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<blockquote data-quote="Voadam" data-source="post: 7522351" data-attributes="member: 2209"><p><strong>Dungeon 215</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/166073/Dungeon-215-4e?affiliate_id=17596" target="_blank">Dungeon 215</a></p><p>1e</p><p><strong>Ghost:</strong> The monk who lived here was a cruel murderer of slaves. Characters who search this cell find a loose board under the bed. Pulling it up reveals two small vials (each has one dose of potion of human control) and a small, worm-eaten journal. Much of it is unreadable, though a careful study reveals a depraved and diseased mind that took pleasure in making other people suffer. Page after page catalogues real or imagined slights and how the monk took his revenge for each affront.</p><p><strong>Ghoul:</strong> The well is dangerous. When the monastery was still active, one of the monks had an eye for the young slaves. If they resisted his advances, he would strangle them and toss their bodies down the well. Not all of his victims were dead when he dropped them in, and the few who lived survived by eating the corpses. These unfortunates became ghouls.</p><p><strong>Shadow:</strong> Anyone who broke the rules or stood up to the overseers faced unspeakable torture in this room. The death toll was high, and not all the spirits of those killed here have moved on.</p><p><strong>Son of Kyuss:</strong> ?</p><p><strong>Coffer Corpse:</strong> The last gaoler was so evil and cruel that demons left his soul to rot inside the flesh and spread suffering on the Material Plane.</p><p><strong>Spectre:</strong> When the mines were played out and the priests prepared to abandon the site for more profitable ventures, some of the slaves organized and forced their way into the monastery. They took down the high priest and the high templar before they were all killed. The spirits of these murdered villains linger here as spectres.</p><p></p><p>4e</p><p><strong>Decay Mummy:</strong> ?</p><p><strong>Ragewind:</strong> ?</p><p><strong>Tormenting Ghost:</strong> ?</p><p><strong>Dread Zombie Slayer:</strong> ?</p><p><strong>Coffer Corpse:</strong> The last gaoler was so evil and cruel that demons left his soul to rot inside the flesh and spread suffering on the Material Plane.</p><p><strong>Feasting Zombie:</strong> ?</p><p><strong>Lacedon:</strong> ?</p><p><strong>Rot Grub Zombie:</strong> ?</p><p><strong>Sovereign Wraith:</strong> ?</p><p><strong>Wraith Figment:</strong> When the sovereign wraith kills a humanoid, that humanoid becomes a wraith figment at the start of this wraith’s next turn. The new wraith appears in the space where the humanoid died or in the nearest unoccupied square, and it rolls a new initiative check.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7522351, member: 2209"] [b]Dungeon 215[/b] [URL=http://www.drivethrurpg.com/product/166073/Dungeon-215-4e?affiliate_id=17596]Dungeon 215[/URL] 1e [b]Ghost:[/b] The monk who lived here was a cruel murderer of slaves. Characters who search this cell find a loose board under the bed. Pulling it up reveals two small vials (each has one dose of potion of human control) and a small, worm-eaten journal. Much of it is unreadable, though a careful study reveals a depraved and diseased mind that took pleasure in making other people suffer. Page after page catalogues real or imagined slights and how the monk took his revenge for each affront. [b]Ghoul:[/b] The well is dangerous. When the monastery was still active, one of the monks had an eye for the young slaves. If they resisted his advances, he would strangle them and toss their bodies down the well. Not all of his victims were dead when he dropped them in, and the few who lived survived by eating the corpses. These unfortunates became ghouls. [b]Shadow:[/b] Anyone who broke the rules or stood up to the overseers faced unspeakable torture in this room. The death toll was high, and not all the spirits of those killed here have moved on. [b]Son of Kyuss:[/b] ? [b]Coffer Corpse:[/b] The last gaoler was so evil and cruel that demons left his soul to rot inside the flesh and spread suffering on the Material Plane. [b]Spectre:[/b] When the mines were played out and the priests prepared to abandon the site for more profitable ventures, some of the slaves organized and forced their way into the monastery. They took down the high priest and the high templar before they were all killed. The spirits of these murdered villains linger here as spectres. 4e [b]Decay Mummy:[/b] ? [b]Ragewind:[/b] ? [b]Tormenting Ghost:[/b] ? [b]Dread Zombie Slayer:[/b] ? [b]Coffer Corpse:[/b] The last gaoler was so evil and cruel that demons left his soul to rot inside the flesh and spread suffering on the Material Plane. [b]Feasting Zombie:[/b] ? [b]Lacedon:[/b] ? [b]Rot Grub Zombie:[/b] ? [b]Sovereign Wraith:[/b] ? [b]Wraith Figment:[/b] When the sovereign wraith kills a humanoid, that humanoid becomes a wraith figment at the start of this wraith’s next turn. The new wraith appears in the space where the humanoid died or in the nearest unoccupied square, and it rolls a new initiative check. [/QUOTE]
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