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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 9301193" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/318453/Beyond-the-Serpentine-Lock?affiliate_id=17596" target="_blank">Beyond the Serpentine Lock</a></p><p>Pathfinder 2e</p><p><strong>Undead:</strong> ?</p><p><strong>Zalsiniah, Failed Lich, Undead Horror, Near-Mindless Undead Creature With Some of a Lich's Powers But None of its Intellect, Undead Tiefling, Horrid Skeletal Tiefling Woman Wrapped in Robes, Nearly Mindless Lich-Like Creature, Straightforward Combatant:</strong> In this laboratory, Zalsiniah failed her anticipated apotheosis. Instead of becoming a lich, she instead became a nearly mindless lich-like creature. Since her botched transformation centuries ago, Zalsiniah has lurked in this room, occasionally venting her rage on the delicate arcane reagents and priceless tomes that failed her.</p><p><strong>Ghoul:</strong> Zalsiniah used this room for foul rituals, converting five of her faithful disciples into ghouls and chaining the ghouls to the altar.</p><p>Ghoul Fever disease.</p><p><strong>Ghoul, Feral Humanoid Creature, Tormented Soul, Chained Ghoul:</strong> ?</p><p><strong>Bloody Skeleton:</strong> Furthermore, these tormented souls cannot be put down easily. When a [chained] ghoul [created by Zalsiniah] is reduced to 0 hit points it collapses as usual, but on its next initiative round, a bloody skeleton bursts from the ghoul and attacks the ghoul’s killer (if possible).</p><p>Ghoul Bloody Rebirth power.</p><p><strong>Bloody Skeleton, Dangerous Skeleton:</strong> ?</p><p><strong>Dying Child's Spirit Haunt:</strong> Zalsiniah entombed her daughter in the crypt with her, intending to shepherd the girl through a life of magic and, ultimately, lichdom. Because Zalsiniah’s bid for lichdom failed, her daughter wasted away to death in her room only a few days after Zalsiniah’s ritual failed.</p><p>Hazard: Part of the girl’s spirit remains in the form of the attic whisperer in Room 5G, but another part possesses this hallway.</p><p>The haunted creature feels a terrible stab of loneliness and hunger. The creature remembers being brought into this strange, cold, lonely place. The creature's mother promised on her three eyes to combe back, but never did.</p><p>This is the room where Zalsiniah’s daughter lived and, ultimately died of neglect. Part of the girl’s soul animates the haunt in the hall outside (Room 5D), and the other part has animated a ghost.</p><p><strong>Ghost Girl, Attic Whisperer, Ghost, Lingering Spirit of Zalsiniah's Daughter:</strong> Zalsiniah entombed her daughter in the crypt with her, intending to shepherd the girl through a life of magic and, ultimately, lichdom. Because Zalsiniah’s bid for lichdom failed, her daughter wasted away to death in her room only a few days after Zalsiniah’s ritual failed.</p><p>Hazard: Part of the girl’s spirit remains in the form of the attic whisperer in Room 5G, but another part possesses this hallway.</p><p>This is the room where Zalsiniah’s daughter lived and, ultimately died of neglect. Part of the girl’s soul animates the haunt in the hall outside (Room 5D), and the other part has animated a ghost.</p><p><strong>Lich:</strong> ?</p><p></p><p>Bloody Rebirth * Trigger The ghoul is reduced to 0 hit points; Effect On the ghoul's next turn in initiative, a bloody skeleton rips free from the ghoul's body and targets the ghoul's killer. The bloody skeleton is not Chained, even if the ghoul generating it was, as it easily slips the chains through the gaps between its bones.</p><p></p><p>Ghoul Fever (disease) Saving Throw Fortitude DC 15; Stage 1 carrier with no ill effect (1 day); Stage 2 2d6 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 as Stage 2 (1 day); Stage 4 2d6 negative damage and gains no benefit from healing (1 day); Stage 5 as Stage 4 (1 day); Stage 6 dead, and rises as a ghoul the next midnight.