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<blockquote data-quote="Voadam" data-source="post: 6867199" data-attributes="member: 2209"><p><strong>Tome of Monsters</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/91432/PFRPG-Tome-of-Monsters?affiliate_id=17596" target="_blank">Tome of Monsters</a></p><p>Pathfinder 1e</p><p><strong>Apparition:</strong> An apparition is a ghostly visage of someone who died while in the midst of crippling fear.</p><p>Apparitions often arise from those who were tortured and executed, from those who were chased before being slain, from women who were raped before being murdered or from soldiers who turned cowardly on the battlefield.</p><p>Apparitions commonly come into existence in areas inhabited by much more powerful undead, such as vampires and liches.</p><p><strong>Bhoot:</strong> A bhoot was a person who, in life, was wrongfully executed, or driven to commit suicide when they would not have otherwise done so. Because of this wrong, the individual has become a self-aware undead creature, rising from the grave a year after their death.</p><p>On the Indian subcontinent, bhoot is generally used in modern literature to refer to a type of ghost that arises when someone dies a very violent death or leaves behind unfinished business.</p><p><strong>Chindi:</strong> A humanoid of 4 HD or more that is slain by a chindi becomes a chindi in 1d3 days.</p><p>A powerful humanoid that is slain by a chindi will rise as one in 1d3 days unless the slain individual is resurrected, reincarnated, or the remains are buried in a blessed grave sprinkled with holy water.</p><p><strong>Drekavac:</strong> The drekavac (often called simply “the screamer”) is an undead creatures risen from a child that died of violence or neglect before its fifth birthday.</p><p><strong>Nightmarcher:</strong> A humanoid slain by a nightmarcher becomes a nightmarcher the following night.</p><p>The cursed spirits of fallen soldiers.</p><p><strong>Rusalka:</strong> A humanoid child of either sex or an adult female humanoid slain by a rusalka becomes a rusalka the following night. Adult male humanoids and all other creatures slain by a rusalka do not rise as rusalka.</p><p>Rusalka are the spirits of women and children who died by drowning. No one knows why men who die in the same manner do not become rusalka, but there are no documented males other than children.</p><p>Not every woman who drowns will become rusalka, nor every child.</p><p><strong>Scarecrow:</strong> Whenever starvation takes a person, he can rise as a scarecrow if not blessed and buried quickly. Luckily, they do not create spawn when they kill others. They can also be raised by necromancers or evil priests from the bodies of those who died of starvation.</p><p><strong>Scarecrow Wastrel:</strong> These undead can create spawn from those they bite but do not consume. Wastrels are much rarer than common scarecrows and said to come into existence only when a powerful necromancer’s magic is combined with the purposeful starvation of victims.</p><p>Wasting Disease: Bite—injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based. A humanoid who dies of wasting disease rises as a wastrel the next night.</p><p><strong>Ziburnis:</strong> Every time a ziburinis is hit in combat, the phosphorescent moss covering its skeleton releases a cloud of bright green spores, which coat anyone within five feet of the ziburinis. Those coated with the spores must make a DC 12 Fortitude save or the spores attach, sending tendrils into the victim’s flesh. Once this happens, the victim takes 1d3 Strength and 1d3 Constitution damage each round the spores remain until the victim dies. Once the spores are set they can only be removed with a remove disease spell or by burning them off (and the infected victim suffers 2d4 fire damage in the process). The victim then rises the next night as a ziburinis.</p><p>Ziburinis are a hideous form of skeletal undead covered in phosphorescent moss-like plant life. The moss releases deadly spores that attach to a victim and eat the flesh away, and the victim then rises as a ziburinis the next night.</p><p>“Ziburinis” is an acquired template that can be added to any corporeal creature (other than an undead) that has a skeletal system and a minimum Intelligence of 3.</p></blockquote><p></p>
[QUOTE="Voadam, post: 6867199, member: 2209"] [b]Tome of Monsters[/b] [URL=http://www.drivethrurpg.com/product/91432/PFRPG-Tome-of-Monsters?affiliate_id=17596]Tome of Monsters[/URL] Pathfinder 1e [b]Apparition:[/b] An apparition is a ghostly visage of someone who died while in the midst of crippling fear. Apparitions often arise from those who were tortured and executed, from those who were chased before being slain, from women who were raped before being murdered or from soldiers who turned cowardly on the battlefield. Apparitions commonly come into existence in areas inhabited by much more powerful undead, such as vampires and liches. [b]Bhoot:[/b] A bhoot was a person who, in life, was wrongfully executed, or driven to commit suicide when they would not have otherwise done so. Because of this wrong, the individual has become a self-aware undead creature, rising from the grave a year after their death. On the Indian subcontinent, bhoot is generally used in modern literature to refer to a type of ghost that arises when someone dies a very violent death or leaves behind unfinished business. [b]Chindi:[/b] A humanoid of 4 HD or more that is slain by a chindi becomes a chindi in 1d3 days. A powerful humanoid that is slain by a chindi will rise as one in 1d3 days unless the slain individual is resurrected, reincarnated, or the remains are buried in a blessed grave sprinkled with holy water. [b]Drekavac:[/b] The drekavac (often called simply “the screamer”) is an undead creatures risen from a child that died of violence or neglect before its fifth birthday. [b]Nightmarcher:[/b] A humanoid slain by a nightmarcher becomes a nightmarcher the following night. The cursed spirits of fallen soldiers. [b]Rusalka:[/b] A humanoid child of either sex or an adult female humanoid slain by a rusalka becomes a rusalka the following night. Adult male humanoids and all other creatures slain by a rusalka do not rise as rusalka. Rusalka are the spirits of women and children who died by drowning. No one knows why men who die in the same manner do not become rusalka, but there are no documented males other than children. Not every woman who drowns will become rusalka, nor every child. [b]Scarecrow:[/b] Whenever starvation takes a person, he can rise as a scarecrow if not blessed and buried quickly. Luckily, they do not create spawn when they kill others. They can also be raised by necromancers or evil priests from the bodies of those who died of starvation. [b]Scarecrow Wastrel:[/b] These undead can create spawn from those they bite but do not consume. Wastrels are much rarer than common scarecrows and said to come into existence only when a powerful necromancer’s magic is combined with the purposeful starvation of victims. Wasting Disease: Bite—injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based. A humanoid who dies of wasting disease rises as a wastrel the next night. [b]Ziburnis:[/b] Every time a ziburinis is hit in combat, the phosphorescent moss covering its skeleton releases a cloud of bright green spores, which coat anyone within five feet of the ziburinis. Those coated with the spores must make a DC 12 Fortitude save or the spores attach, sending tendrils into the victim’s flesh. Once this happens, the victim takes 1d3 Strength and 1d3 Constitution damage each round the spores remain until the victim dies. Once the spores are set they can only be removed with a remove disease spell or by burning them off (and the infected victim suffers 2d4 fire damage in the process). The victim then rises the next night as a ziburinis. Ziburinis are a hideous form of skeletal undead covered in phosphorescent moss-like plant life. The moss releases deadly spores that attach to a victim and eat the flesh away, and the victim then rises as a ziburinis the next night. “Ziburinis” is an acquired template that can be added to any corporeal creature (other than an undead) that has a skeletal system and a minimum Intelligence of 3. [/QUOTE]
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