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<blockquote data-quote="Voadam" data-source="post: 7942302" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/139188/The-Awakening-2e?affiliate_id=17596" target="_blank">The Awakening (2e)</a></p><p>2e</p><p><strong>Crypt Cat:</strong> Crypt cats begin life as pampered pets or as sacred animals of a cat-worshiping cult. Their bodies are placed in tombs beside those of their owners or beside a priest or priestess of the cult, so that their spirits might accompany that person into the afterlife. They will fight until destroyed to defend this former master. They will also rise from their sarcophagi to defend their tomb against desecration or robbery.</p><p> The composition of the clay that animates a crypt cat is unknown, although it is assumed that high-level necromancy spells are involved. </p><p><strong>Crypt Cat Large:</strong> Sometimes the bodies of larger felines are made into crypt cats.</p><p><strong>Sachmet, Mummy:</strong> As the tomb neared completion, the families of those who had died appealed to the followers of Set for aid, and that secret society quietly and efficiently arranged Sachmet's death. The next time Sachmet chose a man to "play with" in her private chambers, she unwittingly picked Kematef, a priest of Set who had been instructed to call attention to himself by harming one of the sacred cats. Kematef, whose teeth had been hollowed out, pretended to seduce Sachmet and then bit her neck, injecting her with a deadly poison. Because Set was a more powerful deity than Bast, Sachmet could not be cured—she died before nightfall. </p><p>Sachmet was carefully embalmed and laid to rest in the unfinished tomb, but the servants of Set were not finished with her. To prevent Sachmet from rising from her tomb, they placed a minor artifact—the staff of Set—at the entrance of the tomb, effectively forcing Sachmet into an eternal slumber and sealing her inside. As Set's minions crept away, a mist began to rise around the giant statue. All through the night it deepened. The next morning, when the mist cleared, Sachmet's tomb had vanished without trace. </p><p>As a high priestess of Bast, Sachmet was granted nine lives by the cat goddess. The first was her mortal life. To prepare Sachmet for her next eight incarnations, the priestesses of Bast embalmed her body with clays mixed with special oils and potions, using spells to make their effects permanent. This process sealed her ba (the portion of the soul that contains a person's physical vitality) inside her body. They then stored her ka (the portion of the soul that contains a person's mental vitality) inside magical canopic thought jars. </p><p>But the worshippers of Set had one final trick to play. Secretly, they slipped dust of dryness into one of the embalming oils. As a result, Sachmet's flesh shrivelled on her bones as the water leeched from her body. Hence, Sachmet is an emaciated corpse. Her flesh is shriveled like dried fruit and her bones are visible through parchment-yellow skin. Her hair clings in dark clumps to her scalp and her eyes are dried to husks. When she moves, her bones make a faint grinding noise. Her neck bears two puncture marks, a legacy of the attack by the priest of Set. Sachmet will rise from her tomb a total of eight times before she can be laid to rest permanently.</p><p><strong>Sachmet, Mummy First Awakening:</strong> ?</p><p><strong>Sachmet, Mummy Second Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Sachmet, Mummy Third Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Sachmet, Mummy Fourth Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Sachmet, Mummy Fifth Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Sachmet, Mummy Sixth Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Sachmet, Mummy Seventh Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Sachmet, Mummy Eighth Awakening:</strong> Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. </p><p><strong>Skeletal Mummy:</strong> When the tomb was nearing completion, those who had crafted its traps and constructed its tunnels were drowned here. The bones of nearly 50 stone masons, carpenters, and artists now molder under the brackish water. </p><p>The skeletons—actually skeletal mummies— rise up from their watery tomb to seek vengeance against those who murdered them. Unfortunately, the skeletons are no longer able to distinguish one human from the next.</p><p><strong>Zombie Monster Tiger:</strong> ?</p><p><strong>Zombie Monster Cat:</strong> ?</p><p><strong>Kematef, Odem:</strong> ?</p><p></p><p><strong>Zombie:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Shadow:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Mummy:</strong> ?</p><p><strong>Spectre:</strong> ?