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Unconverted Ravenloft creatures
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<blockquote data-quote="Mangrum" data-source="post: 2847907" data-attributes="member: 3960"><p>Lords of Madness.</p><p></p><p></p><p></p><p>These monsters have been converted to 3.X, though sadly I can't say without needing (sometimes extensive) errata.</p><p></p><ul> <li data-xf-list-type="ul">Leech, Magical: It's in Denizens of Darkness/Dread under "Leech, Witchbane."</li> <li data-xf-list-type="ul">Doppelganger Plant, Podling: It's in Denizens of Darkness/Dread under "Plant, Dread" as part of the doppelganger plant description. They don't have a full stack block, admittedly.</li> <li data-xf-list-type="ul">Mummy, Greater: Take your pick: the greater mummy from the Monster Manual or the 4th- or 5th-rank ancient dead templates in Ravenloft 3rd Edition and/or Denizens of Dread.</li> </ul><p></p><p></p><p></p><p>These creatures <em>did</em> appear in 3.X Ravenloft books, but they weren't direct "conversions" exactly. The pseudofamiliar and obedient were each translated into a simple rule or two (think of them as "micro-templates," and the Wishing Imp became a cursed greater artifact. Lost ones (and, basically, madmen) are now both incorporated into the Madness saves rules.</p><p></p><p>The evil treant is in Denizens of Darkness/Dread in the "Dread Treant" sidebar under "Plant, Dread." (This is because, in 3rd edition as it was in 2nd, a dread/evil treant differs mechanically from the standard Monster Manual treant solely by its alignment.)</p><p></p><p>The dream stalker is in Denizens of Darkness/Dread under "Bastellus (Dream Stalker)."</p><p></p><p>The psionic lich is in the Ravenloft Dungeon Master's Guide under "Psilich."</p><p></p><p></p><p></p><p>Having gone through all of these monsters with a fine-toothed comb, I can assure you these are already-converted monsters with the most minor of rules tweaks.</p><p></p><ul> <li data-xf-list-type="ul">Undead Familiar: Apply the corporeal undead template of your choice to your familiar.</li> <li data-xf-list-type="ul"> Insectoids: Apply the skeleton template to the giant insect of your choice.</li> </ul><p></p><p></p><p></p><p>Yep, these were never converted in print and I don't have conversions handy either. (As a note, the Abbers are really just humans who don't dream.)</p><p></p><p></p><p></p><p>I happen to be sitting on conversions of these monsters, but due to a host of issues I don't think I'm at liberty to release them, sadly enough.</p></blockquote><p></p>
[QUOTE="Mangrum, post: 2847907, member: 3960"] Lords of Madness. These monsters have been converted to 3.X, though sadly I can't say without needing (sometimes extensive) errata. [list][*]Leech, Magical: It's in Denizens of Darkness/Dread under "Leech, Witchbane." [*]Doppelganger Plant, Podling: It's in Denizens of Darkness/Dread under "Plant, Dread" as part of the doppelganger plant description. They don't have a full stack block, admittedly. [*]Mummy, Greater: Take your pick: the greater mummy from the Monster Manual or the 4th- or 5th-rank ancient dead templates in Ravenloft 3rd Edition and/or Denizens of Dread.[/list] These creatures [i]did[/i] appear in 3.X Ravenloft books, but they weren't direct "conversions" exactly. The pseudofamiliar and obedient were each translated into a simple rule or two (think of them as "micro-templates," and the Wishing Imp became a cursed greater artifact. Lost ones (and, basically, madmen) are now both incorporated into the Madness saves rules. The evil treant is in Denizens of Darkness/Dread in the "Dread Treant" sidebar under "Plant, Dread." (This is because, in 3rd edition as it was in 2nd, a dread/evil treant differs mechanically from the standard Monster Manual treant solely by its alignment.) The dream stalker is in Denizens of Darkness/Dread under "Bastellus (Dream Stalker)." The psionic lich is in the Ravenloft Dungeon Master's Guide under "Psilich." Having gone through all of these monsters with a fine-toothed comb, I can assure you these are already-converted monsters with the most minor of rules tweaks. [list][*]Undead Familiar: Apply the corporeal undead template of your choice to your familiar. [*] Insectoids: Apply the skeleton template to the giant insect of your choice.[/list] Yep, these were never converted in print and I don't have conversions handy either. (As a note, the Abbers are really just humans who don't dream.) I happen to be sitting on conversions of these monsters, but due to a host of issues I don't think I'm at liberty to release them, sadly enough. [/QUOTE]
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