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UA Monks Introduces the Kensai and Tranquility Traditions
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<blockquote data-quote="perfidius" data-source="post: 7708639" data-attributes="member: 6873263"><p>Hey guys,</p><p></p><p>I'm sooo late for this party, but I'm about to DM for a Kensai, and here goes my take on this bad boy:</p><p></p><p>"<strong>You are a specialist of armed combat. As such, choose any 3 weapons from the weapon list (Simple weapons or Martial weapons) to be your "Kensai Weapons".</strong></p><p><strong></strong></p><p><strong>Any weapon you choose that is not Heavy nor 2-handed becomes a "Monk weapon" for you</strong>."</p><p></p><p>All the rest stay as written.</p><p></p><p>It grants access to longsword damage instead of Spear damage (d8/d10 instead of d6/d8) for the ones still willing to fight Martial arts-style.</p><p></p><p>You can instead choose a Heavy weapon (2d6 baby !), but then you lose Martial arts benefits (bye bye Unarmed attack on Bonus action) and get a far less appealing Flurry of blows (Dodge is still fine though). Here comes Pummel !</p><p>Furthermore, you gain access to Great Weapon mastery -5/+10, which can benefits grantly from the accuracy powers of the Kensai.</p><p></p><p>You play a real specialist of Martial arts armed combat, any style you fancy (Sai, Quarterstaff, Nunchaku, Katana, Glaive (Naginata), etc... )</p><p></p><p>What do u think ?</p><p></p><p></p><p>Perfidius</p></blockquote><p></p>
[QUOTE="perfidius, post: 7708639, member: 6873263"] Hey guys, I'm sooo late for this party, but I'm about to DM for a Kensai, and here goes my take on this bad boy: "[B]You are a specialist of armed combat. As such, choose any 3 weapons from the weapon list (Simple weapons or Martial weapons) to be your "Kensai Weapons". Any weapon you choose that is not Heavy nor 2-handed becomes a "Monk weapon" for you[/B]." All the rest stay as written. It grants access to longsword damage instead of Spear damage (d8/d10 instead of d6/d8) for the ones still willing to fight Martial arts-style. You can instead choose a Heavy weapon (2d6 baby !), but then you lose Martial arts benefits (bye bye Unarmed attack on Bonus action) and get a far less appealing Flurry of blows (Dodge is still fine though). Here comes Pummel ! Furthermore, you gain access to Great Weapon mastery -5/+10, which can benefits grantly from the accuracy powers of the Kensai. You play a real specialist of Martial arts armed combat, any style you fancy (Sai, Quarterstaff, Nunchaku, Katana, Glaive (Naginata), etc... ) What do u think ? Perfidius [/QUOTE]
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