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Underneath the Undeath [DM: Voda Vosa; Judge: ?]
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<blockquote data-quote="WEContact" data-source="post: 6013711" data-attributes="member: 69684"><p>[Ooc][MENTION=51271]Voda Vosa[/MENTION] how did the cougar move four squares on its turn? Just curious. As far as I can tell it would have used a move to stand, and then a move for two squares. Can it move as a Minor action? [MENTION=6698492]BedLlama[/MENTION] I would suggest running away before you get immobilized. AP Phantom Chasm and double move if that's what it takes. It can kill you in three or four hits and you can't keep out of melee.</p><p></p><p>I'd be in the same boat as you (I also have low hp, low defenses, and low damage) if my build didn't happen to be perfectly equipped to kite solo melee enemies.[/ooc]</p><p></p><p>At the sound of snapping vines, Chambers stops running and turns back to face his pursuer, just in time to see the cougar's thrashing break the last of its restraints. His knife, which had reappeared in his hand after vanishing in his first attack, sails through the air toward the big cat. Once again it vanishes on impact, and once again the cougar is dragged to the dirt by the spirits of the forest. As he turns to put some more forest between himself and the struggling hunter, Chambers smiles happily for the first time since he'd taken this job. He'd hunted down prey himself hundreds of times, but he had had precious few opportunities to enjoy a contest of wills like this, to hunt the very thing that hunted him, to test himself against one like himself. He resolves to leave the cat alive once he's had his fun.</p><p></p><p>[sblock=Actions]</p><p>Standard: Clever Shot (Grappling Spirits) HIT Cougar AC 25</p><p>Move: 6 squares in the opposite direction, using Athletics to leap difficult terrain if necessary.</p><p>Result: Cougar takes 5 damage, is knocked prone, and is slowed and cannot shift until the start of Chambers' next turn</p><p></p><p>Immediate: Fox's Cunning, if the Cougar manages to engage Logan in melee.</p><p>[/sblock]</p><p></p><p>[sblock=Statblock]Logan Chambers - Male Human Seeker|Ranger 1 Status: Initiative: +4, Passive perception: 19, Passive Insight: 14 AC:16 Fort:12 Ref:15 Will:16 HP: 22/22 Bloodied: 11 Surge value: 5 Surges/day: 4/6 Speed: 6 squares, AP: 1, Second Wind: unused, Temporary HP: 0 Melee Basic Attack: +4 vs AC, 1d4</p><p>Powers:<span style="color: green">Clever Shot, Tidal Spirit Shot, Grappling Spirits, Hunter's Quarry,</span> <span style="color: red">Fox's Cunning, Inevitable Shot,</span> <span style="color: gray">Swarming Bats, Spirits' Rebuke[/sblock]</span></p></blockquote><p></p>
[QUOTE="WEContact, post: 6013711, member: 69684"] [Ooc][MENTION=51271]Voda Vosa[/MENTION] how did the cougar move four squares on its turn? Just curious. As far as I can tell it would have used a move to stand, and then a move for two squares. Can it move as a Minor action? [MENTION=6698492]BedLlama[/MENTION] I would suggest running away before you get immobilized. AP Phantom Chasm and double move if that's what it takes. It can kill you in three or four hits and you can't keep out of melee. I'd be in the same boat as you (I also have low hp, low defenses, and low damage) if my build didn't happen to be perfectly equipped to kite solo melee enemies.[/ooc] At the sound of snapping vines, Chambers stops running and turns back to face his pursuer, just in time to see the cougar's thrashing break the last of its restraints. His knife, which had reappeared in his hand after vanishing in his first attack, sails through the air toward the big cat. Once again it vanishes on impact, and once again the cougar is dragged to the dirt by the spirits of the forest. As he turns to put some more forest between himself and the struggling hunter, Chambers smiles happily for the first time since he'd taken this job. He'd hunted down prey himself hundreds of times, but he had had precious few opportunities to enjoy a contest of wills like this, to hunt the very thing that hunted him, to test himself against one like himself. He resolves to leave the cat alive once he's had his fun. [sblock=Actions] Standard: Clever Shot (Grappling Spirits) HIT Cougar AC 25 Move: 6 squares in the opposite direction, using Athletics to leap difficult terrain if necessary. Result: Cougar takes 5 damage, is knocked prone, and is slowed and cannot shift until the start of Chambers' next turn Immediate: Fox's Cunning, if the Cougar manages to engage Logan in melee. [/sblock] [sblock=Statblock]Logan Chambers - Male Human Seeker|Ranger 1 Status: Initiative: +4, Passive perception: 19, Passive Insight: 14 AC:16 Fort:12 Ref:15 Will:16 HP: 22/22 Bloodied: 11 Surge value: 5 Surges/day: 4/6 Speed: 6 squares, AP: 1, Second Wind: unused, Temporary HP: 0 Melee Basic Attack: +4 vs AC, 1d4 Powers:[color=green]Clever Shot, Tidal Spirit Shot, Grappling Spirits, Hunter's Quarry,[/color] [color=red]Fox's Cunning, Inevitable Shot,[/color] [color=gray]Swarming Bats, Spirits' Rebuke[/sblock][/color] [/QUOTE]
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