Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
TUW: The Outpost
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7453933" data-attributes="member: 6855223"><p><strong>Days 244 - 246: Taylar</strong></p><p></p><p></p><p>[sblock=Alchemy]<strong><span style="color: #8B4513">Taylar</span></strong>: 17 + 16(konokoro) = 33</p><p><strong>Nightstone</strong>: 4 weeks / (33 + 95(d100) + 53(luck)) = 3 hours, 43 minutes</p><p><strong>Slate</strong>: 1 week / (33 + 76(d100)) = 1 hour, 33 minutes</p><p><strong>Iron</strong>: 1 week / (33 + 44(d100)) = 2 hours, 11 minutes[/sblock]</p><p>[gm]As luck was in Taylar's favor the evening he decided to analyze the dark stone, like Raven Elk with the herb, just before Taylar lost his concentration, the mystery is suddenly solved. The Nightstone as two known functions. First it can augment the the measure of life within its holder {Adhesion +1} and it can be dissolved to alter electromagnetic Way with regard to light in the immediate area {Darken x2}. The pieces of slate can augment the manipulation of mechanical Way {Thump x2}.[/gm] </p><p></p><p>[sblock=Mining]<strong><span style="color: #8B4513">Taylar</span></strong>: 17 + 16(konokoro) = 33</p><p><strong>Zinc</strong>: 33 + 87(d100) + 100(conduit) = 220</p><p><strong>Lead</strong>: 33 + 75(d100) + 100(conduit) = 208</p><p><strong>Tin</strong>: 33 + 95(d100) = 128</p><p><strong>Iron</strong>: 33 + 92(d100) + 60(luck) = 185[/sblock]</p><p>[ooc]At his current skill level, Taylar may search for Zinc, Tin, Lead, and Iron without the use of a conduit. Maka was searching for stone, so those would overlap with the same end result.[/ooc]</p><p>[gm]Taylar searches prove fairly productive. He is able to locate 4 ingots worth of zinc, 10 ingots worth of lead, 3 ingots worth of tin, and 5 ingots worth of iron. He is also able to identify the proclivity of iron, which is the only ore unknown.[/gm]</p><p>[sblock=Inventory][ooc]<strong>Current Inventory</strong>:</p><ul> <li data-xf-list-type="ul">francs: 121</li> <li data-xf-list-type="ul">Dove Tail Feathers: 1 set: {Cohesion +1}</li> <li data-xf-list-type="ul">Boar Tusk: 2 pair: {Confluence +1}</li> <li data-xf-list-type="ul">Rooster Tail Feathers: 1 sets: {Confluence +1}</li> <li data-xf-list-type="ul">Grouse Tail Feathers: 5 sets: {Cohesion +1}</li> <li data-xf-list-type="ul">Zinc Ingots: 13: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> <li data-xf-list-type="ul">Bloodstone: 1: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 1: {Confluence +1}</li> <li data-xf-list-type="ul">Lead Ingot: 1: {Rend x2}</li> <li data-xf-list-type="ul">Piece of Slate: 1: {mechanical way x2}</li> <li data-xf-list-type="ul">Piece of Flint: 1 {heat x2}</li> <li data-xf-list-type="ul">Lodestone: 1: {shock x2}</li> <li data-xf-list-type="ul">dried leaves: 1 measure: {Soothe x2}</li> <li data-xf-list-type="ul">Nightstone: 1: {?}</li> </ul><p><strong>New Collections</strong>:</p><ul> <li data-xf-list-type="ul">beetle carapaces: 18</li> <li data-xf-list-type="ul">large beetle carapace: 1</li> <li data-xf-list-type="ul">Flint: 2 {heat x2}</li> <li data-xf-list-type="ul">Heartstone: 4 {Confluence +1}</li> <li data-xf-list-type="ul">Iron Ingot: 5 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Lead Ingot: 12 {Rend x2}</li> <li data-xf-list-type="ul">Lodestone: 2 {shock x2}</li> <li data-xf-list-type="ul">Slate: 8 {?}</li> <li data-xf-list-type="ul">Sunstone: 1 {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Toxic Leaves: 1 measure {Muddle x2}</li> <li data-xf-list-type="ul">Zinc Ingot: 6 {Health +1, Mend x2}</li> </ul><p>.