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General Tabletop Discussion
*Pathfinder & Starfinder
Two-Weapon Fighting Rules?
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<blockquote data-quote="Kordeth" data-source="post: 4399650" data-attributes="member: 5036"><p>You're too hung up on the idea of "two weapon fighting" meaning "attack with each weapon during a single round." A two-weapon rogue has <em>lots</em> of advantages that make using two weapons and taking the various two-weapon fighting feats. The two weapon rogue has:</p><p></p><p>- Flexibility. Using a rapier in your main hand and a dagger in your off-hand, you can choose between higher damage and greater accuracy for <em>every attack you make</em>. Is it important to put as much damage into a brute as possible? Use a high-damage encounter or daily. Need to make sure that mad cultist is stunned while the paladin rescues the virgin sacrifice? That +1 to hit with your dagger makes a difference.</p><p></p><p>- +1 damage with that rapier. Alternately, fight with the rapier in your off-hand and the dagger in your main hand to even further narrow the damage gap.</p><p></p><p>- +1 AC and Reflex, the equivalent of a light shield. Rogues aren't proficient in shields, so this gives you an edge.</p><p></p><p>- At epic levels, the ability to make two OAs against a target.</p><p></p><p></p><p></p><p>In no edition of D&D ever has one attack roll equalled one swing, punch, or other attack. The attack roll is an abstraction of six seconds worth of combat and represents how many <em>effective</em> attacks you can launch in that time. Most attacks are parried or dodged, or they were feints and probes to test an opponent's defenses.</p><p></p><p>Don't hold your breath for double-attack powers for other classes. 4E is all about niche protection, and the ranger's niche is attacking people with two weapons in a single round. It's unlikely you'll see other classes doing that any more than seeing other classes have powers with different effects based on what weapon they're using (that being the fighter's schtick).</p><p> </p><p></p><p></p><p>Once again, you're too fixated on two-weapon fighting meaning "attacking once with each weapon." I and others in this thread have already pointed out that rogues using two weapons is perfectly viable, it's just different than a ranger's way of using two weapons.</p></blockquote><p></p>
[QUOTE="Kordeth, post: 4399650, member: 5036"] You're too hung up on the idea of "two weapon fighting" meaning "attack with each weapon during a single round." A two-weapon rogue has [i]lots[/i] of advantages that make using two weapons and taking the various two-weapon fighting feats. The two weapon rogue has: - Flexibility. Using a rapier in your main hand and a dagger in your off-hand, you can choose between higher damage and greater accuracy for [i]every attack you make[/i]. Is it important to put as much damage into a brute as possible? Use a high-damage encounter or daily. Need to make sure that mad cultist is stunned while the paladin rescues the virgin sacrifice? That +1 to hit with your dagger makes a difference. - +1 damage with that rapier. Alternately, fight with the rapier in your off-hand and the dagger in your main hand to even further narrow the damage gap. - +1 AC and Reflex, the equivalent of a light shield. Rogues aren't proficient in shields, so this gives you an edge. - At epic levels, the ability to make two OAs against a target. In no edition of D&D ever has one attack roll equalled one swing, punch, or other attack. The attack roll is an abstraction of six seconds worth of combat and represents how many [i]effective[/i] attacks you can launch in that time. Most attacks are parried or dodged, or they were feints and probes to test an opponent's defenses. Don't hold your breath for double-attack powers for other classes. 4E is all about niche protection, and the ranger's niche is attacking people with two weapons in a single round. It's unlikely you'll see other classes doing that any more than seeing other classes have powers with different effects based on what weapon they're using (that being the fighter's schtick). Once again, you're too fixated on two-weapon fighting meaning "attacking once with each weapon." I and others in this thread have already pointed out that rogues using two weapons is perfectly viable, it's just different than a ranger's way of using two weapons. [/QUOTE]
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