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*TTRPGs General
Uber-nasty kobold tactics?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 37300" data-attributes="member: 710"><p>Hmm. Give them some sorcerer and/or rogue levels. They will become very nasty...</p><p></p><p>Remember that to make an encounter "challenging" for PCs it must have an Encounter Level of 4 levels their average Level. </p><p>If you want to use a single kobold, he should be a level 19 sorcerer (which means he has access to some very nasty spells and will be able to cast them several times <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p>But I would prefer sending a group of kobolds. </p><p></p><p>Hmm, once we encountered a kobold in a typical room. He hided in one corner, while casting a Ghost Sound on the the opposite corner. We used Detect Magic to locate the kobold (thinking he was invisible) and ganged up at his site. When most of our characters reached the corner and attacked the Ghost Sound, he threw an Cone of Cold at us... very dangerous.</p><p>A few rounds later the positons where changed - him using shield and mage armor it was very difficult to hit the kobold, and unfortunately, the kobold was able to send a second Cone of Cold, nearly killing the Druid and killing the fighter/rogue (who rolled a 1 on his reflex save ...)</p><p></p><p>I believe our character levels were 5 to 7 then, and the kobold was 10 to 12th level then... </p><p>But maybe you got an idea...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 37300, member: 710"] Hmm. Give them some sorcerer and/or rogue levels. They will become very nasty... Remember that to make an encounter "challenging" for PCs it must have an Encounter Level of 4 levels their average Level. If you want to use a single kobold, he should be a level 19 sorcerer (which means he has access to some very nasty spells and will be able to cast them several times :) ) But I would prefer sending a group of kobolds. Hmm, once we encountered a kobold in a typical room. He hided in one corner, while casting a Ghost Sound on the the opposite corner. We used Detect Magic to locate the kobold (thinking he was invisible) and ganged up at his site. When most of our characters reached the corner and attacked the Ghost Sound, he threw an Cone of Cold at us... very dangerous. A few rounds later the positons where changed - him using shield and mage armor it was very difficult to hit the kobold, and unfortunately, the kobold was able to send a second Cone of Cold, nearly killing the Druid and killing the fighter/rogue (who rolled a 1 on his reflex save ...) I believe our character levels were 5 to 7 then, and the kobold was 10 to 12th level then... But maybe you got an idea... [/QUOTE]
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