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<blockquote data-quote="MacConnell" data-source="post: 8782086" data-attributes="member: 6855223"><p>The girl had just reached Vittero, greeted him, and begun to speak when Astarte entered the room. She immediately stopped speaking and stepped aside facing the approach of the unknown woman. Seeing the other three Outliers, the girls relaxes a bit. Vittero calms the girl and introduces Astarte as a friend, explaining some of the commonality between the two females and then beckons her to convey what she had learned.</p><p></p><p>The girl shakes her head. She does not have good news. She explains that a unit of Daughters of Dusk, she has no qualms about naming them for who they are, discovered their presence. "<span style="color: rgb(147, 101, 184)">We were discreet, as always, but some question provoke reactions. Inquiring about the Hand most certainly did. It seems that a Hand named Enri is responsible for corrupting the Daughters and the symbols. This was all we could learn before we were attacked by the rival unit. We lost one of ours and killed one of theirs, but we needed to leave, because we knew of a second unit in the area</span>." </p><p></p><p>"<span style="color: rgb(147, 101, 184)">I am sorry but trouble is sure to be following us. I suspect that two units of Dusk assassins are on their way here, as we speak. Possibly the corrupt Hand, as well. Bishop, you must say if we fight or run. This situation is unrecoverable</span>."</p><p></p><p>Vittero places his hand on top of the girls head as he looks over at the four others. "<span style="color: rgb(97, 189, 109)">My friends, I hope we are ready. It is time we make our stand</span>!"</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513">Taylar</span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33</p><p><span style="color: #ff8c00">Raven Elk</span>: full wellness</p><p>Buckler: 19</p><p>tunic: 53</p><p><span style="color: #008080">Adisakti</span>: full wellness</p><p>tunic: 47</p><p>Bracers: 18</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 22 (14 in Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p><strong>Coins</strong>:</p><p>marks: 111</p><p></p><p><strong>Animal Parts</strong>:</p><p>Feline Leg Bone: 1. ??</p><p></p><p><strong>Minerals</strong>:</p><p>Coal: 1: {Heat x3}</p><p>dark green opaque: 1: ??</p><p>Slate: 62: {Thump x2}</p><p>Flint: 4 {Heat x2}</p><p>Sunstone: 7: {Persona +1, Muddle x2}</p><p>Heartstone: 4: {Confluence +1}</p><p>Lodestone: 1 {shock x2}</p><p></p><p><strong>Ores</strong>:</p><p>Zinc Ingots: 1: {Health +1, Mend x2}</p><p>Tin Ingot: 1: {Persona +1, Muddle x2}</p><p>Lead Ingot: 10: {- Body x2}</p><p>Iron Ingot: 1 {Confluence +1, Mend x2}</p><p>Calcium Ingot: 1: {Cohesion +1, Restore x2}</p><p></p><p><strong>Plants</strong>:</p><p>Lighter Pine: 7 measures {heat x2}</p><p></p><p><strong>Unknown Items</strong>:</p><p>Angry Spirit Dust: ??</p><p>[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. Astarte improves in Markidian by 2%. State nominal actions and intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8782086, member: 6855223"] The girl had just reached Vittero, greeted him, and begun to speak when Astarte entered the room. She immediately stopped speaking and stepped aside facing the approach of the unknown woman. Seeing the other three Outliers, the girls relaxes a bit. Vittero calms the girl and introduces Astarte as a friend, explaining some of the commonality between the two females and then beckons her to convey what she had learned. The girl shakes her head. She does not have good news. She explains that a unit of Daughters of Dusk, she has no qualms about naming them for who they are, discovered their presence. "[COLOR=rgb(147, 101, 184)]We were discreet, as always, but some question provoke reactions. Inquiring about the Hand most certainly did. It seems that a Hand named Enri is responsible for corrupting the Daughters and the symbols. This was all we could learn before we were attacked by the rival unit. We lost one of ours and killed one of theirs, but we needed to leave, because we knew of a second unit in the area[/COLOR]." "[COLOR=rgb(147, 101, 184)]I am sorry but trouble is sure to be following us. I suspect that two units of Dusk assassins are on their way here, as we speak. Possibly the corrupt Hand, as well. Bishop, you must say if we fight or run. This situation is unrecoverable[/COLOR]." Vittero places his hand on top of the girls head as he looks over at the four others. "[COLOR=rgb(97, 189, 109)]My friends, I hope we are ready. It is time we make our stand[/COLOR]!" [spoiler=Character Data] [COLOR=#8b4513]Taylar[/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33 [COLOR=#ff8c00]Raven Elk[/COLOR]: full wellness Buckler: 19 tunic: 53 [COLOR=#008080]Adisakti[/COLOR]: full wellness tunic: 47 Bracers: 18 [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: full wellness [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 22 (14 in Refuge) bronze colored Dancer's Spike harnin Longsword [B]Coins[/B]: marks: 111 [B]Animal Parts[/B]: Feline Leg Bone: 1. ?? [B]Minerals[/B]: Coal: 1: {Heat x3} dark green opaque: 1: ?? Slate: 62: {Thump x2} Flint: 4 {Heat x2} Sunstone: 7: {Persona +1, Muddle x2} Heartstone: 4: {Confluence +1} Lodestone: 1 {shock x2} [B]Ores[/B]: Zinc Ingots: 1: {Health +1, Mend x2} Tin Ingot: 1: {Persona +1, Muddle x2} Lead Ingot: 10: {- Body x2} Iron Ingot: 1 {Confluence +1, Mend x2} Calcium Ingot: 1: {Cohesion +1, Restore x2} [B]Plants[/B]: Lighter Pine: 7 measures {heat x2} [B]Unknown Items[/B]: Angry Spirit Dust: ?? [/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. Astarte improves in Markidian by 2%. State nominal actions and intentions. Provide a random roll.[/ooc] [/QUOTE]
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