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UA Monks Introduces the Kensai and Tranquility Traditions
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<blockquote data-quote="dpkress2" data-source="post: 7705224" data-attributes="member: 6867328"><p>Sooooo......</p><p></p><p>I played the Tranquility Monk last night. I had just turned level 3 and my little happy-go-lucky peacenik dwarven monk had already been spec'ed out for The Way of the Open Hand.</p><p></p><p>....until I found the Unearthed Arcana article yesterday morning.</p><p></p><p>It was perfect. They way I had been role-playing him already it was as though the new tradition was written just for me. I was landing healing hands left and right, particularly on the party druid who kept running ahead into combat and getting knocked out like that idiot player who runs ahead into combat and gets knocked out all the time. Three times I saved him from death last night. THREE TIMES. Let that sink in for a second.</p><p></p><p>Healing hands was amazing, especially in a party without a cleric. 30 HP to dole out is nothing to joke about at 3rd level, and all the while still creaming folks with awesome 5th edition monk power. Gnolls were dropping like Carrion Crawlers and Carrion Crawlers were dropping like flies. Everything was going nice and smooth. Until the very, very end.</p><p></p><p>The final fight against the evil gnollish priestess of Yeenoghu didn't go so smooth. I was going toe to toe with her and her vile magic. Being the only melee combatant in the party as well, my dwarven fury was holding up spectacularly as the main healer AND the main tank. I didn't have much of a choice though. The druid ran ahead into the room AGIAN and was imediately dropped because you know...."CRAAAAA-ZY" I had to run up and save him from dying for the THIRD time. PFFFFT...whatever. I was seriously carrying this party. I didn't have any reason to fear. I had 20 HP and this literal she-bitch was looking rough. Until she landed a 3rd level inflict wounds on me and down I went.</p><p></p><p>The druid ran away. Let that sink in for a second. </p><p></p><p>The rest of the group finally killed her. I had meanwhile made 2 of my death saves and failed 1. The druid eventually came back and made an attempt to stabilize me and failed.</p><p></p><p>That's when I rolled a 1.</p><p></p><p>Maybe if I could have used the Open Hand Technique on the Gnoll, my awesome character who I loved would still be alive.</p><p></p><p>Anywho....The Tranquility Monk is awesome. The need to RP as a non-violent character was not a deal-breaker for me. I was already doing it, but gnolls simply can't be reasoned with and the villagers were saved.</p></blockquote><p></p>
[QUOTE="dpkress2, post: 7705224, member: 6867328"] Sooooo...... I played the Tranquility Monk last night. I had just turned level 3 and my little happy-go-lucky peacenik dwarven monk had already been spec'ed out for The Way of the Open Hand. ....until I found the Unearthed Arcana article yesterday morning. It was perfect. They way I had been role-playing him already it was as though the new tradition was written just for me. I was landing healing hands left and right, particularly on the party druid who kept running ahead into combat and getting knocked out like that idiot player who runs ahead into combat and gets knocked out all the time. Three times I saved him from death last night. THREE TIMES. Let that sink in for a second. Healing hands was amazing, especially in a party without a cleric. 30 HP to dole out is nothing to joke about at 3rd level, and all the while still creaming folks with awesome 5th edition monk power. Gnolls were dropping like Carrion Crawlers and Carrion Crawlers were dropping like flies. Everything was going nice and smooth. Until the very, very end. The final fight against the evil gnollish priestess of Yeenoghu didn't go so smooth. I was going toe to toe with her and her vile magic. Being the only melee combatant in the party as well, my dwarven fury was holding up spectacularly as the main healer AND the main tank. I didn't have much of a choice though. The druid ran ahead into the room AGIAN and was imediately dropped because you know...."CRAAAAA-ZY" I had to run up and save him from dying for the THIRD time. PFFFFT...whatever. I was seriously carrying this party. I didn't have any reason to fear. I had 20 HP and this literal she-bitch was looking rough. Until she landed a 3rd level inflict wounds on me and down I went. The druid ran away. Let that sink in for a second. The rest of the group finally killed her. I had meanwhile made 2 of my death saves and failed 1. The druid eventually came back and made an attempt to stabilize me and failed. That's when I rolled a 1. Maybe if I could have used the Open Hand Technique on the Gnoll, my awesome character who I loved would still be alive. Anywho....The Tranquility Monk is awesome. The need to RP as a non-violent character was not a deal-breaker for me. I was already doing it, but gnolls simply can't be reasoned with and the villagers were saved. [/QUOTE]
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