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9301193, member: 2209"] [URL=https://www.drivethrurpg.com/product/318453/Beyond-the-Serpentine-Lock?affiliate_id=17596]Beyond the Serpentine Lock[/URL] Pathfinder 2e [b]Undead:[/b] ? [b]Zalsiniah, Failed Lich, Undead Horror, Near-Mindless Undead Creature With Some of a Lich's Powers But None of its Intellect, Undead Tiefling, Horrid Skeletal Tiefling Woman Wrapped in Robes, Nearly Mindless Lich-Like Creature, Straightforward Combatant:[/b] In this laboratory, Zalsiniah failed her anticipated apotheosis. Instead of becoming a lich, she instead became a nearly mindless lich-like creature. Since her botched transformation centuries ago, Zalsiniah has lurked in this room, occasionally venting her rage on the delicate arcane reagents and priceless tomes that failed her. [b]Ghoul:[/b] Zalsiniah used this room for foul rituals, converting five of her faithful disciples into ghouls and chaining the ghouls to the altar. Ghoul Fever disease. [b]Ghoul, Feral Humanoid Creature, Tormented Soul, Chained Ghoul:[/b] ? [b]Bloody Skeleton:[/b] Furthermore, these tormented souls cannot be put down easily. When a [chained] ghoul [created by Zalsiniah] is reduced to 0 hit points it collapses as usual, but on its next initiative round, a bloody skeleton bursts from the ghoul and attacks the ghoul’s killer (if possible). Ghoul Bloody Rebirth power. [b]Bloody Skeleton, Dangerous Skeleton:[/b] ? [b]Dying Child's Spirit Haunt:[/b] Zalsiniah entombed her daughter in the crypt with her, intending to shepherd the girl through a life of magic and, ultimately, lichdom. Because Zalsiniah’s bid for lichdom failed, her daughter wasted away to death in her room only a few days after Zalsiniah’s ritual failed. Hazard: Part of the girl’s spirit remains in the form of the attic whisperer in Room 5G, but another part possesses this hallway. The haunted creature feels a terrible stab of loneliness and hunger. The creature remembers being brought into this strange, cold, lonely place. The creature's mother promised on her three eyes to combe back, but never did. This is the room where Zalsiniah’s daughter lived and, ultimately died of neglect. Part of the girl’s soul animates the haunt in the hall outside (Room 5D), and the other part has animated a ghost. [b]Ghost Girl, Attic Whisperer, Ghost, Lingering Spirit of Zalsiniah's Daughter:[/b] Zalsiniah entombed her daughter in the crypt with her, intending to shepherd the girl through a life of magic and, ultimately, lichdom. Because Zalsiniah’s bid for lichdom failed, her daughter wasted away to death in her room only a few days after Zalsiniah’s ritual failed. Hazard: Part of the girl’s spirit remains in the form of the attic whisperer in Room 5G, but another part possesses this hallway. This is the room where Zalsiniah’s daughter lived and, ultimately died of neglect. Part of the girl’s soul animates the haunt in the hall outside (Room 5D), and the other part has animated a ghost. [b]Lich:[/b] ? Bloody Rebirth * Trigger The ghoul is reduced to 0 hit points; Effect On the ghoul's next turn in initiative, a bloody skeleton rips free from the ghoul's body and targets the ghoul's killer. The bloody skeleton is not Chained, even if the ghoul generating it was, as it easily slips the chains through the gaps between its bones. Ghoul Fever (disease) Saving Throw Fortitude DC 15; Stage 1 carrier with no ill effect (1 day); Stage 2 2d6 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 as Stage 2 (1 day); Stage 4 2d6 negative damage and gains no benefit from healing (1 day); Stage 5 as Stage 4 (1 day); Stage 6 dead, and rises as a ghoul the next midnight. [/QUOTE]
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