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<blockquote data-quote="Voadam" data-source="post: 6574132" data-attributes="member: 2209"><p><strong>Complete Guide to Vampires</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/3126/Complete-Guide-to-Vampires?affiliate_id=17596" target="_blank">Complete Guide to Vampires</a></p><p>3.5</p><p><strong>Inferno Vampire:</strong> The first inferno vampire was created unintentionally. A terrible curse was cast upon a vampire, turning all of him – except his blood – into stone before he was hurled into a lava flow. Somehow he survived, becoming the first inferno vampire. That first inferno vampire was able to create more of his kind, and a new and violent type of vampire appeared.</p><p>Must drink the blood of a dragon, preferably red, while already a vampire or just prior to being turned into a vampire by another inferno vampire who has the create spawn ability. Creatures with the cold subtype cannot become inferno vampires (attempts are fatal).</p><p>If a humanoid or monstrous humanoid slain by an inferno vampire’s energy drain was a sorcerer, or had ever consumed dragon’s blood, he rises from his ashes as an inferno vampire after 1d4 days.</p><p><strong>Lymphatic Vampire:</strong> About one in a thousand vampires that drinks blood can become a lymphatic vampire. Of these, most continue to drink blood, but those that switch to lymphatic fluids only transform into lymphatic vampires.</p><p>The character must be turned into a vampire by another lymphatic vampire who has the create spawn ability, or be one of the few naturally occurring mutations.</p><p>A lymphatic vampire’s spawn are also lymphatic vampires.</p><p><strong>Magebane Vampire:</strong> Magebane vampires come into existence when powerful magic users become vampires.</p><p>The character must be turned into a vampire by another magebane vampire who has the create spawn ability.</p><p>If a magebane vampire drains a humanoid or monstrous humanoid of all spell slots or psionic power points, the victim’s Intelligence immediately drops to 0. He returns as a magebane vampire with 0 race levels after 1d4 days. (A creature without spellcasting or psionic ability cannot become a magebane vampire.)</p><p><strong>Moglet Vampire:</strong> Like lymphatic vampires, moglets are created when a standard vampire or moglet uses the create spawn ability on someone who meets the requirements.</p><p>A moglet vampire who has the create spawn ability must slay the character. Before death the character must have experienced some extreme emotional trauma that has left them emotionally damaged.</p><p>If a moglet drains a humanoid or monstrous humanoid’s Charisma to 0 or lower, and slays the victim, he returns as a moglet vampire with 0 race levels after 1d4 days.</p><p><strong>Sukko Vampire:</strong> The character must be turned into a vampire by another sukko vampire who has the create spawn ability. Creatures with the fire subtype cannot become sukko vampires (attempts are fatal).</p><p>If a sukko vampire drains a humanoid or monstrous humanoid’s Strength to 0 or lower, and then slays them by freezing them in ice, the victim returns as an sukko vampire with 0 race levels after 1d4 days.</p><p></p><p><strong>Vampire:</strong> The vampire is a powerful undead monster that spawns its own followers from living humans.</p><p>Veldrane mold vampires spawn others of their kind, but a small fraction of their spawn are mutants: They are standard vampires.</p><p>When a creature that breathed in a Veldrane vampire's spores is slain by a Veldrane mold vampire, it will rise in 6 days as a new Veldrane mold vampire. There is a 1% chance that it will rise as a standard vampire instead of a Veldrane mold vampire.</p></blockquote><p></p>
[QUOTE="Voadam, post: 6574132, member: 2209"] [b]Complete Guide to Vampires[/b] [URL="http://www.drivethrurpg.com/product/3126/Complete-Guide-to-Vampires?affiliate_id=17596"]Complete Guide to Vampires[/URL] 3.5 [b]Inferno Vampire:[/b] The first inferno vampire was created unintentionally. A terrible curse was cast upon a vampire, turning all of him – except his blood – into stone before he was hurled into a lava flow. Somehow he survived, becoming the first inferno vampire. That first inferno vampire was able to create more of his kind, and a new and violent type of vampire appeared. Must drink the blood of a dragon, preferably red, while already a vampire or just prior to being turned into a vampire by another inferno vampire who has the create spawn ability. Creatures with the cold subtype cannot become inferno vampires (attempts are fatal). If a humanoid or monstrous humanoid slain by an inferno vampire’s energy drain was a sorcerer, or had ever consumed dragon’s blood, he rises from his ashes as an inferno vampire after 1d4 days. [b]Lymphatic Vampire:[/b] About one in a thousand vampires that drinks blood can become a lymphatic vampire. Of these, most continue to drink blood, but those that switch to lymphatic fluids only transform into lymphatic vampires. The character must be turned into a vampire by another lymphatic vampire who has the create spawn ability, or be one of the few naturally occurring mutations. A lymphatic vampire’s spawn are also lymphatic vampires. [b]Magebane Vampire:[/b] Magebane vampires come into existence when powerful magic users become vampires. The character must be turned into a vampire by another magebane vampire who has the create spawn ability. If a magebane vampire drains a humanoid or monstrous humanoid of all spell slots or psionic power points, the victim’s Intelligence immediately drops to 0. He returns as a magebane vampire with 0 race levels after 1d4 days. (A creature without spellcasting or psionic ability cannot become a magebane vampire.) [b]Moglet Vampire:[/b] Like lymphatic vampires, moglets are created when a standard vampire or moglet uses the create spawn ability on someone who meets the requirements. A moglet vampire who has the create spawn ability must slay the character. Before death the character must have experienced some extreme emotional trauma that has left them emotionally damaged. If a moglet drains a humanoid or monstrous humanoid’s Charisma to 0 or lower, and slays the victim, he returns as a moglet vampire with 0 race levels after 1d4 days. [b]Sukko Vampire:[/b] The character must be turned into a vampire by another sukko vampire who has the create spawn ability. Creatures with the fire subtype cannot become sukko vampires (attempts are fatal). If a sukko vampire drains a humanoid or monstrous humanoid’s Strength to 0 or lower, and then slays them by freezing them in ice, the victim returns as an sukko vampire with 0 race levels after 1d4 days. [b]Vampire:[/b] The vampire is a powerful undead monster that spawns its own followers from living humans. Veldrane mold vampires spawn others of their kind, but a small fraction of their spawn are mutants: They are standard vampires. When a creature that breathed in a Veldrane vampire's spores is slain by a Veldrane mold vampire, it will rise in 6 days as a new Veldrane mold vampire. There is a 1% chance that it will rise as a standard vampire instead of a Veldrane mold vampire. [/QUOTE]
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