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General Tabletop Discussion
*Dungeons & Dragons
Two-Weapon Fighting Idea
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<blockquote data-quote="kerleth" data-source="post: 6039655" data-attributes="member: 84383"><p>The reason the other version was sub par was because you had to spend a specialty on it. This one is open to everyone by default, and the specialty improves it.</p><p>This version is definitely based upon that one, but solves issues with deadly strike and allows a character to wield a longsword and dagger combo, rather than just a pair of shortswords.</p><p>The idea is that it's DPR is NOT higher than the two-hander's. It's more versatile. A fighter splitting damage in this way could take down a pair of kobolds, where the two-handed fighter could not (without spending other character build options on it, which the two-weapon fighter spends on other things). </p><p>Furthermore, the problem with your option is it doesn't account for the ratcheting up of damage via spell boosts, masterwork weapons, the inevitable bonus damage from some special ability or class feature, etc. which have historically made two-weapon fighting such a problem spot.</p></blockquote><p></p>
[QUOTE="kerleth, post: 6039655, member: 84383"] The reason the other version was sub par was because you had to spend a specialty on it. This one is open to everyone by default, and the specialty improves it. This version is definitely based upon that one, but solves issues with deadly strike and allows a character to wield a longsword and dagger combo, rather than just a pair of shortswords. The idea is that it's DPR is NOT higher than the two-hander's. It's more versatile. A fighter splitting damage in this way could take down a pair of kobolds, where the two-handed fighter could not (without spending other character build options on it, which the two-weapon fighter spends on other things). Furthermore, the problem with your option is it doesn't account for the ratcheting up of damage via spell boosts, masterwork weapons, the inevitable bonus damage from some special ability or class feature, etc. which have historically made two-weapon fighting such a problem spot. [/QUOTE]
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Two-Weapon Fighting Idea
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