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Living 4th Edition
Underneath the Undeath [DM: Voda Vosa; Judge: ?]
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<blockquote data-quote="Voda Vosa" data-source="post: 6021553" data-attributes="member: 51271"><p>Boris shifts from the frying pan to the fire! Two of the undead miners approach and attack him with their picks. Both connect solidly with the warrior! The blazing skeleton appears to be in agony, as it screeches towards Boris, apparently desperate. As it does so, however, a torrent of flame threats to envelope the Cursed One. But the wild fire catches on the ore surrounding the skeleton, setting it ablaze! The creature seems to be afraid of the fire, probably re-living the accident that took his life. </p><p>From the far corner of the room, that remains in darkness, a well sized piece of ore comes flying and hits Boris square in the head. The man reels backwards from the impact.</p><p>The meaner looking skeleton miner also hacks at Boris with it's pick. The blow is strong; Boris feels the punctuating wound underneath his armor. </p><p></p><p>[sblock=Mining problems]</p><p></p><p><strong>Kurnos is UP!</strong></p><p></p><p><strong><span style="color: DarkOrange">Blazing Ore:</span> Each time the Blazing Skeleton misses, his attack will set on fire Ore piles. If a creature starts its turn or enters, a square adjacent to the ore, it takes 5 fire dmg. If it is ON the ore pile, it takes 10 fire dmg, and 5 ongoing fire dmg until it moves out of the Blazing Ore squares.</strong></p><p></p><p>Pay attention to the map's light, coded with the color of the lines. Orange lines are for lighted areas, while black lines are for dark areas. You can't see Boris, nor the skeleton rock thrower, for example, unless you can see in the dark. Pay attention to the difficult terrain as well, rails, rubble and ore are difficult terrain, costing 2 squares of movement. The cart is blocking terrain. </p><p></p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AkGZsYIgn79wdDN2QTBsdjdKaENRYWQ0TVFJam5JSXc" target="_blank">MAP and COMBAT</a> Mining problems!! sheet contains the map and references are found scrolling down a bit.</p><p></p><p><strong>Monsters' actions</strong></p><p>Decrepit skeletons: Both <a href="http://invisiblecastle.com/roller/view/3709339/" target="_blank">hit </a>Boris, for 8 dmg, reduced to 6</p><p>Blazing skeleton: <a href="http://invisiblecastle.com/roller/view/3709348/" target="_blank">misses </a>boris</p><p>Rock thrower: <a href="http://invisiblecastle.com/roller/view/3709353/" target="_blank">Hits </a>for 6, reduced to 5, pushes 1</p><p>Skeleton miner: <a href="http://invisiblecastle.com/roller/view/3709366/" target="_blank">Hits </a>for 9, reduced to 8, Boris is marked. </p><p></p><p>Questions? Doubts? How are you feeling so far?</p><p>I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 6021553, member: 51271"] Boris shifts from the frying pan to the fire! Two of the undead miners approach and attack him with their picks. Both connect solidly with the warrior! The blazing skeleton appears to be in agony, as it screeches towards Boris, apparently desperate. As it does so, however, a torrent of flame threats to envelope the Cursed One. But the wild fire catches on the ore surrounding the skeleton, setting it ablaze! The creature seems to be afraid of the fire, probably re-living the accident that took his life. From the far corner of the room, that remains in darkness, a well sized piece of ore comes flying and hits Boris square in the head. The man reels backwards from the impact. The meaner looking skeleton miner also hacks at Boris with it's pick. The blow is strong; Boris feels the punctuating wound underneath his armor. [sblock=Mining problems] [B]Kurnos is UP![/B] [B][COLOR="DarkOrange"]Blazing Ore:[/COLOR] Each time the Blazing Skeleton misses, his attack will set on fire Ore piles. If a creature starts its turn or enters, a square adjacent to the ore, it takes 5 fire dmg. If it is ON the ore pile, it takes 10 fire dmg, and 5 ongoing fire dmg until it moves out of the Blazing Ore squares.[/B] Pay attention to the map's light, coded with the color of the lines. Orange lines are for lighted areas, while black lines are for dark areas. You can't see Boris, nor the skeleton rock thrower, for example, unless you can see in the dark. Pay attention to the difficult terrain as well, rails, rubble and ore are difficult terrain, costing 2 squares of movement. The cart is blocking terrain. [URL="https://docs.google.com/spreadsheet/ccc?key=0AkGZsYIgn79wdDN2QTBsdjdKaENRYWQ0TVFJam5JSXc"]MAP and COMBAT[/URL] Mining problems!! sheet contains the map and references are found scrolling down a bit. [b]Monsters' actions[/b] Decrepit skeletons: Both [URL="http://invisiblecastle.com/roller/view/3709339/"]hit [/URL]Boris, for 8 dmg, reduced to 6 Blazing skeleton: [URL="http://invisiblecastle.com/roller/view/3709348/"]misses [/URL]boris Rock thrower: [URL="http://invisiblecastle.com/roller/view/3709353/"]Hits [/URL]for 6, reduced to 5, pushes 1 Skeleton miner: [URL="http://invisiblecastle.com/roller/view/3709366/"]Hits [/URL]for 9, reduced to 8, Boris is marked. Questions? Doubts? How are you feeling so far? I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION] [/sblock] [/QUOTE]
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