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<blockquote data-quote="Voadam" data-source="post: 6808172" data-attributes="member: 2209"><p><strong>Spellbound</strong></p><p></p><p><a href="https://www.drivethrurpg.com/product/216643/Spellbound-2e?affiliate_id=17596" target="_blank">Spellbound</a></p><p>2e</p><p><strong>Dread Warrior:</strong> Dread warriors are enhanced undead created by the Thayan Zulkir of Necromancy, Szass Tam. Similar to zombies, dread warriors must be created immediately after death so that they retain at least minimal intelligence. They must be created from the body of a fighter of at least 4th level, dead for less than a day.</p><p><em>Animate Dread Warrior</em> spell.</p><p></p><p><strong>Ghoul:</strong> <em>Unlife</em> spell.</p><p><strong>Skeleton:</strong> <em>Unlife</em> spell.</p><p><strong>Wight:</strong> <em>Unlife</em> spell.</p><p><strong>Wraith:</strong> <em>Unlife</em> spell.</p><p><strong>Zombie:</strong> <em>Unlife</em> spell.</p><p></p><p>Animate Dread Warrior</p><p>(Necromancy)</p><p>Range: Touch</p><p>Components: V,S,M</p><p>Duration: Permanent</p><p>Casting Time: 1 turn</p><p>Area of Effect: One creature</p><p>Saving Throw: None</p><p>This spell creates an undead creature known as a dread warrior.</p><p>The spell requires the corpse of a fighter of at least 4th level who has been dead for less than one full day. After casting, the corpse rises as a dread warrior under the control of the spell's caster.</p><p></p><p>Unlife</p><p>(Necromancy)</p><p>Range: Touch</p><p>Components: V,S,M</p><p>Duration: Permanent</p><p>Casting Time: 8</p><p>Area of Effect: One creature</p><p>Saving Throw: Negates</p><p>Used only by evil wizards, this spell enables the caster to transform a single victim into an undead creature under his or her control. The caster touches the subject, who must then save vs. death magic. If the save fails, the subject instantly dies and is transformed into an undead creature under the control of the caster.</p><p>The exact type of undead depends upon the level of the victim. Individuals of levels 1-3 become skeletons (50%) or zombies (50%). Those of levels 4-6 become ghouls, those of levels 7-8 become wights, and those of level 9 or higher become wraiths.</p><p>Using this spell, the caster can control a number of undead creatures equal to his or her level.</p><p>The material component of this spell is dirt from a freshly dug grave.</p></blockquote><p></p>
[QUOTE="Voadam, post: 6808172, member: 2209"] [b]Spellbound[/b] [URL=https://www.drivethrurpg.com/product/216643/Spellbound-2e?affiliate_id=17596]Spellbound[/URL] 2e [b]Dread Warrior:[/b] Dread warriors are enhanced undead created by the Thayan Zulkir of Necromancy, Szass Tam. Similar to zombies, dread warriors must be created immediately after death so that they retain at least minimal intelligence. They must be created from the body of a fighter of at least 4th level, dead for less than a day. [i]Animate Dread Warrior[/i] spell. [b]Ghoul:[/b] [i]Unlife[/i] spell. [b]Skeleton:[/b] [i]Unlife[/i] spell. [b]Wight:[/b] [i]Unlife[/i] spell. [b]Wraith:[/b] [i]Unlife[/i] spell. [b]Zombie:[/b] [i]Unlife[/i] spell. Animate Dread Warrior (Necromancy) Range: Touch Components: V,S,M Duration: Permanent Casting Time: 1 turn Area of Effect: One creature Saving Throw: None This spell creates an undead creature known as a dread warrior. The spell requires the corpse of a fighter of at least 4th level who has been dead for less than one full day. After casting, the corpse rises as a dread warrior under the control of the spell's caster. Unlife (Necromancy) Range: Touch Components: V,S,M Duration: Permanent Casting Time: 8 Area of Effect: One creature Saving Throw: Negates Used only by evil wizards, this spell enables the caster to transform a single victim into an undead creature under his or her control. The caster touches the subject, who must then save vs. death magic. If the save fails, the subject instantly dies and is transformed into an undead creature under the control of the caster. The exact type of undead depends upon the level of the victim. Individuals of levels 1-3 become skeletons (50%) or zombies (50%). Those of levels 4-6 become ghouls, those of levels 7-8 become wights, and those of level 9 or higher become wraiths. Using this spell, the caster can control a number of undead creatures equal to his or her level. The material component of this spell is dirt from a freshly dug grave. [/QUOTE]
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