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<blockquote data-quote="Voadam" data-source="post: 7191740" data-attributes="member: 2209"><p><strong>Chimera Roleplaying Game Core Rules</strong></p><p></p><p>Chimera Roleplaying Game Core Rules</p><p>Chimera</p><p><strong>Undead:</strong> Undead are once-living creatures animated by spiritual or supernatural forces.</p><p><strong>Ghast:</strong> Like ghouls, ghasts possess a paralysing touch (treat as 2nd-level Divine power, hold person), and their filthy claws can inflict disease (STR 18 or Dmg 2d6/day). Those who die of such illness rise as a ghast within 24 hours and are under the control of the ghast who created them.</p><p><em>Create Undead</em> power wield rank 4.</p><p><strong>Ghoul:</strong> The filth and offal of their claws are injected into victims, who risk contracting fever (STR 17 or Dmg 1d6/day). Those who die of fever rise as a ghoul within 24 hours, though they are not under the control of the ghoul that created them.</p><p><em>Create Undead</em> power wield rank 1.</p><p><strong>Mummy:</strong> Mummies are preserved corpses animated via the create undead power.</p><p><em>Create Undead</em> power wield rank 9.</p><p><strong>Skeleton:</strong> Skeletons are the animated bones of dead, mindless automatons created with the animate dead power.</p><p><em>Animate Dead</em> power.</p><p><strong>Wight:</strong> Characters slain by a wight become wights themselves in 1d4 rounds; such unfortunates are under the control of the wight who created them and remain enslaved until its death.</p><p><em>Create Undead</em> power wield rank 7.</p><p><strong>Wraith:</strong> The touch of a wraith drains 1 point of STR from its victim, who dies if his STR drops below –6. Those slain in this manner rise as a wraith within 24 hours, under the control of the wraith that created them.</p><p><em>Create Undead</em> power wield rank 11.</p><p><strong>Zombie:</strong> Zombies are undead, mindless automatons created with the animate dead power.</p><p><em>Animate Dead</em> power.</p><p></p><p>Animate Dead (Necromantic)</p><p>Range: Touch Save: None</p><p>Duration: Instantaneous</p><p>Effect: Creates undead skeletons and zombies</p><p>This power turns the bones or bodies of dead creatures into undead that follow your spoken commands. You are limited to animating skeletons and zombies with this power, and the total hit dice animated cannot exceed twice your Wield rank. Undead that you animate are under your control indefinitely, but you can never control more than 4HD per Wield rank at any one time. If you animate more undead than you can control, only new skeletons and zombies obey your commands; excess undead previously animated become uncontrolled. Undead you animate are limited to simple commands: follow, guard a specific area, attack, etc. Slain skeletons and zombies cannot be re-animated.</p><p></p><p>Create Undead (Necromantic)</p><p>Range: 5”+1”/Wr</p><p>Save: None</p><p>Duration: Instantaneous</p><p>Effect: Create undead creatures</p><p>This power allows you to create undead beings. One undead is created per corpse touched, and the type is based on your Wield rank:</p><p>Table 5.7: Create Undead</p><p>Wield rank Undead Created</p><p>1–3 Ghoul</p><p>4–6 Ghast</p><p>7–8 Wight</p><p>9–10 Mummy</p><p>11+ Wraith</p><p>You may create less powerful undead than your Wield rank allows. Created undead are not automatically under your control, but can be be influenced with the 2nd-level Divine power command undead.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7191740, member: 2209"] [b]Chimera Roleplaying Game Core Rules[/b] Chimera Roleplaying Game Core Rules Chimera [b]Undead:[/b] Undead are once-living creatures animated by spiritual or supernatural forces. [b]Ghast:[/b] Like ghouls, ghasts possess a paralysing touch (treat as 2nd-level Divine power, hold person), and their filthy claws can inflict disease (STR 18 or Dmg 2d6/day). Those who die of such illness rise as a ghast within 24 hours and are under the control of the ghast who created them. [i]Create Undead[/i] power wield rank 4. [b]Ghoul:[/b] The filth and offal of their claws are injected into victims, who risk contracting fever (STR 17 or Dmg 1d6/day). Those who die of fever rise as a ghoul within 24 hours, though they are not under the control of the ghoul that created them. [i]Create Undead[/i] power wield rank 1. [b]Mummy:[/b] Mummies are preserved corpses animated via the create undead power. [i]Create Undead[/i] power wield rank 9. [b]Skeleton:[/b] Skeletons are the animated bones of dead, mindless automatons created with the animate dead power. [i]Animate Dead[/i] power. [b]Wight:[/b] Characters slain by a wight become wights themselves in 1d4 rounds; such unfortunates are under the control of the wight who created them and remain enslaved until its death. [i]Create Undead[/i] power wield rank 7. [b]Wraith:[/b] The touch of a wraith drains 1 point of STR from its victim, who dies if his STR drops below –6. Those slain in this manner rise as a wraith within 24 hours, under the control of the wraith that created them. [i]Create Undead[/i] power wield rank 11. [b]Zombie:[/b] Zombies are undead, mindless automatons created with the animate dead power. [i]Animate Dead[/i] power. Animate Dead (Necromantic) Range: Touch Save: None Duration: Instantaneous Effect: Creates undead skeletons and zombies This power turns the bones or bodies of dead creatures into undead that follow your spoken commands. You are limited to animating skeletons and zombies with this power, and the total hit dice animated cannot exceed twice your Wield rank. Undead that you animate are under your control indefinitely, but you can never control more than 4HD per Wield rank at any one time. If you animate more undead than you can control, only new skeletons and zombies obey your commands; excess undead previously animated become uncontrolled. Undead you animate are limited to simple commands: follow, guard a specific area, attack, etc. Slain skeletons and zombies cannot be re-animated. Create Undead (Necromantic) Range: 5”+1”/Wr Save: None Duration: Instantaneous Effect: Create undead creatures This power allows you to create undead beings. One undead is created per corpse touched, and the type is based on your Wield rank: Table 5.7: Create Undead Wield rank Undead Created 1–3 Ghoul 4–6 Ghast 7–8 Wight 9–10 Mummy 11+ Wraith You may create less powerful undead than your Wield rank allows. Created undead are not automatically under your control, but can be be influenced with the 2nd-level Divine power command undead. [/QUOTE]
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