36 + 30 +70 = 136</p><p>[/ooc][/sblock]</p><p>[sblock=Order of Attacks][ooc]At time 88, SpiderT will attempt to bite Taylar.</p><p>At time 38, SpiderT will again attempt to bite Taylar.</p><p>At time -2, Taylar will attempt to shock his spider.</p><p>At time -10, Vittero will attempt to augment his own healing.[/ooc][/sblock]</p><p>[sblock=Assault of the Spider][ooc]Physical attacks are determined by adding the Collegiate task of Fury to the Commercial task of Precision, which is most dependent upon Knowledge, adding the Combat task of Attack, which is most dependent upon Strength, and adding 1d100 as a random element.</p><p></p><p>Physical defense is determined by adding the Collegiate task of Konokoro, which is most dependent upon Adhesion, to the Commercial task of Preservation, which is most dependent upon Knowledge, adding the Combat task of Defend, which is most dependent upon Motility, and adding 1d100 as a random element.</p><p></p><p>Assault = Fury + Precision + Attack + d100</p><p>Defense = Konokoro + Preservation + Defend + d100</p><p></p><p><strong>SpiderT</strong>: 0 + 36 + 20 + 51 = 107</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 14 + 14 + 14 + 53 = 105</p><p><strong>SpiderT</strong>: 0 + 36 + 20 + 20 = 76</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 14 + 14 + 14 + 52 = 104[/ooc][/sblock]</p><p>In futility, the spider on Taylar continues to try to sink in its fangs.</p><p>[sblock=Shock][ooc]Range: Touch</p><p>Affect: Essence + Adhesion</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Adhesion +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate + d100</li> </ul><p>By actively manipulating Way, this generates an electric jolt which can cause physical damage (loss of Body) in a touched target.</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 30 + 82 = 112</p><p><strong>SpiderT</strong>: 20(conditioning) + 54 = 74</p><p><strong><span style="color: #B22222">Damage</span></strong>: 112 - 74 = 38% * 12 = 5</p><p><span style="color: #FF0000">Body</span>: 4 - 5 = -1: incapacitated</p><p><span style="color: #FF0000">Mind</span>: 10 - 1 = 9: dazed[/ooc][/sblock]</p><p>Changing tactics proves beneficial. Taylar shocks the spider, sending it convulsing to the ground then shoving it away with his granbaton. Adi sees that his assistance will no longer be necessary.</p><p>[sblock=Render Aid][ooc]Effectiveness:</p><ul> <li data-xf-list-type="ul">Mend (Collegiate Tasks) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p>Time: 10 days * Loss / (Target Health + Target Confluence + Effectiveness + d100)</p><p>This active task is applied to an attempt to restore a person to full capacity after sustaining bodily damage. This may be applied once per day, per victim, per person rendering aid and the results are additive.</p><p><span style="color: #008000"><strong>Vittero</strong></span>: 34 + 17 = 51</p><p><strong>Time</strong>: 10 days * 5 / (3 + 3 + 51 + 65) = 9 hours, 50 minutes[/ooc][/sblock]</p><p>[gm]Vittero marginally increases his rate of healing.[/gm]</p><p>[sblock=Combat Data][ooc]<span style="color: #008000"><strong>Vittero</strong></span>: Body = 9 - 4 = 5: hurt</p><p>Heal Time: 9hours, 50 minutes</p><p>tunic: 60 - 1 = 59</p><p><strong>SpiderV</strong>: incapacitated</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full health</p><p>pants: 40 - 1 - 5 = 34</p><p><strong>SpiderT</strong>: incapacitated</p><p><span style="color: #0000ff"><strong>Maka</strong></span>: full health</p><p>tunic: 50 - 17 = 33</p><p><strong>SpiderM</strong>: incapacitated</p><p><strong>SpiderA</strong>: dead</p><p><strong>SpiderR</strong>: hurt (Body = 1)[/ooc][/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7404665, member: 6855223"] [b]Day 215: Dealing with Spiders[/b] [ooc]GM NOTE: When I am actively adding posts to this game, I have 2 additional open tabs to assist me: The [URL="http://www.enworld.org/forum/group.php?discussionid=2196&do=discuss"]Basic Tasks[/URL] from the Community Page. This is the most helpful for task statistics. and the [URL="http://www.enworld.org/forum/showthread.php?513364-OOC-The-Untamed-Wilds-Editable-Character-Records"]Character Records[/URL] so that I can refer to each character's individual data.