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Undead Hunter Feat
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<blockquote data-quote="CrusadeDave" data-source="post: 1422052" data-attributes="member: 6716"><p>I am DMing a 3 person group without a straight fighter or a Cleric, and am looking for something to give the party a fighting chance in Melee against Undead. We have a Druid 7, a Clr3/Wiz3/Mystic Theurge 1 and a Rogue 6/Barbarian 1. Every once and a while, I float some NPC's in and out of the party to balance them up a bit for whatever trial they'll be facing. But let's be honest, their fatality rate is a bit higher than the PC's.</p><p></p><p>I would like to create a feat to allow for some enhanced melee proficiency against undead. I was thinking of the following:</p><p></p><p>Undead Hunter: Prereq: Favored Enemy: Undead; and either Improved Critical/Weapon and/or Sneak Attack +4d6.</p><p></p><p>Benefits: When using a weapon enhanced to face undead (Bane:Undead, Ghost Touch, Disrupting, Holy), you are able to ignore the Undead ability to be immune to either Sneak Attack Damage, if your sneak attack damage is +4d6 or better, and/or Critical Hits, if you are using a weapon you have the Improved Critical feat for.</p><p></p><p>Does that seem balanced? Overpowered? Or worth taking?</p></blockquote><p></p>
[QUOTE="CrusadeDave, post: 1422052, member: 6716"] I am DMing a 3 person group without a straight fighter or a Cleric, and am looking for something to give the party a fighting chance in Melee against Undead. We have a Druid 7, a Clr3/Wiz3/Mystic Theurge 1 and a Rogue 6/Barbarian 1. Every once and a while, I float some NPC's in and out of the party to balance them up a bit for whatever trial they'll be facing. But let's be honest, their fatality rate is a bit higher than the PC's. I would like to create a feat to allow for some enhanced melee proficiency against undead. I was thinking of the following: Undead Hunter: Prereq: Favored Enemy: Undead; and either Improved Critical/Weapon and/or Sneak Attack +4d6. Benefits: When using a weapon enhanced to face undead (Bane:Undead, Ghost Touch, Disrupting, Holy), you are able to ignore the Undead ability to be immune to either Sneak Attack Damage, if your sneak attack damage is +4d6 or better, and/or Critical Hits, if you are using a weapon you have the Improved Critical feat for. Does that seem balanced? Overpowered? Or worth taking? [/QUOTE]
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