[/ooc][/sblock]</p><p>[sblock=Character Data][ooc]<span style="color: #008000"><strong>Vittero</strong></span>: full health</p><p>arrows: 29</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full health</p><p><span style="color: #0000ff"><strong>Maka</strong></span>: full health</p><p>arrows: 29</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full health</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full health[/ooc][/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7453933, member: 6855223"] [b]Days 244 - 246: Taylar[/b] [sblock=Alchemy][B][COLOR=#8B4513]Taylar[/COLOR][/B]: 17 + 16(konokoro) = 33 [B]Nightstone[/B]: 4 weeks / (33 + 95(d100) + 53(luck)) = 3 hours, 43 minutes [B]Slate[/B]: 1 week / (33 + 76(d100)) = 1 hour, 33 minutes [B]Iron[/B]: 1 week / (33 + 44(d100)) = 2 hours, 11 minutes[/sblock] [gm]As luck was in Taylar's favor the evening he decided to analyze the dark stone, like Raven Elk with the herb, just before Taylar lost his concentration, the mystery is suddenly solved. The Nightstone as two known functions. First it can augment the the measure of life within its holder {Adhesion +1} and it can be dissolved to alter electromagnetic Way with regard to light in the immediate area {Darken x2}. The pieces of slate can augment the manipulation of mechanical Way {Thump x2}.[/gm] [sblock=Mining][B][COLOR=#8B4513]Taylar[/COLOR][/B]: 17 + 16(konokoro) = 33 [B]Zinc[/B]: 33 + 87(d100) + 100(conduit) = 220 [B]Lead[/B]: 33 + 75(d100) + 100(conduit) = 208 [B]Tin[/B]: 33 + 95(d100) = 128 [B]Iron[/B]: 33 + 92(d100) + 60(luck) = 185[/sblock] [ooc]At his current skill level, Taylar may search for Zinc, Tin, Lead, and Iron without the use of a conduit. Maka was searching for stone, so those would overlap with the same end result.[/ooc] [gm]Taylar searches prove fairly productive. He is able to locate 4 ingots worth of zinc, 10 ingots worth of lead, 3 ingots worth of tin, and 5 ingots worth of iron. He is also able to identify the proclivity of iron, which is the only ore unknown.[/gm] [sblock=Inventory][ooc][B]Current Inventory[/B]: [LIST] [*]francs: 121 [*]Dove Tail Feathers: 1 set: {Cohesion +1} [*]Boar Tusk: 2 pair: {Confluence +1} [*]Rooster Tail Feathers: 1 sets: {Confluence +1} [*]Grouse Tail Feathers: 5 sets: {Cohesion +1} [*]Zinc Ingots: 13: {Health +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [*]Bloodstone: 1: {Confluence +1} [*]Sunstone: 1: {Persona +1, Muddle x2} [*]Heartstone: 1: {Confluence +1} [*]Lead Ingot: 1: {Rend x2} [*]Piece of Slate: 1: {mechanical way x2} [*]Piece of Flint: 1 {heat x2} [*]Lodestone: 1: {shock x2} [*]dried leaves: 1 measure: {Soothe x2} [*]Nightstone: 1: {?} [/LIST] [B]New Collections[/B]: [LIST] [*]beetle carapaces: 18 [*]large beetle carapace: 1 [*]Flint: 2 {heat x2} [*]Heartstone: 4 {Confluence +1} [*]Iron Ingot: 5 {Confluence +1, Mend x2} [*]Lead Ingot: 12 {Rend x2} [*]Lodestone: 2 {shock x2} [*]Slate: 8 {?} [*]Sunstone: 1 {Persona +1, Muddle x2} [*]Toxic Leaves: 1 measure {Muddle x2} [*]Zinc Ingot: 6 {Health +1, Mend x2} [/LIST] .[/ooc][/sblock] [sblock=Character Data][ooc][COLOR=#008000][B]Vittero[/B][/COLOR]: full health arrows: 29 [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full health [COLOR=#0000ff][B]Maka[/B][/COLOR]: full health arrows: 29 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full health [B][COLOR=#008080]Adisakti[/COLOR][/B]: full health[/ooc][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: The Outpost
Top