[/ooc] [CENTER][ATTACH]96811._xfImport[/ATTACH][/CENTER] [sblock=Speed of Attack][ooc]To determine this outcome for each individual, the Collegiate task of Fury, which is most dependent upon Confluence, is added to the Commercial task of Impetus, which is most dependent upon Knowledge, and added to the Combat task of Readiness, which is most dependent upon Motility, and finally added to a d100 random element. From this total, the hindrance for the weight and inflexibility of armor is subtracted, and then the time for utilizing a weapon or manipulating Way or any time for change of location, whichever is longer. The hindrance for manipulating Way is always 100 tics or 1 second. Speed of Attack = Fury + Impetus + Readiness + d100 - armor - weapon / Way / movement [B][COLOR=#FF8C00]Raven Elk[/COLOR][/B]: ? unknown action [B][COLOR=#0000FF]Maka[/COLOR][/B]: ? unknown action [B][COLOR=#008000]Vittero[/COLOR][/B]: 16 + 16 + 15 + 75 = 122 - 32(armor) - 100(way) = -10 [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 16 + 14 + 14 + 90 = 134 - 36(armor) - 100(way) = -2 [B][COLOR=#008080]Adisakti[/COLOR][/B]: 11 + 22 + 9 + 54 = 96 - 36(armor) - 250(movement) = -190 [B]SpiderT[/B]: 0 + 36 + 30 + 22 = 88 [B]SpiderR[/B]: 0 + 36 + 30 +70 = 136 [/ooc][/sblock] [sblock=Order of Attacks][ooc]At time 88, SpiderT will attempt to bite Taylar. At time 38, SpiderT will again attempt to bite Taylar. At time -2, Taylar will attempt to shock his spider. At time -10, Vittero will attempt to augment his own healing.[/ooc][/sblock] [sblock=Assault of the Spider][ooc]Physical attacks are determined by adding the Collegiate task of Fury to the Commercial task of Precision, which is most dependent upon Knowledge, adding the Combat task of Attack, which is most dependent upon Strength, and adding 1d100 as a random element. Physical defense is determined by adding the Collegiate task of Konokoro, which is most dependent upon Adhesion, to the Commercial task of Preservation, which is most dependent upon Knowledge, adding the Combat task of Defend, which is most dependent upon Motility, and adding 1d100 as a random element. Assault = Fury + Precision + Attack + d100 Defense = Konokoro + Preservation + Defend + d100 [B]SpiderT[/B]: 0 + 36 + 20 + 51 = 107 [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 14 + 14 + 14 + 53 = 105 [B]SpiderT[/B]: 0 + 36 + 20 + 20 = 76 [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 14 + 14 + 14 + 52 = 104[/ooc][/sblock] In futility, the spider on Taylar continues to try to sink in its fangs. [sblock=Shock][ooc]Range: Touch Affect: Essence + Adhesion Effectiveness: [LIST] [*]Essence + Adhesion + [*]Mind + Knowledge + Will + [*]Collegiate + d100 [/LIST] By actively manipulating Way, this generates an electric jolt which can cause physical damage (loss of Body) in a touched target. [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 30 + 82 = 112 [B]SpiderT[/B]: 20(conditioning) + 54 = 74 [B][COLOR=#B22222]Damage[/COLOR][/B]: 112 - 74 = 38% * 12 = 5 [COLOR=#FF0000]Body[/COLOR]: 4 - 5 = -1: incapacitated [COLOR=#FF0000]Mind[/COLOR]: 10 - 1 = 9: dazed[/ooc][/sblock] Changing tactics proves beneficial. Taylar shocks the spider, sending it convulsing to the ground then shoving it away with his granbaton. Adi sees that his assistance will no longer be necessary. [sblock=Render Aid][ooc]Effectiveness: [LIST] [*]Mend (Collegiate Tasks) + [*]Mind + Knowledge + [*]Commercial [/LIST] Time: 10 days * Loss / (Target Health + Target Confluence + Effectiveness + d100) This active task is applied to an attempt to restore a person to full capacity after sustaining bodily damage. This may be applied once per day, per victim, per person rendering aid and the results are additive. [COLOR=#008000][B]Vittero[/B][/COLOR]: 34 + 17 = 51 [B]Time[/B]: 10 days * 5 / (3 + 3 + 51 + 65) = 9 hours, 50 minutes[/ooc][/sblock] [gm]Vittero marginally increases his rate of healing.[/gm] [sblock=Combat Data][ooc][COLOR=#008000][B]Vittero[/B][/COLOR]: Body = 9 - 4 = 5: hurt Heal Time: 9hours, 50 minutes tunic: 60 - 1 = 59 [B]SpiderV[/B]: incapacitated [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full health pants: 40 - 1 - 5 = 34 [B]SpiderT[/B]: incapacitated [COLOR=#0000ff][B]Maka[/B][/COLOR]: full health tunic: 50 - 17 = 33 [B]SpiderM[/B]: incapacitated [B]SpiderA[/B]: dead [B]SpiderR[/B]: hurt (Body = 1)[/ooc][/sblock] [/QUOTE]
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