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General Tabletop Discussion
*Dungeons & Dragons
Types of Vision for D&D and Other Fantasy RPGs (Besides Darkvision)
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<blockquote data-quote="Charlaquin" data-source="post: 8849599" data-attributes="member: 6779196"><p>I’m not aware of anything in Tolkien suggesting elves have especially good night vision. The reason they can see so well at a distance is because the world of Middle Earth was once flat, and still is for elves. So, their vision doesn’t end at the horizon like everyone else’s does - theoretically if they had a totally unobstructed view, they could see to the end of the earth (which must exist for them, cause again, not round for them.) That’s also why they, and no one else can sail to the undying lands. It didn’t get wrapped into a ball when the rest of the world did, so anyone bound by normal physics can’t get there any more (or… I dunno, maybe with a rocket ship they could, in theory?) But for elves, it’s still just a straight shot.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8849599, member: 6779196"] I’m not aware of anything in Tolkien suggesting elves have especially good night vision. The reason they can see so well at a distance is because the world of Middle Earth was once flat, and still is for elves. So, their vision doesn’t end at the horizon like everyone else’s does - theoretically if they had a totally unobstructed view, they could see to the end of the earth (which must exist for them, cause again, not round for them.) That’s also why they, and no one else can sail to the undying lands. It didn’t get wrapped into a ball when the rest of the world did, so anyone bound by normal physics can’t get there any more (or… I dunno, maybe with a rocket ship they could, in theory?) But for elves, it’s still just a straight shot. [/QUOTE]
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Types of Vision for D&D and Other Fantasy RPGs (Besides Darkvision)
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