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<blockquote data-quote="Voadam" data-source="post: 7140673" data-attributes="member: 2209"><p><strong>Secrets of Skelos</strong></p><p></p><p>Secrets of Skelos</p><p>Conan d20 2e</p><p><strong>Risen Dead:</strong> <em>Legions of the Dead</em> spell.</p><p><strong>Vampire:</strong> <em>Vampire Transformation</em> spell.</p><p><strong>Sorcerous Mummy:</strong> ‘Sorcerous Mummy’ is an acquired template that can be applied to any humanoid creature.</p><p>Often, the price of a demonic pact with one of the lords of Hell is the sorcerer’s own corrupt soul. Those wishing to stave off this hideous doom sometimes give up their very humanity by transforming themselves into undead horrors. The prospective Master of Death’s body must be ritually mummified (see page 96), and then the sorcerer’s soul must be placed in this preserved vessel. A sorcerer’s soul can be drawn back using the heart of Ahriman, or by the blessing of the demon who possesses the soul. Other rituals are said to have similar effects.</p><p>If the Master of Death is successful in his necromantic endeavours, then he has managed to lock his soul into a prison of eternally rotting flesh. He is a walking mummy, a withered horror that provokes revulsion and fear in all who look upon him.</p><p><strong>Mummy of Ahriman:</strong> ‘Mummies of Ahriman’ are especially powerful sorcerous mummies, created using the Heart of Ahriman.</p><p><strong>Xaltotun Mummy of Ahriman Acheronian Scholar 20:</strong> He knows he has been restored to life by the magic of Orastes and the heart of Ahriman; but he does not seem to have realised yet that he is no longer even faintly human.</p><p></p><p>Legions of the Dead</p><p>Power Point Cost: 2 per 5 Corpses</p><p>Components: V, S, F</p><p>Casting Time: 1 full round</p><p>Range: Close (25 ft. + 5 ft. per level)</p><p>Targets: Up to fi ve corpses/level</p><p>Duration: Concentration + 1d6 Hours</p><p>Saving Throw: None</p><p>Prerequisites: Magic attack bonus +4, raise corpse. This spell works as a more powerful version of raise corpse, allowing a veritable army of the undead to rise and work for the sorcerer. The undead follow the sorcerer’s verbal commands until the spell expires, when the undead become lifeless corpses again.</p><p>Focus: The focus for this spell is a ceremonial tool of command worth at least 200 silver pieces – a crown, a whip of golden thread, a bejewelled sceptre or some other item.</p><p></p><p>Vampire Transformation</p><p>Power Point Cost: 20</p><p>Components: V, S, M, XP</p><p>Casting Time: 1 day</p><p>Range: Personal</p><p>Target: Self</p><p>Duration: Instantaneous</p><p>Saving Throw: None</p><p>Prerequisites: Ritual Sacrifice, Tortured Sacrifice, Permanent Sorcery, magic attack bonus +7, witch’s vigour, demonic pact.</p><p>Perform (ritual) check: DC 30.</p><p>This spell transforms the sorcerer into a vampire (see Conan the Roleplaying Game, page 389) if he makes a successful Perform (ritual) check at DC 30. If the check fails, so does the spell; the sacrifice is wasted. If the check succeeds he must immediately make a Corruption save (DC 30) or gain 1 point of Corruption. A sorcerer transformed into a vampire by this spell must drink human blood at least once per week, or become fatigued (-2 to Strength and Dexterity, may not run) and unable to be healed by any means (including the use of his fast healing special quality) until he drinks human blood once more.</p><p>Material Components: One human, who is sacrificed by being tortured to death during the casting of the spell. The sorcerer drinks the human’s blood. Also, various incenses, oils, and candles to a total value of 6,000 silver pieces are consumed when casting the spell.</p><p>Experience Point Cost: 75,000 XP. For the purpose of vampire transformation a sorcerer can sacrifice enough XP to lose levels. The transition to undead status will strip him of a lot of the power he is used to.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7140673, member: 2209"] [b]Secrets of Skelos[/b] Secrets of Skelos Conan d20 2e [b]Risen Dead:[/b] [i]Legions of the Dead[/i] spell. [b]Vampire:[/b] [i]Vampire Transformation[/i] spell. [b]Sorcerous Mummy:[/b] ‘Sorcerous Mummy’ is an acquired template that can be applied to any humanoid creature. Often, the price of a demonic pact with one of the lords of Hell is the sorcerer’s own corrupt soul. Those wishing to stave off this hideous doom sometimes give up their very humanity by transforming themselves into undead horrors. The prospective Master of Death’s body must be ritually mummified (see page 96), and then the sorcerer’s soul must be placed in this preserved vessel. A sorcerer’s soul can be drawn back using the heart of Ahriman, or by the blessing of the demon who possesses the soul. Other rituals are said to have similar effects. If the Master of Death is successful in his necromantic endeavours, then he has managed to lock his soul into a prison of eternally rotting flesh. He is a walking mummy, a withered horror that provokes revulsion and fear in all who look upon him. [b]Mummy of Ahriman:[/b] ‘Mummies of Ahriman’ are especially powerful sorcerous mummies, created using the Heart of Ahriman. [b]Xaltotun Mummy of Ahriman Acheronian Scholar 20:[/b] He knows he has been restored to life by the magic of Orastes and the heart of Ahriman; but he does not seem to have realised yet that he is no longer even faintly human. Legions of the Dead Power Point Cost: 2 per 5 Corpses Components: V, S, F Casting Time: 1 full round Range: Close (25 ft. + 5 ft. per level) Targets: Up to fi ve corpses/level Duration: Concentration + 1d6 Hours Saving Throw: None Prerequisites: Magic attack bonus +4, raise corpse. This spell works as a more powerful version of raise corpse, allowing a veritable army of the undead to rise and work for the sorcerer. The undead follow the sorcerer’s verbal commands until the spell expires, when the undead become lifeless corpses again. Focus: The focus for this spell is a ceremonial tool of command worth at least 200 silver pieces – a crown, a whip of golden thread, a bejewelled sceptre or some other item. Vampire Transformation Power Point Cost: 20 Components: V, S, M, XP Casting Time: 1 day Range: Personal Target: Self Duration: Instantaneous Saving Throw: None Prerequisites: Ritual Sacrifice, Tortured Sacrifice, Permanent Sorcery, magic attack bonus +7, witch’s vigour, demonic pact. Perform (ritual) check: DC 30. This spell transforms the sorcerer into a vampire (see Conan the Roleplaying Game, page 389) if he makes a successful Perform (ritual) check at DC 30. If the check fails, so does the spell; the sacrifice is wasted. If the check succeeds he must immediately make a Corruption save (DC 30) or gain 1 point of Corruption. A sorcerer transformed into a vampire by this spell must drink human blood at least once per week, or become fatigued (-2 to Strength and Dexterity, may not run) and unable to be healed by any means (including the use of his fast healing special quality) until he drinks human blood once more. Material Components: One human, who is sacrificed by being tortured to death during the casting of the spell. The sorcerer drinks the human’s blood. Also, various incenses, oils, and candles to a total value of 6,000 silver pieces are consumed when casting the spell. Experience Point Cost: 75,000 XP. For the purpose of vampire transformation a sorcerer can sacrifice enough XP to lose levels. The transition to undead status will strip him of a lot of the power he is used to. [/QUOTE]
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