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General Tabletop Discussion
*Pathfinder & Starfinder
Two-Weapon Fighting Rules?
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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 4399632" data-attributes="member: 73201"><p>Thanks for all the comments. Since the rogue can't use the 2nd weapon in any of his powers unless he mult-classed into ranger powers, he wouldn't want to do that to gain those combat advantages because he'd lose his next tier of powers in the process. After reading everything over again, it does kind of make sense they way they did it, but I hate that only rangers have the two-weapon fighting style with powers, seems a bit unbalanced to me, but I'm not the one who came up with the rules.</p><p> </p><p>I did a bit more research and found a few other threads on here that deal with two-weapon fighting from early June and quite a few people brought up that since Drizzt is a ranger with two-weapon fighting, that he's the reason behind the new rules. A few others brought up Artimis, I think this is a valid point, since Artimis was a two-weapon fighting assassin/rogue. Now from what I understand each round is 6 seconds, I want someone to see how many punches they can throw at a boxing bag in 6 seconds, my guess is that it's many more than only 1 attack, hence the reason I don't care for only rangers having the skill to swing both their weapons in that 6 seconds, hopefully WotC fixes this rule with adding some more powers to other melee classes that allow the two-weapon fighting rule in new manuals that will be released within the next year or so.</p><p> </p><p>Before everyone jumps on me for talking about fictional characters, just think on it, why only rangers, why not a two-weapon fighting fighter or rogue? Seems to me the guys who wrote the new rules didn't think on it very well, just my opinion on the matter, changing a pretty cool fighting style that other classes could have in older versions to only one class having or another mutli-classing into and not getting their other cool "powers".</p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 4399632, member: 73201"] Thanks for all the comments. Since the rogue can't use the 2nd weapon in any of his powers unless he mult-classed into ranger powers, he wouldn't want to do that to gain those combat advantages because he'd lose his next tier of powers in the process. After reading everything over again, it does kind of make sense they way they did it, but I hate that only rangers have the two-weapon fighting style with powers, seems a bit unbalanced to me, but I'm not the one who came up with the rules. I did a bit more research and found a few other threads on here that deal with two-weapon fighting from early June and quite a few people brought up that since Drizzt is a ranger with two-weapon fighting, that he's the reason behind the new rules. A few others brought up Artimis, I think this is a valid point, since Artimis was a two-weapon fighting assassin/rogue. Now from what I understand each round is 6 seconds, I want someone to see how many punches they can throw at a boxing bag in 6 seconds, my guess is that it's many more than only 1 attack, hence the reason I don't care for only rangers having the skill to swing both their weapons in that 6 seconds, hopefully WotC fixes this rule with adding some more powers to other melee classes that allow the two-weapon fighting rule in new manuals that will be released within the next year or so. Before everyone jumps on me for talking about fictional characters, just think on it, why only rangers, why not a two-weapon fighting fighter or rogue? Seems to me the guys who wrote the new rules didn't think on it very well, just my opinion on the matter, changing a pretty cool fighting style that other classes could have in older versions to only one class having or another mutli-classing into and not getting their other cool "powers". [/QUOTE]
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