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Two-Weapon Fighting Rules?
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<blockquote data-quote="theNater" data-source="post: 4399128" data-attributes="member: 62560"><p>Whether it seems silly or not, this is the way the rules are written. Note, however, that the Two-Weapon Fighting feat is not required to wield two weapons(even if you can only attack with one at a time), nor is it a prerequisite for the ranger's two-weapon powers.</p><p></p><p>Also, the Two-Blade Fighting Style of the ranger does not grant the character the Two-Weapon Fighting feat. It permits the use of any one-handed weapon as the off-hand weapon, and provides the Toughness feat. A ranger who wants Two-Weapon Fighting must spend a feat, like anyone else.</p><p style="text-align: left"></p> <p style="text-align: left">The feat provides a +1 bonus to damage on attacks made with the weapon in the main hand. This is almost as good as upgrading to a two-handed weapon. Rogues(who cannot use their powers with two-handed weapons) and melee rangers(who will likely want to wield two weapons for their powers) will find it particularly valuable.</p> <p style="text-align: left"></p> <p style="text-align: left">Just because it doesn't do what similarly named feats did in 3rd edition, doesn't mean it doesn't do anything. It is right on par with Weapon Focus, trading scaling for an untyped bonus(it doesn't get bigger in later tiers, but it stacks with everything).</p> <p style="text-align: left"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"> </span></span></p> <p style="text-align: left"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></p> <p style="text-align: left">I would recommend against it, as the player is already getting a bonus from the feat. Handing him an additional bonus for free seems unbalancing.</p> <p style="text-align: left"></p> <p style="text-align: left">If you want to make sense of the way the feat works now, you can consider the character to be feinting with the off-hand weapon. This causes his opponent to leave bigger openings, allowing for the damage increase. He never actually lands a hit with the off-hand weapon, but he's still using it to fight.</p> <p style="text-align: left"></p> <p style="text-align: left">One fight scene that sticks in my mind to this day occurs in the 1998 film <strong><em>The Mask of Zorro</em></strong>. Zorro is being attacked by two soldiers, one on either side of him, and he is fighting them both off. At the beginning of the fight, they are moving very differently, meaning Zorro is<em> engaged in two entirely unrelated fencing matches simultaneously</em>. I am personally very pleased that there is a mechanic in place to permit such an event in 4th edition D&D.</p> <p style="text-align: left"></p></blockquote><p></p>
[QUOTE="theNater, post: 4399128, member: 62560"] Whether it seems silly or not, this is the way the rules are written. Note, however, that the Two-Weapon Fighting feat is not required to wield two weapons(even if you can only attack with one at a time), nor is it a prerequisite for the ranger's two-weapon powers. Also, the Two-Blade Fighting Style of the ranger does not grant the character the Two-Weapon Fighting feat. It permits the use of any one-handed weapon as the off-hand weapon, and provides the Toughness feat. A ranger who wants Two-Weapon Fighting must spend a feat, like anyone else. [LEFT] The feat provides a +1 bonus to damage on attacks made with the weapon in the main hand. This is almost as good as upgrading to a two-handed weapon. Rogues(who cannot use their powers with two-handed weapons) and melee rangers(who will likely want to wield two weapons for their powers) will find it particularly valuable. Just because it doesn't do what similarly named feats did in 3rd edition, doesn't mean it doesn't do anything. It is right on par with Weapon Focus, trading scaling for an untyped bonus(it doesn't get bigger in later tiers, but it stacks with everything). [FONT=MentorStd][SIZE=2] [/SIZE][/FONT] I would recommend against it, as the player is already getting a bonus from the feat. Handing him an additional bonus for free seems unbalancing. If you want to make sense of the way the feat works now, you can consider the character to be feinting with the off-hand weapon. This causes his opponent to leave bigger openings, allowing for the damage increase. He never actually lands a hit with the off-hand weapon, but he's still using it to fight. One fight scene that sticks in my mind to this day occurs in the 1998 film [B][I]The Mask of Zorro[/I][/B]. Zorro is being attacked by two soldiers, one on either side of him, and he is fighting them both off. At the beginning of the fight, they are moving very differently, meaning Zorro is[I] engaged in two entirely unrelated fencing matches simultaneously[/I]. I am personally very pleased that there is a mechanic in place to permit such an event in 4th edition D&D. [/LEFT] [/QUOTE]
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