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Underneath the Undeath [DM: Voda Vosa; Judge: ?]
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<blockquote data-quote="Voda Vosa" data-source="post: 6027321" data-attributes="member: 51271"><p>The adventurers release their might over the skeletons, making the tougher looking one fall. </p><p>The undead seek to eliminate Ilse it would seem. The skeleton in front of her approaches and delivers a painful blow, only to be blown in pieces after that by the warlock's infernal fury. Her team mates are taken aback from her wrathful display, being the charming joyful person she is.</p><p>Rocks from the darkened part of the room keep flying accurately, this time Ilse is almost thrown to the ground by it. She has lost a great deal of blood already.</p><p>The other decrepit skeleton throws a rock at Chambers, the mere piece of ore proving more accurate than the ranger's daggers. It hits him in the head, leaving a nice ringing noise.</p><p>The fiery undead is not so lucky, affected by the spell, his claw attack is easily dodged by Boris.</p><p></p><p></p><p>[sblock=Mining problems]</p><p></p><p>Please, whoever put the total damage on the enemies as a whole number, remember I want you to add it like in a formula (=X1+X2+X3) Otherwise I can't track individual damage. </p><p></p><p><strong>Heroes are up!</strong></p><p></p><p><strong><span style="color: DarkOrange">Blazing Ore:</span> Each time the Blazing Skeleton misses, his attack will set on fire Ore piles. If a creature starts its turn or enters, a square adjacent to the ore, it takes 5 fire dmg. If it is ON the ore pile, it takes 10 fire dmg, and 5 ongoing fire dmg until it moves out of the Blazing Ore squares.</strong></p><p></p><p>Pay attention to the map's light, coded with the color of the lines. Orange lines are for lighted areas, while black lines are for dark areas. You can't see Boris, nor the skeleton rock thrower, for example, unless you can see in the dark. Pay attention to the difficult terrain as well, rails, rubble and ore are difficult terrain, costing 2 squares of movement. The cart is blocking terrain. </p><p></p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AkGZsYIgn79wdDN2QTBsdjdKaENRYWQ0TVFJam5JSXc" target="_blank">MAP and COMBAT</a> Mining problems!! sheet contains the map and references are found scrolling down a bit.</p><p></p><p><strong>Monsters' actions</strong></p><p>Decrepit skeletons: Two of them <a href="http://invisiblecastle.com/roller/view/3722690/" target="_blank">hit </a>Ilse and Chambers for 4 dmg each</p><p>Blazing skeleton: Miss. Another ore pile is set alight. </p><p>Rock thrower: <a href="http://invisiblecastle.com/roller/view/3722689/" target="_blank">Critically Hits </a>Ilse for 10 dmg, pushes her next to the flaming Ore!</p><p></p><p>Boris take 5(4) fire damage for being next to the Blazing skeleton</p><p> </p><p>Questions? Doubts? How are you feeling so far?</p><p>I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 6027321, member: 51271"] The adventurers release their might over the skeletons, making the tougher looking one fall. The undead seek to eliminate Ilse it would seem. The skeleton in front of her approaches and delivers a painful blow, only to be blown in pieces after that by the warlock's infernal fury. Her team mates are taken aback from her wrathful display, being the charming joyful person she is. Rocks from the darkened part of the room keep flying accurately, this time Ilse is almost thrown to the ground by it. She has lost a great deal of blood already. The other decrepit skeleton throws a rock at Chambers, the mere piece of ore proving more accurate than the ranger's daggers. It hits him in the head, leaving a nice ringing noise. The fiery undead is not so lucky, affected by the spell, his claw attack is easily dodged by Boris. [sblock=Mining problems] Please, whoever put the total damage on the enemies as a whole number, remember I want you to add it like in a formula (=X1+X2+X3) Otherwise I can't track individual damage. [B]Heroes are up![/B] [B][COLOR="DarkOrange"]Blazing Ore:[/COLOR] Each time the Blazing Skeleton misses, his attack will set on fire Ore piles. If a creature starts its turn or enters, a square adjacent to the ore, it takes 5 fire dmg. If it is ON the ore pile, it takes 10 fire dmg, and 5 ongoing fire dmg until it moves out of the Blazing Ore squares.[/B] Pay attention to the map's light, coded with the color of the lines. Orange lines are for lighted areas, while black lines are for dark areas. You can't see Boris, nor the skeleton rock thrower, for example, unless you can see in the dark. Pay attention to the difficult terrain as well, rails, rubble and ore are difficult terrain, costing 2 squares of movement. The cart is blocking terrain. [URL="https://docs.google.com/spreadsheet/ccc?key=0AkGZsYIgn79wdDN2QTBsdjdKaENRYWQ0TVFJam5JSXc"]MAP and COMBAT[/URL] Mining problems!! sheet contains the map and references are found scrolling down a bit. [b]Monsters' actions[/b] Decrepit skeletons: Two of them [URL="http://invisiblecastle.com/roller/view/3722690/"]hit [/URL]Ilse and Chambers for 4 dmg each Blazing skeleton: Miss. Another ore pile is set alight. Rock thrower: [URL="http://invisiblecastle.com/roller/view/3722689/"]Critically Hits [/URL]Ilse for 10 dmg, pushes her next to the flaming Ore! Boris take 5(4) fire damage for being next to the Blazing skeleton Questions? Doubts? How are you feeling so far? I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION] [/sblock] [/QUOTE]
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