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<blockquote data-quote="Voadam" data-source="post: 6787090" data-attributes="member: 2209"><p><strong>Monster Manual II</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/17005/Monster-Manual-II-1e?affiliate_id=17596" target="_blank">Monster Manual II</a></p><p>1e</p><p><strong>Demilich:</strong> Over centuries the lich form decays, and the evil soul roams strange planes unknown to even the wisest of sages. This remaining soul is a demilich.</p><p><strong>Haunt:</strong> A haunt is the restless spirit of a person who died leaving a vital task unfinished.</p><p><strong>Zombie Juju:</strong> Juju zombies are created by magic-users who drain all life levels from humans or man-sized humanoids by means of an energy drain spell (q.v.).</p><p><strong>Zombie Monster:</strong> Monster zombies are the animated corpses of huge humanoid monsters such as bugbears, giants, etc. They are typically the creatures of evil natured clerics or magic-users who create and control them.</p><p></p><p><strong>Ghoul:</strong> A Nabassu's death stealing requires the victim to save vs. death magic or become a ghast (or a ghoul if the victim is demihuman or humanoid).</p><p><strong>Ghast:</strong> A Nabassu's death stealing requires the victim to save vs. death magic or become a ghast (or a ghoul if the victim is demihuman or humanoid).</p><p><strong>Lich:</strong> A lich (q.v.) is a human magic-user and/or cleric of surpassing evil who has taken the steps necessary to preserve its life force after death.</p><p><strong>Shadow:</strong> Nabassu are able to bestow the stolen death from their death stealing upon anyone who fails to save vs. death magic, killing that individual instantly. The victim so slain becomes a shadow (unless he or she has already been subjected to death stealing) and is doomed to serve the nabassu whenever called. This doom can be avoided through exorcism of the corpse (with or without restoration of life.)</p></blockquote><p></p>
[QUOTE="Voadam, post: 6787090, member: 2209"] [b]Monster Manual II[/b] [URL="www.drivethrurpg.com/product/17005/Monster-Manual-II-1e?affiliate_id=17596"]Monster Manual II[/URL] 1e [b]Demilich:[/b] Over centuries the lich form decays, and the evil soul roams strange planes unknown to even the wisest of sages. This remaining soul is a demilich. [b]Haunt:[/b] A haunt is the restless spirit of a person who died leaving a vital task unfinished. [b]Zombie Juju:[/b] Juju zombies are created by magic-users who drain all life levels from humans or man-sized humanoids by means of an energy drain spell (q.v.). [b]Zombie Monster:[/b] Monster zombies are the animated corpses of huge humanoid monsters such as bugbears, giants, etc. They are typically the creatures of evil natured clerics or magic-users who create and control them. [b]Ghoul:[/b] A Nabassu's death stealing requires the victim to save vs. death magic or become a ghast (or a ghoul if the victim is demihuman or humanoid). [b]Ghast:[/b] A Nabassu's death stealing requires the victim to save vs. death magic or become a ghast (or a ghoul if the victim is demihuman or humanoid). [b]Lich:[/b] A lich (q.v.) is a human magic-user and/or cleric of surpassing evil who has taken the steps necessary to preserve its life force after death. [b]Shadow:[/b] Nabassu are able to bestow the stolen death from their death stealing upon anyone who fails to save vs. death magic, killing that individual instantly. The victim so slain becomes a shadow (unless he or she has already been subjected to death stealing) and is doomed to serve the nabassu whenever called. This doom can be avoided through exorcism of the corpse (with or without restoration of life.) [/QUOTE]
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