</p><p><strong>Vampire:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7942302, member: 2209"] [URL=https://www.drivethrurpg.com/product/139188/The-Awakening-2e?affiliate_id=17596]The Awakening (2e)[/URL] 2e [b]Crypt Cat:[/b] Crypt cats begin life as pampered pets or as sacred animals of a cat-worshiping cult. Their bodies are placed in tombs beside those of their owners or beside a priest or priestess of the cult, so that their spirits might accompany that person into the afterlife. They will fight until destroyed to defend this former master. They will also rise from their sarcophagi to defend their tomb against desecration or robbery. The composition of the clay that animates a crypt cat is unknown, although it is assumed that high-level necromancy spells are involved. [b]Crypt Cat Large:[/b] Sometimes the bodies of larger felines are made into crypt cats. [b]Sachmet, Mummy:[/b] As the tomb neared completion, the families of those who had died appealed to the followers of Set for aid, and that secret society quietly and efficiently arranged Sachmet's death. The next time Sachmet chose a man to "play with" in her private chambers, she unwittingly picked Kematef, a priest of Set who had been instructed to call attention to himself by harming one of the sacred cats. Kematef, whose teeth had been hollowed out, pretended to seduce Sachmet and then bit her neck, injecting her with a deadly poison. Because Set was a more powerful deity than Bast, Sachmet could not be cured—she died before nightfall. Sachmet was carefully embalmed and laid to rest in the unfinished tomb, but the servants of Set were not finished with her. To prevent Sachmet from rising from her tomb, they placed a minor artifact—the staff of Set—at the entrance of the tomb, effectively forcing Sachmet into an eternal slumber and sealing her inside. As Set's minions crept away, a mist began to rise around the giant statue. All through the night it deepened. The next morning, when the mist cleared, Sachmet's tomb had vanished without trace. As a high priestess of Bast, Sachmet was granted nine lives by the cat goddess. The first was her mortal life. To prepare Sachmet for her next eight incarnations, the priestesses of Bast embalmed her body with clays mixed with special oils and potions, using spells to make their effects permanent. This process sealed her ba (the portion of the soul that contains a person's physical vitality) inside her body. They then stored her ka (the portion of the soul that contains a person's mental vitality) inside magical canopic thought jars. But the worshippers of Set had one final trick to play. Secretly, they slipped dust of dryness into one of the embalming oils. As a result, Sachmet's flesh shrivelled on her bones as the water leeched from her body. Hence, Sachmet is an emaciated corpse. Her flesh is shriveled like dried fruit and her bones are visible through parchment-yellow skin. Her hair clings in dark clumps to her scalp and her eyes are dried to husks. When she moves, her bones make a faint grinding noise. Her neck bears two puncture marks, a legacy of the attack by the priest of Set. Sachmet will rise from her tomb a total of eight times before she can be laid to rest permanently. [b]Sachmet, Mummy First Awakening:[/b] ? [b]Sachmet, Mummy Second Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Sachmet, Mummy Third Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Sachmet, Mummy Fourth Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Sachmet, Mummy Fifth Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Sachmet, Mummy Sixth Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Sachmet, Mummy Seventh Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Sachmet, Mummy Eighth Awakening:[/b] Each time Sachmet is reduced to 0 hit points, her body crumbles to dust and her ba flies back to her tomb, where a new body forms inside her sarcophagus for it to enter. This body is identical in appearance to each of her previous undead bodies. It requires 1d4 turns to form. [b]Skeletal Mummy:[/b] When the tomb was nearing completion, those who had crafted its traps and constructed its tunnels were drowned here. The bones of nearly 50 stone masons, carpenters, and artists now molder under the brackish water. The skeletons—actually skeletal mummies— rise up from their watery tomb to seek vengeance against those who murdered them. Unfortunately, the skeletons are no longer able to distinguish one human from the next. [b]Zombie Monster Tiger:[/b] ? [b]Zombie Monster Cat:[/b] ? [b]Kematef, Odem:[/b] ? [b]Zombie:[/b] ? [b]Ghoul:[/b] ? [b]Shadow:[/b] ? [b]Wight:[/b] ? [b]Wraith:[/b] ? [b]Mummy:[/b] ? [b]Spectre:[/b] ? [b]Vampire:[/b] ? [/QUOTE]
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